Forum: National Heroscape Day
October 15th, 2017, 05:17 AM
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Replies: 2
Views: 1,408
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Forum: HeroScape General Discussion
August 1st, 2013, 08:55 AM
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Replies: 40
Views: 2,950
Re: Why Einer has the worst army.
*cough* sounds like you might like Historyscape ;D
shameless advertising done
I don't think you could necessarily say that range trumps melee in all situations. In fact, with Guerrilla Warfare,...
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Forum: HeroScape General Discussion
July 31st, 2013, 08:43 AM
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Replies: 40
Views: 2,950
Re: Why Einer has the worst army.
I don't see how you can make the claim that Gladiators were the Romans' worst enemies...
Historically speaking, Gladiators were simply people that fought for the amusement of others. Most of them...
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Forum: Misc Customs Project Forum
July 31st, 2013, 08:37 AM
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Replies: 35
Views: 4,387
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Forum: Misc Customs Project Forum
July 31st, 2013, 08:37 AM
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Replies: 35
Views: 4,387
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Forum: Misc Customs Project Forum
July 31st, 2013, 08:34 AM
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Replies: 110
Views: 8,347
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Forum: Misc Customs Project Forum
July 29th, 2013, 05:20 PM
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Replies: 110
Views: 8,347
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Forum: Fan Art & Fiction
July 28th, 2013, 12:17 PM
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Replies: 21
Views: 4,122
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Forum: Misc Customs Project Forum
July 26th, 2013, 06:53 PM
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Replies: 11
Views: 14,629
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Forum: Misc Customs Project Forum
July 26th, 2013, 02:07 PM
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Replies: 110
Views: 8,347
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Forum: Official Rules & FAQ's
July 26th, 2013, 01:20 PM
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Replies: 11,651
Views: 1,396,458
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Forum: Misc Customs Project Forum
July 25th, 2013, 06:34 PM
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Replies: 160
Views: 17,196
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Forum: Misc Customs Project Forum
July 25th, 2013, 02:56 PM
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Replies: 160
Views: 17,196
Re: Historyscape Homepage/General Discussions
Welcome aboard Ninja :D
We have 3 projects open and one unit currently in playtesting.
The American West has Jim Bridger in playtesting
Russia in Transition has Rasputin in Design
The Golden...
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Forum: C3V and SoV Customs
July 24th, 2013, 12:55 PM
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Replies: 1,302
Views: 166,085
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Forum: Misc Customs Project Forum
July 23rd, 2013, 04:24 PM
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Replies: 42
Views: 5,042
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Forum: Misc Customs Project Forum
July 22nd, 2013, 06:17 PM
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Replies: 42
Views: 5,042
Re: HistoryScape; Designing Robert Maynard
"After moving and before attacking, Maynard may place the thee chosen figures on any space adjacent to him (or up to 1 hex away perhaps for more capability?), each of these figures may make 1 normal...
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Forum: Misc Customs Project Forum
July 22nd, 2013, 04:52 PM
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Replies: 110
Views: 8,347
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Forum: Misc Customs Project Forum
July 22nd, 2013, 12:03 PM
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Replies: 110
Views: 8,347
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Forum: Misc Customs Project Forum
July 22nd, 2013, 12:02 PM
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Replies: 42
Views: 5,042
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Forum: Misc Customs Project Forum
July 20th, 2013, 11:05 PM
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Replies: 42
Views: 5,042
Re: HistoryScape; Designing Robert Maynard
in theory, could you give him just the one power, but add in something like
"After deploying, Maynard and these figures receive 1 (2?) extra attack dice when attacking an enemy's unique hero"...
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Forum: Misc Customs Project Forum
July 20th, 2013, 09:47 PM
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Replies: 35
Views: 4,387
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Forum: Misc Customs Project Forum
July 20th, 2013, 07:25 PM
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Replies: 110
Views: 8,347
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Forum: Misc Customs Project Forum
July 20th, 2013, 07:21 PM
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Replies: 110
Views: 8,347
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Forum: Misc Customs Project Forum
July 20th, 2013, 07:17 PM
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Replies: 35
Views: 4,387
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Forum: Misc Customs Project Forum
July 20th, 2013, 07:17 PM
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Replies: 35
Views: 4,387
Re: Historyscape Playtesting/Feedback Thread
Sir Yeshua, could you tell that was my 2nd play test ever? XD
I have proxied mostly just doing online Scape matches for playtests. However, my background in RotV... I forgot that "common" squads...
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