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Forum: Official Units May 4th, 2010, 05:20 PM
Replies: 141
Views: 17,019
Posted By Uhurugu
Re: Where are the Nhah Scirh?

Really? I'd have a problem with that. Anytime anyone loses a battle, they just go back in time and rescue and redeploy their army, surrendering the area.

Then again, this is what seems to happen...
Forum: HeroScape General Discussion March 8th, 2010, 08:12 PM
Replies: 25
Views: 1,990
Posted By Uhurugu
Re: Fen Hydra help.

WoA plus Stingers.
The hydra'll have a hard time killing the WoA, and the Stingers can put some wounds on him. Only hesitation is: Stingers have three attacks of three, Hydra has four of four. If...
Forum: Heroscape Strategy Articles February 27th, 2010, 12:46 AM
Replies: 1,057
Views: 73,629
Posted By Uhurugu
Re: 100% Theoryscape

Hey, its theoryscape, right? Why are we getting so intense about this? Can we just say that people can:
A: State their opinion
B: State if their opinion differs from another person's

On a...
Forum: HeroScape General Discussion February 23rd, 2010, 06:14 PM
Replies: 1,092
Views: 111,623
Posted By Uhurugu
Re: Ask the Design Team thread.

Both of these were prior to the new management, and not DnD heroscape. My concern is that lack of DnD figures may cut down on squad size.

Also, the Tarns would be so much better with an extra man.
Forum: HeroScape General Discussion February 23rd, 2010, 06:01 PM
Replies: 1,092
Views: 111,623
Posted By Uhurugu
Re: Ask the Design Team thread.

Yes. I mean why would the designers remove that possibilty? ;-)[/quote]

I'm thinking that they might be constrained by the number of available figures. There is an incentive to spread the figures...
Forum: HeroScape General Discussion February 23rd, 2010, 05:50 PM
Replies: 1,092
Views: 111,623
Posted By Uhurugu
Re: Ask the Design Team thread.

Is there a possibility of more four-man squads?

Sorry if this has been asked before, but I feel like the four-member squads are a very important part of the tournament scene, and don't have the...
Forum: Heroscape Strategy Articles February 19th, 2010, 11:58 PM
Replies: 329
Views: 22,876
Posted By Uhurugu
Re: The Elemetals Strategy and Discussion

Thanks, that (plus some careful re-reading of the card) clarified it.

Moving back into theoryscape, how do you think this army will handle? It seems to me that they will be very slow, since you...
Forum: Heroscape Strategy Articles February 19th, 2010, 11:10 PM
Replies: 329
Views: 22,876
Posted By Uhurugu
Re: The Elemetals Strategy and Discussion

My question: is it three searing rolls. . . or six? (first engages, rolls, second engages and first two roll, third engages and all three roll)
Forum: Heroscape Strategy Articles February 17th, 2010, 06:19 PM
Replies: 329
Views: 22,876
Posted By Uhurugu
Re: The Elemetals Strategy and Discussion

That would be the air elemental, the earth elemental, and, if the water is properly placed, the water elemental.

Also, the elementals look awesome. . . at first, I thought they looked like angry...
Forum: Heroscape Strategy Articles February 15th, 2010, 07:56 PM
Replies: 1,057
Views: 73,629
Posted By Uhurugu
Re: 100% Theoryscape

I think it'll be situational, but a 25 point shot to deep-fry a hero is very worthwhile, probably more so because its likely to be unexpected.
Forum: Heroscape Strategy Articles February 15th, 2010, 07:17 PM
Replies: 1,057
Views: 73,629
Posted By Uhurugu
Re: 100% Theoryscape

I love the idea of a figure that moves other figs (at less cost than Jotun), but had been hoping it would be a squad. Still, Chainfighter on a lava map ftw. I am definitely looking forward to playing...
Forum: HeroScape General Discussion February 15th, 2010, 07:00 PM
Replies: 9
Hey
Views: 716
Posted By Uhurugu
Re: Hey

