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Forum: Architects of the Realms of Valhalla October 17th, 2017, 11:19 AM
Replies: 583
Views: 64,912
Posted By master4sword
Re: Contest Thread - 1 DAY LEFT!

Well one of my ideas fell through, but I've still got one!

Comet Crater (HSC (https://www.dropbox.com/s/bcm5v1899z6ytl8/Comet%20Crater.hsc?dl=0), PDF...
Forum: Architects of the Realms of Valhalla October 3rd, 2017, 05:28 PM
Replies: 583
Views: 64,912
Posted By master4sword
Re: Contest Thread - WASTELAND!

I've got a couple concepts brewing. Look forward to everyone's designs!
Forum: Architects of the Realms of Valhalla May 29th, 2017, 08:59 PM
Replies: 583
Views: 64,912
Posted By master4sword
Re: Contest Thread: The Uncharted Wellsprings

Looks like I won't have time to finish the other idea I had, but I've at least got one contribution!


Race for the Wellspring (PDF...
Forum: Contests and Forum Games February 8th, 2017, 11:21 PM
Replies: 195
Views: 35,019
Posted By master4sword
Re: Map Building Contest: TOP 10 Vote

I got around the "roads come with the same expansion as trees" issue by simply burying the roads under other terrain ;)

So many awesome maps. I'm glad I've got a few more days to decide where my...
Forum: Contests and Forum Games January 31st, 2017, 01:00 PM
Replies: 195
Views: 35,019
Posted By master4sword
Re: Map Building Contest: The Wilds of Valhalla

The newest marro hive needed to be hidden away from the front lines. And in a secluded section of rocky swamp, Wo-Sa-Ga found a perfect location. The new marro bred here would meld with more stony...
Forum: Contests and Forum Games January 29th, 2017, 05:41 PM
Replies: 195
Views: 35,019
Posted By master4sword
Re: Map Building Contest: The Wilds of Valhalla

Been busy, but I AM intending to submit one. Got one mostly done, but in trying to use all the terrain in my chosen expansions it ended up much more "ruins" than "wilds" so I may hold that one for my...
Forum: Contests and Forum Games January 12th, 2017, 11:51 AM
Replies: 195
Views: 35,019
Posted By master4sword
Re: The Wilds of Valhalla: Map Building Contest

Ooooh, time to start brainstorming.
Forum: Contests and Forum Games November 28th, 2016, 06:40 PM
Replies: 277
Views: 35,253
Posted By master4sword
Re: Ruins of Valhalla: Map Reviews

Glad to hear the feedback! I may keep working on the "split by a wall" idea - a different map layout outside the starting zones plus a taller wall should cover most of the issues, in theory at least....
Forum: Contests and Forum Games October 23rd, 2016, 09:35 AM
Replies: 277
Views: 35,253
Posted By master4sword
Re: Ruins of Valhalla: Top 10 Posted!!

Got mine in and they're fantastic-looking! If only they'd come in a day sooner, I'd've been able to use'em at my game Friday night. Ah well, I'll have plenty of opportunity to put them to use.
Forum: Contests and Forum Games October 3rd, 2016, 12:20 AM
Replies: 277
Views: 35,253
Posted By master4sword
Re: Ruins of Valhalla: Top 10 Posted!!

Great Wall and Hephaestus were my favorites, but Hephaestus ultimately got my vote.

And I can't feel too bad about Common Barrier's lack of votes - look at the maps it was competing against!
...
Forum: Contests and Forum Games September 26th, 2016, 10:29 PM
Replies: 277
Views: 35,253
Posted By master4sword
Re: Ruins of Valhalla: Top 10 Posted!!

I would also like to hear any feedback from the games.
Forum: Official Units September 23rd, 2016, 10:08 PM
Replies: 20
Views: 3,099
Posted By master4sword
Re: Recommend Me Some Units?

Sounds like he enjoys melee. For a melee hero, how about Krug? Big troll is always fun. Ninjas of the Northern Wind could also be up his alley. Or perhaps a Fen Hydra, whose multiple attacks could...
Forum: Contests and Forum Games September 22nd, 2016, 06:04 PM
Replies: 277
Views: 35,253
Posted By master4sword
Re: Ruins of Valhalla: Top 10 Posted!!

Oh wow, BOTH of my maps made the top ten! I'm honored, seeing how good all the maps are!

