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Forum: AotV Maps & Scenarios September 11th, 2021, 04:41 PM
Replies: 12
Views: 682
Posted By NecroBlade
Re: [AotV] General Map and Scenario Intro

Flipping in/active every round is an interesting wrinkle. In theory, some rounds you'll be able to safely leave the area to accomplish something else, and in other rounds there will be a sudden push...
Forum: AotV Customs September 11th, 2021, 04:38 PM
Replies: 243
Views: 14,892
Posted By NecroBlade
Re: [Pod 2] Vlad III (Sorin) - Design

Something that just stuck out to me is this clause: "Any figures moved with Display of Cruelty must be able to end this move unengaged". Is this necessary? What it is accomplishing thematically? I...
Forum: AotV Customs September 11th, 2021, 04:35 PM
Replies: 274
Views: 22,068
Posted By NecroBlade
Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Editing

Personally I like the homage with Ukushisa Firecats.
Forum: AotV Customs September 11th, 2021, 04:34 PM
Replies: 130
Views: 8,549
Posted By NecroBlade
Re: AOTV General Discussion

If you search AotV in the gallery, I uploaded what I currently have. Most if not all of them should be up-to-date. Ozuul is actually the single-power version, and I will need to make the card for the...
Forum: AotV Customs September 11th, 2021, 04:28 PM
Replies: 368
Views: 25,103
Posted By NecroBlade
Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Design

One thing that stood out with the previous version (including making it once per game and/or removing the destruction of an HSG) was it didn't give the opponent any interesting choices beyond maybe...
Forum: AotV Customs September 11th, 2021, 04:11 PM
Replies: 405
Views: 27,692
Posted By NecroBlade
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Playtesting

Either tweak would work for me, provided it bears out in testing. I haven't gotten to playtest him much yet, so my two successes getting the exact minimum number needed with the right number of...
Forum: C3V and SoV Customs September 5th, 2021, 02:17 PM
Replies: 2,651
Views: 313,592
Posted By NecroBlade
Forum: AotV Customs September 5th, 2021, 02:09 PM
Replies: 130
Views: 8,549
Posted By NecroBlade
Re: AOTV General Discussion

To point 1, I made some (mediocre) playtesting cards a while back and updated them recently enough that I believe they're current. If it would help, I can double-check and upload them sometime.
...
Forum: Comic Hero Custom Creations September 5th, 2021, 02:05 PM
Replies: 3,159
Views: 269,597
Posted By NecroBlade
Re: HelmAverse Supers - Reinforcements Arrive

Cool Kung Fu ability. 140 seems quite expensive, though.
Forum: Events September 5th, 2021, 02:03 PM
Replies: 14
Views: 543
Posted By NecroBlade
Re: Louisville, KY Monthly Tournament: Septmeber 25th, 2021

Here (https://www.heroscapers.com/community/showthread.php?t=59583) is the thread for Delta pricing. Probably a better link for the OP.
Forum: AotV Customs August 28th, 2021, 09:09 AM
Replies: 368
Views: 25,103
Posted By NecroBlade
Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Playtesti

I'm not sure how much you would consider Captain Stupendous and my idea a "heavy" redesign. It does, however, involve becoming once-per-game and losing the negation clause.

Focus on the Hero is...
Forum: AotV Customs August 28th, 2021, 09:01 AM
Replies: 130
Views: 8,549
Posted By NecroBlade
Re: AOTV General Discussion

I'm ok with this to give us a broader ability to playtest (though personally my constraint is the ability to keep something set up at home). I think someone running the checklist when they can is...
Forum: Events August 24th, 2021, 05:39 PM
Replies: 14
Views: 543
Posted By NecroBlade
Re: Louisville, KY Monthly Tournament: Septmeber 25th, 2021

Bump to make sure everyone looks at the OP for September's format.
Forum: AotV Customs August 19th, 2021, 10:47 PM
Replies: 42
Views: 3,253
Posted By NecroBlade
Re: [Pod 0] Pod 0 (Main Thread)

