Forum: Official Units
October 20th, 2009, 04:06 PM
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Replies: 24
Views: 4,334
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Forum: Other Customization & HS Additions
October 20th, 2009, 04:00 PM
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Replies: 40
Views: 4,285
Re: Army Cards with negative point values
It might be interesting to come up with some negative value cards that don't have corresponding figures. For instance:
Walking Wounded
Before the beginning of the first round, roll a...
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Forum: Official Rules & FAQ's
October 19th, 2009, 04:02 PM
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Replies: 49
Views: 3,721
Re: line of site sensitivity
I usually count slivers of hit zones, even though (or maybe because :D) it can lead to some interesting shots...
"Do you remember the time that your Aubrien Archer shot through Grimnak's legs,...
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Forum: Official Rules & FAQ's
October 19th, 2009, 03:39 PM
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Replies: 69
Views: 4,187
Re: Climb and Engagement
Alright, sorry to revive this thread, but its topic seems to be most related to a question I have.
If I may repurpose a picture for my question:
In the picture to the right, assume I have a...
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Forum: HeroScape General Discussion
October 19th, 2009, 11:34 AM
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Replies: 13
Views: 1,819
Re: Moving Out of Water Question
In a similar vein, though, if a figure with a move of 4 fell into a well with sides that were 4 tiles high, yes, they would be stuck (Unless they had flying or some similar movement ability).
Kind...
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Forum: HeroScape General Discussion
October 19th, 2009, 11:31 AM
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Replies: 13
Views: 1,875
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Forum: HeroScape General Discussion
October 14th, 2009, 12:58 PM
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Replies: 307
Views: 22,543
Re: Desired New Terrain Features (summary, page 1)
Sorry for the double post, but I also think rereleasing some terrain sets may make financial sense for them. Although I've played heroscape off and on for a long time, I missed the boat on the lava...
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Forum: HeroScape General Discussion
October 14th, 2009, 12:55 PM
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Replies: 307
Views: 22,543
Re: Desired New Terrain Features (summary, page 1)
Chainlink fences that run in between tiles a la the RotV ruins would be fun. I think a Marvelscape city expansion with lamposts, mailboxes, a car or so and maybe a building facade would be nice.
A...
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Forum: Custom Terrain & Obstacles
October 13th, 2009, 02:04 PM
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Replies: 17
Views: 4,202
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Forum: General
October 9th, 2009, 05:28 PM
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Replies: 67
Views: 7,302
Re: The Importance of the Nobel Peace Prize
I wasn't trying to insinuate that Obama was pulling strings to get himself nominated for a Nobel. I'm not a big fan of Obama, but that theory is a little silly.
I also think, however, that...
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Forum: General
October 9th, 2009, 03:38 PM
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Replies: 67
Views: 7,302
Re: The Importance of the Nobel Peace Prize
When I heard about the award I had to ask myself, "How does Obama stack up vs. Mother Teresa?"
I'm glad he wants to work towards peace, but this seems a bit premature. Claiming that he'll ease...
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Forum: Custom Terrain & Obstacles
October 9th, 2009, 01:10 PM
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Replies: 17
Views: 4,202
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Forum: Custom Terrain & Obstacles
October 8th, 2009, 10:52 AM
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Replies: 17
Views: 4,202
Calzone's Custom Terrain: Elven Bridge (10/08/09)
Hi guys, I'm fairly new here (been a lurker for a while, and recently started posting), but though I'd share my custom terrain projects as i got around to them. I apologize for the blurriness of some...
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Forum: HeroScape News
October 2nd, 2009, 04:48 PM
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Replies: 35
Views: 4,369
Re: HS Dungeon Crawls - PC Ideas?
Also, if you're doing a good crawl, don't forget that not every encounter has to involve rendering every monster into a smouldering puddle of goo.
Maybe the group encounters Braxas in a large...
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Forum: Official Units
October 2nd, 2009, 02:24 PM
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Replies: 62
Views: 5,220
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Forum: Comic Hero Custom Creations
September 30th, 2009, 12:08 PM
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Replies: 24
Views: 2,642
Re: City Props
I went into my local Dollar Tree the other day and they were setting out their Christmas village stuff. They had the streetlight package shown below (2 streetlights and a hydrant for only $1 :D)
...
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Forum: Sightings and Sales
September 30th, 2009, 12:01 PM
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Replies: 2
Views: 923
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Forum: HeroScape General Discussion
September 30th, 2009, 11:54 AM
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Replies: 25
Views: 2,927
Re: Start Zone Exodus: A Puzzle
Great solution Dok! *votes for Dok as winner of thread*
I thought I'd add some illustrations for those people who can't picture it in their head well (myself included). It may not be exactly how...
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Forum: HeroScape General Discussion
September 29th, 2009, 04:03 PM
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Replies: 25
Views: 2,927
Re: Start Zone Exodus: A Puzzle
My solution for Puzzle 2:
First off, I refrained from using any figure that required a dice roll or any other variable for its move speed. That mean no Tarn Vikings, creatures with Frenzy, Hounds,...
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Forum: Competitive Armies Discussion
September 29th, 2009, 02:46 PM
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Replies: 27
Views: 2,802
Re: Unlimited Start Zone Hexes
I have a soft (slighty rotten?) spot in my heart for zombies. I'd likely field something similar to
Zombies of Morindan x 6 - 360pts
Krug x 1 - 480pts
Isamu x1 - 490pts
OR
Zombies of...
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Forum: Custom Units & Army Cards
September 29th, 2009, 12:51 PM
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Replies: 57
Views: 22,543
Re: Special Abilities - Cut & Paste
Wow, thanks to everyone who's contributed to this!
Usually when I'm coming up with a custom unit I have to shuffle through my collection of cards to find official wording similar to what I want....
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