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Forum: AotV Customs December 5th, 2019, 05:23 PM
Replies: 325
Views: 23,721
Posted By lefton4ya
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

GRAVITY PULL
After moving and before attacking, Ozuul may use Gravity Pull. One at a time, choose a each non-adjacent figure within 2 clear sight spaces of Ozuul. The player that controls that...
Forum: AotV Customs November 8th, 2019, 10:07 AM
Replies: 325
Views: 23,721
Posted By lefton4ya
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

I feel like it should be hard to get away from him. Maybe a 3rd power or add text to previous power that is a weaker version of Cyberclaw:

All small or medium opponent's figures that occupy a...
Forum: AotV Customs October 1st, 2019, 03:08 PM
Replies: 325
Views: 23,721
Posted By lefton4ya
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

How about


Simplifies rules a bit but keeps with themed. Yes you can slingshot a friendly figure to the other side (so up to 5 spaces if you count 2-spaces of Ozuul) but I think it makes it more...
Forum: AotV Customs June 21st, 2019, 04:25 PM
Replies: 325
Views: 23,721
Posted By lefton4ya
Re: [Pod 0] UNIT NAME (Eldrazi Ruiner) - Design

flameslayer93 my fault. Well either way I like the changes and definitely room for Scions to have some way to avoid dying easily yet still buff the Gravity Crush.
Forum: AotV Customs June 21st, 2019, 10:41 AM
Replies: 325
Views: 23,721
Posted By lefton4ya
Re: [Pod 0] UNIT NAME (Eldrazi Ruiner) - Design

I like the new wording - allows your friendly figures to remain 2 spaces away at your discretion and choose if you want to use them to add attack at the cost of being attacked. Deathreavers are...
Forum: AotV Customs May 24th, 2019, 01:56 PM
Replies: 325
Views: 23,721
Posted By lefton4ya
Re: [Pod 0] UNIT NAME (Eldrazi Ruiner) - Design

I might get slapped for this, but how about adding adding Bonding to Eldrazi Scions to bond with the Eldrazi Ruiner? It is such a "classic" but simple power that I think should be in a master set,...
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