Forum: Public Designs
Today, 08:51 AM
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Replies: 57
Views: 58
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Forum: C3G SuperScape
Today, 08:39 AM
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Replies: 80
Views: 81
Re: Public Design Workshop 2.0
Pretty cool! I agree with the other feedback so far. It is an interesting idea to tie the Arrow one shots to the Archer’s printed range value, I like that.
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Forum: C3G2.0 Dossier Database
March 16th, 2024, 07:47 PM
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Replies: 61
Views: 62
Re: Gamera
I think this is what the wording needs to be then:
SPINNING FLAME SHELL SPECIAL MOVE
Move 8.
Gamera can only use this ability once per round. Gamera gains Flying and Stealth. After moving, roll...
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Forum: Public Designs
March 16th, 2024, 07:11 PM
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Replies: 57
Views: 58
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Forum: Public Designs
March 16th, 2024, 06:31 PM
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Replies: 45
Views: 46
Re: Groot (VOTE for Public Playtesting)
Size/Life/Points should be spaced out in the OP. Fire Weakness -> Heat Weakness.
I'd probably move Rocket and Groot to be the first ability, since right now it's in between two abilities which...
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Forum: C3G SuperScape
March 14th, 2024, 07:47 PM
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Replies: 80
Views: 81
Re: Public Design Workshop 2.0
I like it as well. I'd probably just make Turbo Speed Killer and Divided Speed Force into Superspeed. The extra 2 move isn't good enough to go through hoops to get, and the "splitting makes him...
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Forum: Public Designs
March 14th, 2024, 04:30 PM
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Replies: 57
Views: 58
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Forum: C3G SuperScape
March 13th, 2024, 07:19 PM
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Replies: 80
Views: 81
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Forum: C3G SuperScape
March 13th, 2024, 07:08 PM
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Replies: 80
Views: 81
Re: Public Design Workshop 2.0
I could see him anywhere from mid-200s to low 300s, thematically. He's a powerhouse but not like, Savitar level.
I like the Nobody tweak on Speed Siphon. Mechanically encouraging going after...
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Forum: C3G2.0 Dossier Database
March 12th, 2024, 09:32 PM
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Replies: 61
Views: 62
Re: Gamera
Was the once per round restriction on the special move meant to be lost in 2.0?
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Forum: C3G SuperScape
March 11th, 2024, 10:19 PM
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Replies: 305
Views: 306
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Forum: C3G SuperScape
March 9th, 2024, 03:08 PM
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Replies: 305
Views: 306
Re: C3G 2.0 Playtesting Sign-Ups
https://images.nintendolife.com/734cbbace247a/doom.large.jpg
The Doom Slayer is ready to rip and tear his way through playtesting.
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Forum: C3G2.0 Cartographers
March 7th, 2024, 07:15 AM
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Replies: 25
Views: 26
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Forum: C3G SuperScape
February 29th, 2024, 10:29 AM
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Replies: 305
Views: 306
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Forum: C3G SuperScape
February 28th, 2024, 08:42 AM
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Replies: 31
Views: 1,577
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Forum: C3G2.0 Dossier Database
February 27th, 2024, 10:04 AM
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Replies: 61
Views: 62
Re: Mystique (Raven Darkhölme - Brotherhood)
I think I played that wrong in my test in a different way, I wasn’t allowing it to activate anyone who activated that round. Which is more on me for reading it incorrectly as the wording is quite...
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Forum: C3G2.0 Cartographers
February 26th, 2024, 08:22 PM
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Replies: 63
Views: 64
Re: Main Discussion thread
You didn't read the special rules Japes. Way ahead of you there. :lol:
68 total water tiles. 1 RotV has 21 water tiles, so it's a lot to use without a water mat, but doable for some people.
...
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Forum: C3G2.0 Cartographers
February 26th, 2024, 02:30 PM
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Replies: 63
Views: 64
Re: Main Discussion thread
I'd like to run a new map once a slot opens, Kame House, if folks are cool with that. It is a location from Dragon Ball.
I've played a decent amount on this map (my last couple weeks of...
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Forum: C3G2.0 Cartographers
February 25th, 2024, 06:15 PM
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Replies: 31
Views: 32
Re: Elm Street - Vote for On Dek
A couple small things:
- PDFs and PocketMod are missing the ruins in the terrain lists
- A 2-hexer on level 2 is bordered in red for some reason
- in Friendly Neighborhood, there are different...
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Forum: C3G2.0 Cartographers
February 25th, 2024, 04:10 PM
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Replies: 31
Views: 32
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Forum: C3G2.0 Cartographers
February 25th, 2024, 02:42 PM
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Replies: 31
Views: 32
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Forum: C3G2.0 Cartographers
February 25th, 2024, 08:42 AM
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Replies: 25
Views: 26
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Forum: C3G SuperScape
February 22nd, 2024, 08:53 PM
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Replies: 305
Views: 306
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Forum: C3G2.0 Cartographers
February 22nd, 2024, 06:20 PM
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Replies: 25
Views: 26
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Forum: C3G2.0 Dossier Database
February 19th, 2024, 10:33 PM
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Replies: 51
Views: 255
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