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Forum: HeroScape News August 6th, 2022, 10:37 AM
Replies: 398
Views: 19,521
Posted By wriggz
Re: Heroscape 2nd Edition is here!

Monster hunting would be a cool new take on the game, different but cool I could see that cracking the market as a cool gimmick.
Forum: Other Board Games August 5th, 2022, 10:15 PM
Replies: 11
Views: 164
Posted By wriggz
Re: Clash For Eternia - Masters of the Universe

If you start up a motu group ping me since I may not be as busy with other projects with AoA releasing.
Forum: Other Board Games August 5th, 2022, 10:13 PM
Replies: 11
Views: 164
Posted By wriggz
Re: Clash For Eternia - Masters of the Universe

Yeah I grabbed it too. Got speed paint just to paint them up. Was hoping to see fleshed out heroscape versions of these cards and if bats has a copy I'm sure they would turn up. Might try my hand at...
Forum: HeroScape News August 4th, 2022, 11:11 AM
Replies: 398
Views: 19,521
Posted By wriggz
Re: Heroscape 2nd Edition is here!

This all feels very steampunk cyberpunk fantasy rather than scifi historical and fantasy.

Heroscape is heroscape but these minis are not your dad's scape.
Forum: HeroScape News August 3rd, 2022, 08:34 PM
Replies: 398
Views: 19,521
Posted By wriggz
Re: Heroscape 2nd Edition is here!

Do you think a company would display a "regular" paint job when revealing a brand new game?

I'm sure the AotP plans walkers looked spectacular at gencon and we all know how they ended up looking
Forum: C3V and SoV Customs August 3rd, 2022, 04:38 PM
Replies: 7,775
Views: 1,565,422
Posted By wriggz
Re: Soldiers of Valhalla - nominations and discussion

Hate to tell to you but people were making customs long before scape "died". Infact some of the later designers started as custom designers and some of the new designers and playtested are the C3V...
Forum: HeroScape News August 3rd, 2022, 04:34 PM
Replies: 398
Views: 19,521
Posted By wriggz
Re: Heroscape 2nd Edition is here!

My poor poor wallet.

Oh well I made collecting everything possible on a poor college student salary should be easier on a business professional.

Need to dust off those old strategy articals...
Forum: Custom Units & Army Cards July 31st, 2022, 07:36 PM
Replies: 532
Views: 66,648
Posted By wriggz
Re: Sir Heroscape's customs

3-high hills, the fourth move point would put them on top with a doubled 2-height.[/QUOTE]

Funny, I instinctively know this when playing but my brain thinks otherwise. It's like playing videogames...
Forum: Custom Units & Army Cards July 30th, 2022, 09:58 PM
Replies: 5,033
Views: 513,485
Posted By wriggz
Re: The Pre-SoV Workshop

I'd be careful here. What s the expectation of how an Indian would dress? Native Americans is as broad a group as European. That said the reason for the power is obvious, Jim is a lawman that will...
Forum: Custom Units & Army Cards July 29th, 2022, 06:52 AM
Replies: 532
Views: 66,648
Posted By wriggz
Re: Sir Heroscape's customs

So the scorpions can only climb 4 high hills but have 6 move. I appreciate this choice, since it implys they are more ground focused.
Forum: Custom Terrain & Obstacles July 5th, 2022, 08:12 AM
Replies: 24
Views: 3,933
Posted By wriggz
Re: Master Roshi's Custom Terrain

I love these and I think they'd be great with other games including frost grave. If I had the storage space I'd follow you lead.
Forum: Official Units July 2nd, 2022, 10:40 PM
Replies: 73
Views: 39,747
Posted By wriggz
Re: The Book of Ninjas of the Northern Wind

"Turn left to enter the mc Donald's drive thru."

