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Search: Posts Made By: hi1hi1hi1hi1
Forum: Comic Hero Custom Creations October 29th, 2014, 10:38 AM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman Update Watcher Dragonman, Wizard, Trapster, Sand

Good to see you still working on cards!! Let me take a look at the Frightful Four, I love Wizard and these guys.

WIZARD
Leader of the Frightful Four is a cool mechanic, and great way to include...
Forum: Comic Hero Custom Creations July 5th, 2012, 10:17 AM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman Update,Princess Python Ringmaster, Badoons 6/28

I like the idea of the invisibility device, but why is there the text about "initiating the device?" Also, I'd be worried they are a lot stronger than 110 points. They'll have height almost...
Forum: Comic Hero Custom Creations June 8th, 2012, 02:33 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman Update, Viper, Sidewinder, Anaconda, Asp, Cobra

Cool Cobra, he has exactly the powers which I would want him to have. For the figure, did you cut the wall of the Cobra figure from the Captain America set?
Forum: Comic Hero Custom Creations November 8th, 2011, 10:15 AM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated Destiny 11/8

Hey there Drewman-Chu! I guess there really has been a lack of interest in this portion of HSers recently. It's sad.

Anyway nice work on more of the brotherhood. Precognitive Attack/Defense just...
Forum: Comic Hero Custom Creations August 15th, 2011, 04:12 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated Mastermind

Wow, moving 6 figures with Darkforce Teleport is a ton! That's like placing your entire army on height and together. I guess the same level part would even it out a lot though. Most maps don't have...
Forum: Comic Hero Custom Creations August 10th, 2011, 11:07 AM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Forum: Comic Hero Custom Creations August 10th, 2011, 10:26 AM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated Mastermind

I think I've used "non-destroyed Army Cards" before, though I guess an Army Card is never really destroyed.
Forum: Comic Hero Custom Creations August 3rd, 2011, 02:36 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated Toad & Unus

I like that the Brotherhood has some cheap supporting figures. :D

For clarification, should Mastermind's card prevent you from placing OMs on previously destroyed figure's Army Cards? Say your...
Forum: Comic Hero Custom Creations May 25th, 2011, 08:30 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Nightcrawler

What happens if its just the two of them left, 1 on 1? and what about Vulcan?

Just thoughts...
Forum: Comic Hero Custom Creations May 9th, 2011, 10:26 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Nightcrawler

Looks very well done and I think it captures the essence of Nightcrawler superbly.

For Evasive Teleport I don't think you need the "and/or" just or should suffice. What normal attacks allow you...
Forum: Comic Hero Custom Creations May 6th, 2011, 07:22 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Colossus

Nice job on Colossus, exactly what I would expect him to do.
Forum: Comic Hero Custom Creations April 25th, 2011, 11:30 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Banshhe

I like Banshee, the only thing I could see becoming an issue with him is the Mutant immunity... What if the battles comes down to your Black Tom vs. my Banshee? Who wins? (I would assume) neither of...
Forum: Comic Hero Custom Creations April 11th, 2011, 04:39 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Storm

I agree Balantai. It feels like lightning should pack more of a punch, but at the same time, I don't remember all that many times when Storm uses it. I think Drew made a nice balance so that Storm...
Forum: Comic Hero Custom Creations March 31st, 2011, 10:40 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Storm

When an opponent's small or medium figure without the Super Strength special power moves onto a space within 4 clear sight spaces of Storm each space counts as one additional space. Opponents'...
Forum: Comic Hero Custom Creations March 31st, 2011, 05:11 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Storm

Are figures with the Super Strength power able to fly through Gale Winds? They would be by the last line, but I could definitely see Storm take Iron Man out of the sky!

It would make an...
Forum: Comic Hero Custom Creations March 22nd, 2011, 03:23 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Thunderbird

Heroscape powers end if all the figures on the card are destroyed unless explicitly stated otherwise. I cam across this issue a few months ago and wasn't sure.
Forum: Comic Hero Custom Creations March 22nd, 2011, 01:05 AM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Thunderbird

You don't need to say "this Thunderbird card" just, "if you control Thunderbird" works.The way it is now there's no way to avoid his hot-headedness. It's an interesting mechanic, though if I were...
Forum: Comic Hero Custom Creations March 21st, 2011, 02:39 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Thunderbird

No "X Marker" necessary. I like where Balantai is going though. What about if the 1 Order Marker is on Thunderbird you get +3 initiative and if you win initiative he gets +1(2) move, +1 attack, and...
Forum: Comic Hero Custom Creations February 28th, 2011, 11:45 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Wolverine

How about: "Instead of moving or instead of attacking, you may remove 1 Wound Marker from this Army Card."
Forum: Comic Hero Custom Creations February 28th, 2011, 06:49 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Wolverine

I think Regenerative Healing was better before, I know you mean either don't move or don't attack to use it, but it sounds like you can't do either in a turn, especially where in Heroscape language...
Forum: Comic Hero Custom Creations February 28th, 2011, 12:23 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Wolverine

I agree with dropping the defense. Wolverine's got the attitude where he knows he won't get hurt too bad so he sometimes charges headlong into a situation he was completely prepared for. I think a...
Forum: Comic Hero Custom Creations February 26th, 2011, 05:50 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated uncanny X-men Wolverine

Regenerative Healing is a very interesting take on Wolverine's healing factor. I feel like it has the potential to be too powerful, but at the same time, you won't be able to use it if Wolverine is...
Forum: Comic Hero Custom Creations February 15th, 2011, 10:23 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated Original X-men First Class

I stole this power right from Acolrah the elf flag bearer because I thought it fit the Danger Room theme and no one had used it for Prof X.[/quote]Ah I knew I recognized it. But then I couldn't find...
Forum: Comic Hero Custom Creations February 15th, 2011, 04:43 PM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated Original X-men First Class

Danger Room training is pretty cool. I would switch the first sentence so that it reads: "...receives enough wounds to be destroyed, before removing that figure, roll 10 dice. If you roll..." It...
Forum: Comic Hero Custom Creations February 9th, 2011, 10:10 AM
Replies: 548
Views: 104,468
Posted By hi1hi1hi1hi1
Re: Drewman-chu's Updated Original X-men Beast, Angel, & Ic

I go back and forth, stick with Classic for continuity or it doesn't matter. I think I can rationalize it that hitting Angels wings wouldn't kill him so therefore it is not a hit zone.[/quote]...
Showing results 1 to 25 of 32

 

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