Meant to respond to this a while ago... I'm good with adding active PLs to Pods to keep them moving along. Maybe we can lay out a plan for what each thread needs and the four or five of us tackle...
Forum: Custom Units & Army Cards August 16th, 2021, 11:07 PM
Replies: 50
Views: 1,475
Posted By NecroBlade
Re: AndreThaGiant's Pre-Pre-SoV Thread

I agree that these would not make sense from near-future Earth, however nowhere does this thread indicate that. It says "inspired by the "War Boys" from the Mad Max world", to give a sense of the...
Forum: Events August 16th, 2021, 10:34 PM
Replies: 14
Views: 543
Posted By NecroBlade
Re: Louisville, KY Monthly Tournament: August 21st, 2021

Bummer, looks like this just isn't the weekend! We'll try again next month.
Forum: C3V and SoV Customs August 13th, 2021, 10:34 PM
Replies: 7,401
Views: 1,317,896
Posted By NecroBlade
Re: Soldiers of Valhalla - nominations and discussion

I will argue this point until the end of time. :lol: Dragons are such a universal mythology. You show someone a dragon and 99.9% of people would not be able to tell you whether or not it came from...
Forum: Gen Con August 12th, 2021, 05:55 PM
Replies: 21
Views: 1,197
Posted By NecroBlade
Re: The future of Heroscapers, Gen Con, and gaming

I really appreciate what anyone who was ever involved with Heroscape at GenCon has done, and a little disappointed I didn't get to participate more. The good news is I was super impressed with...
Forum: Maps & Scenarios August 12th, 2021, 05:45 PM
Replies: 5,182
Views: 847,867
Posted By NecroBlade
Re: Battlefields of Valhalla Discussion Thread

Mostly people have gotten a lot better at both building maps (note that most 'yes' votes so far to induct BoV maps into WoS have been for maps later in the BoV's lifespan), and at playing the game...
Forum: Events August 10th, 2021, 09:57 PM
Replies: 14
Views: 543
Posted By NecroBlade
Re: Louisville, KY Monthly Tournament: August 21st, 2021

Thanks for taking the reigns, Viideosayg.

As of right now I can make next Saturday, and I can build any one of those maps.
Forum: Competitive Armies Discussion August 10th, 2021, 05:40 PM
Replies: 110
Views: 24,179
Posted By NecroBlade
Re: Reverse the Whip Army Archetypes

I love Delta.

But real quick to the point of this thread: something I meant to bring up before was that part of the struggle is this is largely subjective. Even trying to classify the armies with...
Forum: Maps & Scenarios August 10th, 2021, 05:35 PM
Replies: 5,182
Views: 847,867
Posted By NecroBlade
Re: Battlefields of Valhalla Discussion Thread

Just kinda quoting some stuff that helps sum up my opinion.


This is the most important factor for me. Knowing which maps will be good to use at your event shouldn't be so difficult. Having them...
Forum: Competitive Armies Discussion August 8th, 2021, 04:05 PM
Replies: 110
Views: 24,179
Posted By NecroBlade
Re: Reverse the Whip Army Archetypes

Lots of good stuff here, dok. Adding some more comments (not necessarily to agree or disagree with anything, just for discussion's sake).


RtW championship players are a subset of competitive...
Forum: Competitive Armies Discussion August 8th, 2021, 09:40 AM
Replies: 110
Views: 24,179
Posted By NecroBlade
Re: Reverse the Whip Army Archetypes

1) Looking at the Day 2 armies:

It probably takes me longer to formulate a plan than actually play a game:

Crixus, 1x Capuans, 2x PKs, Syvarris, Kyntella, Theracus, Tarn (bye)
Raelin, 1x...
Forum: Competitive Armies Discussion August 7th, 2021, 11:53 PM
Replies: 110
Views: 24,179
Posted By NecroBlade
Re: Reverse the Whip Army Archetypes

These armies seem less like Incoherent Piles™ (IP) to the people who have been getting good at them for 10 years of RtW (yes I know a lot of the armies and players of them are newer than that), and...
Showing results 1 to 25 of 2000

 

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