Forum: Heroes of Star Wars Scape
June 4th, 2016, 04:48 PM
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Replies: 623
Views: 145,488
Re: HoSS Playtesting thread
it got hectic for a good reason, I just needed to drop a couple things to make up for it though, Heroscape, sadly, being one of them for the moment.
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Forum: Heroes of Star Wars Scape
June 4th, 2016, 03:41 PM
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Replies: 623
Views: 145,488
Re: HoSS Playtesting thread
Hey I am sorry about how long it has been sense I last gave an update on my playtest status, I still haven't got the playtests done, and I don't know when, or if, I will. I have been having a lot of...
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Forum: Other Customization & HS Additions
May 16th, 2016, 07:08 PM
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Replies: 55
Views: 8,341
Re: Heroscape V2
I didn't really think of that, sounds like it would work pretty well. The only complication is if you ever needed to check for sight you would have to remove the poker chips, but that wouldn't be...
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Forum: Other Customization & HS Additions
May 16th, 2016, 03:36 PM
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Replies: 55
Views: 8,341
Re: Heroscape V2
So so far I was able to get 1 Play test in. But before we did this playtest we realized there was a huge gap in CPs with the armies we were using. So the army my friend was using was this: Siege,...
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Forum: Other Customization & HS Additions
May 14th, 2016, 03:41 PM
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Replies: 55
Views: 8,341
Re: Morale System
Ways To Obtain Morale:
1: Wounding figures. If a Hero inflicts many wounds on another Hero, or if every member of a Squad wounds a figure on the same turn. 8 Ashigaru Harquebus wounding 7 figures...
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Forum: Other Customization & HS Additions
May 13th, 2016, 12:47 AM
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Replies: 55
Views: 8,341
Re: Heroscape V2
Yea, the more I think about it, the more I really like you Idea of different types of CPs, I will think about how it effects the main idea, and I might and up adapting it to the design.
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Forum: Heroes of Star Wars Scape
May 12th, 2016, 11:56 PM
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Replies: 623
Views: 145,488
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Forum: Heroes of Star Wars Scape
May 12th, 2016, 11:45 PM
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Replies: 623
Views: 145,488
Re: HoSS Playtesting thread
No, I am not picky on the state of the design in the slightest, the messier it is, the more I can help. And besides, I think it would be a lot of fun testing the early designs. :)
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Forum: Heroes of Star Wars Scape
May 12th, 2016, 11:38 PM
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Replies: 623
Views: 145,488
Re: HoSS Playtesting thread
Thanks! I will be sure to update my post. like I've said before, I am just glad I can help push this project forward and I can't wait for more playtests to be available. If there is any other ways I...
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Forum: Heroes of Star Wars Scape
May 12th, 2016, 11:34 PM
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Replies: 623
Views: 145,488
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Forum: Other Customization & HS Additions
May 12th, 2016, 09:47 PM
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Replies: 55
Views: 8,341
Re: Heroscape V2
I mean not all of this is what I meant, but this is AMAZING. I don't recal saying that there are different CPs, but it looks like it works pretty well for you and would totally be willing to use it...
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Forum: Other Customization & HS Additions
May 12th, 2016, 01:05 PM
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Replies: 55
Views: 8,341
Re: Heroscape V2
Interesting concept, but does OM1 cost 4 or 2, because you said both and forget OM3. My other qustion would be if this was in addition to or instead of my propsed ides, if instead I feel like you...
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Forum: Other Customization & HS Additions
May 12th, 2016, 11:42 AM
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Replies: 55
Views: 8,341
Re: Heroscape V2
Well as previously stated, if this Idea is going to pull through, the wording and effect of most abilities is going to have to change. This is the biggest problem this version faces, because that...
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Forum: Heroes of Star Wars Scape
May 12th, 2016, 09:19 AM
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Replies: 623
Views: 145,488
Re: HoSS Playtesting thread
I wouldn't mind, I used to test my own units that way all the time because my units would always be army based instead of individuals. I would really enjoy the chance to test out more units and help...
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Forum: Other Customization & HS Additions
May 11th, 2016, 11:59 PM
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Replies: 55
Views: 8,341
Re: Heroscape V2
(by the way the gruts only have 29 points not 30, i think you counted a swog, which is common so it doesn't get counted.)
These are some really good points that I have been thinking of. I will...
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Forum: Heroes of Star Wars Scape
May 11th, 2016, 06:38 PM
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Replies: 623
Views: 145,488
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Forum: Heroes of Star Wars Scape
May 11th, 2016, 05:54 PM
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Replies: 623
Views: 145,488
Re: HoSS Playtesting thread
Thanks!, I'm just kinda disappointed that there is no other figures I can test(unless I can retest figures). I really like this idea and would love to be part of pushing it forward.
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Forum: Other Customization & HS Additions
May 11th, 2016, 05:13 PM
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Replies: 55
Views: 8,341
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Forum: Other Customization & HS Additions
May 11th, 2016, 04:32 PM
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Replies: 55
Views: 8,341
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Forum: Heroes of Star Wars Scape
May 11th, 2016, 04:25 PM
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Replies: 623
Views: 145,488
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Forum: Other Customization & HS Additions
May 11th, 2016, 02:20 PM
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Replies: 55
Views: 8,341
Re: Heroscape V2
Bonding requiring CP's sounds like a great balancing point!
You are starting to climb up in how many CP's you'll have to use each turn though. Is there a rough number of CP's you want each player...
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Forum: Other Customization & HS Additions
May 11th, 2016, 12:41 PM
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Replies: 55
Views: 8,341
Re: Heroscape V2
I guess I don't really know, When I had this idea I knew it was going to change it a good amount, but I also want to keep the original game feel, so I know I won't be able to add all I want, but I...
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Forum: Other Customization & HS Additions
May 11th, 2016, 12:10 AM
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Replies: 55
Views: 8,341
Re: Heroscape V2
I really like this Idea, for multiple reasons, first, it just make sense and could really balance the way that squads currently dominate the play field, and instead encourage people to get more...
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Forum: Other Customization & HS Additions
May 10th, 2016, 07:56 PM
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Replies: 55
Views: 8,341
Re: Heroscape V2
I would say that you lose the command points, because that makes the most sense balance and realistically. Also there are a few ways to counteract this, like you could have a special hero that gives...
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Forum: Other Customization & HS Additions
May 10th, 2016, 08:53 AM
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Replies: 55
Views: 8,341
Re: Heroscape V2
That would be a cool idea, someone should start a thread on that.
Also, I didn't know that game exsisted, i will have to check it out. I actually got the inspiration for this idea from a computer...
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