That reads as a suggestion not a command. Even

"You must turn left to enter the McDonald's drive thru "

Still reads as optional. I think...
Forum: C3V and SoV Customs June 28th, 2022, 08:28 AM
Replies: 7,775
Views: 1,565,422
Posted By wriggz
Re: Soldiers of Valhalla - nominations and discussion

Aculanda - I vote no to review. That is a wall of text that doesn't seem in line with current cannon. Also lava dunking is a thing and repositioning can be very strong (even 1 space). It is weird the...
Forum: HeroScape News June 27th, 2022, 01:01 PM
Replies: 58
Views: 31,901
Posted By wriggz
Forum: C3V and SoV Customs June 26th, 2022, 07:07 PM
Replies: 3,394
Views: 419,245
Posted By wriggz
Re: Suggestions for the C3V

If I wasn't so tired of seeing monk submissions I'd be tempted to use this figure for one of my customs and roll the dice.

However at this point it seems the monk table is rathe full.
Forum: C3V and SoV Customs June 15th, 2022, 10:25 PM
Replies: 7,775
Views: 1,565,422
Posted By wriggz
Re: Soldiers of Valhalla - nominations and discussion

I've seen multiple people have playtested this custom. I'm happy to vote yes to review the green wyrmlings.
Forum: C3V and SoV Customs June 15th, 2022, 08:44 PM
Replies: 7,775
Views: 1,565,422
Posted By wriggz
Re: Soldiers of Valhalla - nominations and discussion

Despite the presence of "reveal order makers" wording on Estivara card it still feels clunky. I feel simply excluding assassins would be simpler and more thematic.

That said there are lots of...
Forum: Custom Units & Army Cards June 6th, 2022, 08:11 PM
Replies: 548
Views: 34,662
Posted By wriggz
Re: Green Wyrmling discussion and playtesting

It's also worth noting 4th mass is not the dominant armey it once was.
Forum: Custom Units & Army Cards June 6th, 2022, 05:04 PM
Replies: 548
Views: 34,662
Posted By wriggz
Re: Green Wyrmling discussion and playtesting

I wonder though. Bonding melee could run heroes up . That leaves pure melee like dividers, vipers and ashra since zombies have a special attack. In a war of attrition each of these units have...
Forum: Custom Units & Army Cards June 6th, 2022, 04:40 PM
Replies: 548
Views: 34,662
Posted By wriggz
Re: Green Wyrmling discussion and playtesting

I wonder though. Bonding melee could run heroes up . That leaves pure melee like dividers, vipers and ashra since zombies have a special attack. In a war of attrition each of these units have...
Forum: Custom Units & Army Cards June 6th, 2022, 09:08 AM
Replies: 548
Views: 34,662
Posted By wriggz
Re: Green Wyrmling discussion and playtesting

I find it hard to believe none of the Icarian dragons could pass for D&D dragons.[/QUOTE]
They couldn't. D&D dragons have specific looks. It's like confusing different breeds of dog.[/QUOTE]
...
Forum: Custom Units & Army Cards June 5th, 2022, 09:05 PM
Replies: 548
Views: 34,662
Posted By wriggz
Re: Green Wyrmling discussion and playtesting

I think it important for people to read this and understand the subtlety in the distinctions here. This is the challenge for a judge. There I figures I up voted be cause I recognize the excitement...
Forum: Custom Units & Army Cards June 4th, 2022, 07:56 PM
Replies: 548
Views: 34,662
Posted By wriggz
Re: Green Wyrmling discussion and playtesting

This is as respectable stance as calling out star wars battle droids, sheilds agents or planes walkers. A figures recognizably will very from person to person.

For example the mech warrior minis...
Forum: Custom Units & Army Cards June 4th, 2022, 07:46 PM
Replies: 166
Views: 13,063
Posted By wriggz
Re: Shiftrex Customs (06/04/22... New Wulfing Hunters)

These look very interesting, I think they will play ver uniquely.

I was thinking it might be possible to use the X order marker to denote there target for a round, or even until a unit is...
Forum: Custom Units & Army Cards June 4th, 2022, 06:36 PM
Replies: 548
Views: 34,662
Posted By wriggz
Re: Green Wyrmling discussion and playtesting

I'm a D&D lite, as in a displacer beast or a rust monster mini should follow those templates just like a a nepoleonic uniform would be from earth history and batman is batman.

That said I'm fine...
Showing results 1 to 25 of 2000

 

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