Alas, the graphic on the front page that is probably supposed to have the top ten isn't working for some...
Forum: Contests and Forum Games September 20th, 2016, 10:12 AM
Replies: 277
Views: 35,253
Posted By master4sword
Re: Map Building Contest: Ruins of Valhalla

So many awesome maps. Judges are gonna have their work cut out, huh? ;)
Forum: Contests and Forum Games September 17th, 2016, 03:31 PM
Replies: 277
Views: 35,253
Posted By master4sword
Re: Map Building Contest: Ruins of Valhalla

"The marro corruption has already engulfed the fortress," the elven scout reported.

"So they're closer than we'd anticipated. Good. No need to draw things out longer than necessary," Commander...
Forum: Contests and Forum Games September 5th, 2016, 09:31 PM
Replies: 277
Views: 35,253
Posted By master4sword
Re: Map Building Contest: Ruins of Valhalla

Valda Keep (PDF (https://www.dropbox.com/s/mha0bml6ouf4ioc/Valda%20Keep.pdf?dl=0), HSC (https://www.dropbox.com/s/igg096rdt5fm04e/Valda%20Keep.hsc?dl=0))

Requirements: 1 RotV, 1 FotA, 1 BffU
...
Forum: Official Units November 14th, 2014, 10:25 PM
Replies: 93
Views: 32,622
Posted By master4sword
Re: The Book of Marro Drones

Su-Bak-Na increases the odds of getting 6 or 9-drone turns, so that's always an option. Drones x4 plus Su-Bak-Na is 360; add ranged units/more Drones/Nagrubs to fill the remaining points.
Forum: Official Units July 14th, 2014, 02:01 PM
Replies: 54
Views: 37,527
Posted By master4sword
Re: The Book of Charos

390 points of Soulborgs with special ranged attacks against 210 points worth of a dragon specialized against melee, and one of the Soulborgs is a top-rated figure? I wonder if there's a reason Charos...
Forum: Official Units May 18th, 2014, 08:02 PM
Replies: 3
Views: 833
Posted By master4sword
Re: HeroScape Roles

Here's the article. (http://www.heroscapers.com/community/showthread.php?t=12071)
Forum: C3V and SoV Customs July 25th, 2013, 02:02 PM
Replies: 23
Views: 9,260
Posted By master4sword
Re: The Book of Varkaanan Swiftfangs

Well, Hydras lose attacks if they take damage mid-attack (such as via Counterstrike), so it stands to reason that losing guys mid-bonding would allow more attacks with the bonded wolves. But that's...
Forum: HeroScape General Discussion June 24th, 2013, 11:45 PM
Replies: 31
Views: 1,465
Posted By master4sword
Re: 3 Way Battle: Who would win??

Size of map is a big variable for the Marro. If it's a very large map, the Hive doesn't get free turns with forces far from the Hive, meaning a turn trying to revive a squad fig is a turn not...
Forum: Official Units June 1st, 2013, 01:36 PM
Replies: 125
Views: 35,813
Posted By master4sword
Re: The Book of the Werewolf Lord

The Werewolf Lord is especially devastating to a Gladiator army. Infect Spartacus, and not only do you break the bonding, but you also take away the ability to Inspire, since Spartacus is no longer a...
Forum: Official Units May 30th, 2013, 12:54 PM
Replies: 81
Views: 440,279
Posted By master4sword
Re: The BOOKS of Heroscape INDEX - Major Updates In Process

Only problem I see is that Moltenclaw's name is one word. I'll certainly get use out of this list! Thanks for doing this!

EDIT: Knights of Weston are also misspelled.
Forum: Custom Units & Army Cards November 26th, 2012, 07:13 PM
Replies: 447
Views: 16,186
Posted By master4sword
Re: Green Wyrmling discussion and playtesting

My thought here is, if we're making a roll after getting excess shields to determine if it's going to counter, why an attack die and not a d20? Requiring an 11+ on a d20 roll is the same odds as...
Forum: C3V and SoV Customs November 23rd, 2012, 02:56 PM
Replies: 473
Views: 199,643
Posted By master4sword
Re: C3V and SoV Books of Index

Deathcommander link doesn't work. Try this link (http://www.heroscapers.com/community/showthread.php?t=47052). Just pasting the link caused it to be shortened (for comparison, note that...
Showing results 1 to 25 of 174

 

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