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Forum: C3G Legacy August 14th, 2015, 04:17 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

He does indeed have a mini (http://www.hcrealms.com/units/gotg042.jpg)!

Love the look of him, but I don't know anything about him. Still, like the design, although it would be cool to see an...
Forum: C3G Legacy August 10th, 2015, 10:07 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

Updated with CCE. :up: If anyone wants to run with this, they have my blessing for all it's worth. :P
Forum: C3G Legacy August 10th, 2015, 07:29 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

Since I have some big plans for my next few designs, and probably wouldn't be able to get to this for awhile, I figured I'd post a rough draft of sorts so you all can pick over it and continue it if...
Forum: C3G Legacy February 28th, 2014, 04:38 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

... I can't tell if that's aimed at me, or... anyways, I was saying it was slightly more thematic. Original Bane can go up to 8 attack, even if it's only a 10% chance, and since the choice is...
Forum: C3G Legacy February 28th, 2014, 01:57 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

I'm not so sure about "easily"... what little research I did showed that Bane, when on Venom, hits around the two-ton mark strengthwise. Killer Croc I couldn't find anything specific beyond that he...
Forum: C3G Legacy February 28th, 2014, 12:52 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

:word:

I'm also not a fan of him having a full 7 attack against most figures, plus Criminals reducing their Defense by 2. The other Bane has it tied to a die roll so it feels more thematic, but...
Forum: C3G Legacy February 13th, 2014, 12:14 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

:lol: Looks like I'm alone here. I'm not going to vote since I'm not quite sure anymore, but I look forward to seeing this go through the process regardless. :)
Forum: C3G Legacy February 12th, 2014, 08:59 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

I'm pretty certain everyone here would enjoy the power regardless of which version we went with. I'm just worried about the turn interruption. ;) I do like the themey goodness of it all, but I see...
Forum: C3G Legacy February 12th, 2014, 08:46 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

I don't agree. And neither do some others. To each their own.

I'm just going to scrap the power and come up with something entirely different. Clearly this is a waste of time and effort going in...
Forum: C3G Legacy February 12th, 2014, 07:56 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

He can take permanent glyphs, and this way he can wound any enemy. I stand by my argument. ;) From my understanding, this is thematic, while also being simpler and not causing as much turn...
Forum: C3G Legacy February 12th, 2014, 07:37 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

In the same vein, it doesn't make sense if you are swinging at your enemy, and you are only hitting them with enough for 1 wound.

Either can be argued, sure, but it just seems like a disservice...
Forum: C3G Legacy February 12th, 2014, 07:26 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

As for theme... If your ally suddenly and randomly takes a swing at you, you're likely going to be surprised enough that you might not use your powers fully. Even in the case of Spidey, he gets a...
Forum: C3G Legacy February 12th, 2014, 07:22 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

But it's not the more thematically, logically accurate option. If the switch then defend option is possible, and acceptable, why would one want an auto wound instead?[/QUOTE]

Because it's simpler...
Forum: C3G Legacy February 11th, 2014, 12:07 AM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

Trust me, I know the feeling of having too many cooks in a kitchen. It can get kind of insane on quite a few designs. :lol:

Personally, I can't speak for the character since I don't know him...
Forum: C3G Legacy February 7th, 2014, 07:20 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

The ability says 7 or lower, not higher... ;)
Forum: C3G Legacy February 4th, 2014, 01:40 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

Maybe have him start with all markers, and whenever he attacks (expels electricity) he takes one off, but regains one at the end of each round? :shrug:
Forum: C3G Legacy January 14th, 2014, 09:38 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

Two minis for Power Girl. One from Brave & the Bold (http://www.hcrealms.com/units/bb035.jpg) and one from Legacy (http://www.hcrealms.com/units/lg025.jpg).

On a sidenote, I seem to remember...
Forum: C3G Legacy December 13th, 2013, 11:34 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

Just a little note: http://www.youtube.com/watch?v=7kscfb9XzPs

I really like the JLA Bats. :) Nice design!
Forum: C3G Legacy November 18th, 2013, 06:09 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

I'm not sure what you mean, it's just a write-up in the Public Design thread. ;)

It was already moved here (http://www.heroscapers.com/community/showthread.php?t=28882&page=38).
Forum: C3G Legacy November 15th, 2013, 02:39 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

We're voting on them.

In the mean time, if you can give us some really awesome write-ups, it might help the vote. ;)[/quote]

:lol: I am not the one to be quoting here. I haven't even seen the...
Forum: C3G Legacy November 14th, 2013, 05:15 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

Agreed. Maybe I'm wrong, but isn't he a normal human, powerwise? :shrug:

Any thoughts on the Krueger design? Is it even remotely close to the actual movies/comics?
Forum: C3G Legacy November 14th, 2013, 01:47 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

We're voting on them.

In the mean time, if you can give us some really awesome write-ups, it might help the vote. ;)[/quote]

:lol: I am not the one to be quoting here. I haven't even seen the...
Forum: C3G Legacy November 14th, 2013, 12:28 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

We even have multiple (http://farm8.static.flickr.com/7043/6955745817_6641d68dd0.jpg) figures (http://images1.wikia.nocookie.net/__cb20130129023808/horrorclix/images/d/df/Freddy.jpg) to choose from...
Forum: C3G Legacy October 12th, 2013, 06:38 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

I'm not sure Poison Ivy really needs a second design, and there's not a lot that this design does that the original design doesn't do. Moving on from there... I'm not entirely certain what the theme...
Forum: C3G Legacy September 17th, 2013, 09:07 PM
Replies: 25,374
Views: 2,501,560
Posted By Flame Gryphon
Re: Public Design Post

For reference's sake, here's what I came up with for RoboCop. I have several designs coming up for the next few slots that I'd prefer to get done before this, so I figured I'd let the public run...
Showing results 1 to 25 of 117

 

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