How did you tell it was a bot so quick? Just wondering. Usually I either don't figure it out, or see something obvious, like the same guy PMing me and my friends with generic friend requests.
Forum: Heroscape Strategy Articles February 8th, 2010, 08:24 PM
Replies: 1,057
Views: 73,629
Posted By Uhurugu
Forum: Events February 6th, 2010, 12:50 PM
Replies: 170
Views: 6,756
Posted By Uhurugu
Re: First Maryland event 2010. RESCHEDULED. Feb. 20th

I can't make it for the new date, either.
Forum: Events February 5th, 2010, 01:05 PM
Replies: 170
Views: 6,756
Posted By Uhurugu
Forum: Official Units September 28th, 2009, 11:30 PM
Replies: 256
Views: 11,716
Posted By Uhurugu
Re: Turtle and Anti-Turtle Unit Lists

How about Marro Warriors for an anti-turtle unit? Eventually they'll get whittled down. If they don't and they decide to charge your last warrior, I would not expect any "turtle" kind of unit to be...
Forum: HeroScape General Discussion September 19th, 2009, 11:02 PM
Replies: 119
Views: 7,764
Posted By Uhurugu
Re: Famous last words...

Marro Theme:

Tor-Kul-Na: "Halt. Hammerzeit."
Marrden Hounds: "Gesundheit."
Nagrubs: "I we just stick close to our hivelords, there's no way we can be hurt"
Hive: "Enemies! Quick, run away!"...
Forum: Official Units September 10th, 2009, 10:04 PM
Replies: 35
Views: 3,466
Posted By Uhurugu
Re: Unit Debate #17 -- Cyprien & Sonya Vs. Iskra & Rechets

Does this need to be debated?


1. Stats/Special Powers
Cyprien Chills everything, while Iskra's summons is a risky investment of an order marker

2. Playability
Retchets are fun if you get...
Forum: Custom Units & Army Cards July 11th, 2009, 12:26 PM
Replies: 67
Views: 3,273
Posted By Uhurugu
Re: Uhurugu's Idea Thread

Been a while since I posted.

I'll hop on the bandwagon, saying that the conscripts are too powerful. We definitely don't want them to outdo our AE or 4th, for one thing. Also, I always felt like...
Forum: HeroScape General Discussion July 5th, 2009, 03:55 PM
Replies: 42
Views: 2,415
Posted By Uhurugu
Re: Rep., internet maturity, politeness.

:duh:




Onacara, no offense, but do you ever do anything other than let our newest members know that the site has a search function?

Also, I don't know how to link, but if you need the...
Forum: Official Units July 5th, 2009, 03:47 PM
Replies: 65
Views: 5,333
Posted By Uhurugu
Re: Unit Debate #4 -- Brave Arrow Vs. Migol Ironwill

Partly. But aren't many debates more like a debate theory? (Take for example, debates held at school.) Most of the people that participate in debates have little to no experience about what they...
Forum: Heroscape Strategy Articles July 5th, 2009, 03:31 PM
Replies: 66
Views: 6,349
Posted By Uhurugu
Re: ARM - Anti-range movement

You know, one of the most potent anti-range forces may be rats. Not rats with more powerful friends, just rats, as the core of the army. I was just looking at the thread on Deathreavers as an army,...
Forum: Custom Units & Army Cards July 5th, 2009, 03:00 PM
Replies: 67
Views: 3,273
Posted By Uhurugu
Re: Uhurugu's Idea Thread

:lol::rofl::rofl::lol:

Love the Achilles, in particular. Here's the Biden I promised.

Joe Biden

Human
Unique Hero
Vice-President
Stupid
Forum: Heroscape Strategy Articles July 3rd, 2009, 05:28 PM
Replies: 66
Views: 6,349
Posted By Uhurugu
Re: ARM - Anti-range movement

I think, also, that your strategy should discriminate heavily based on which range your opponent is using. Many of the ranged squads lately blur the line between melee and range (such as the...
Forum: Custom Units & Army Cards July 2nd, 2009, 10:30 PM
Replies: 67
Views: 3,273
Posted By Uhurugu
Re: Uhurugu's Idea Thread

I changed their defense, and I agree, now that you pointed that out. The Longbows do win on defense. On attack, though, movement should not be counted as adding towards attack: that is included in...
Showing results 1 to 25 of 33

 

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