Forum: C3G Project
Today, 11:49 AM
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Forum: C3G Project
February 28th, 2021, 04:00 PM
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Replies: 12,209
Views: 636,600
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Forum: C3G Project
February 28th, 2021, 02:31 PM
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Replies: 12,209
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Forum: C3G Project
February 28th, 2021, 02:21 PM
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Forum: C3G Project
February 27th, 2021, 03:54 PM
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Forum: C3G Project
February 25th, 2021, 10:46 PM
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Forum: C3G Project
February 25th, 2021, 10:07 PM
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Replies: 299
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Forum: C3G Project
February 25th, 2021, 03:07 PM
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Replies: 1,098
Views: 54,812
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Forum: C3G Project
February 17th, 2021, 08:07 PM
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Replies: 8,696
Views: 442,901
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Forum: C3G Project
February 13th, 2021, 05:00 PM
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Replies: 16,773
Views: 842,192
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Forum: C3G Project
February 13th, 2021, 04:49 PM
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Replies: 16,773
Views: 842,192
Re: C3G Playtesting Sign-Ups
https://i.annihil.us/u/prod/marvel/i/mg/6/60/5e011f6492f2f/clean.jpg
The figure used for this unit is a Heroclix figure from the Captain America set.
Its model number and name are #019 / Yelena...
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Forum: C3G Library
February 13th, 2021, 01:51 PM
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Replies: 124
Views: 1,295
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Forum: C3G Project
February 7th, 2021, 07:22 PM
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Replies: 808
Views: 49,155
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Forum: C3G Project
February 7th, 2021, 06:29 PM
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Replies: 808
Views: 49,155
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Forum: C3G Library
February 6th, 2021, 04:30 PM
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Replies: 119
Views: 8,404
Re: The Book of Blanka
It's always bugged me that we got that backwards. Metahuman is more broadly-used and even Marvel uses it sometimes, whereas "Mutate" is pretty much unheard-of outside of a Marvel context.
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Forum: C3G Project
February 6th, 2021, 01:04 PM
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Replies: 808
Views: 49,155
Re: Ronin's Public Workshopping Thread
I like the idea behind that, but isn't the way he beefs up his mooks more "he's already done it, it's active the whole time they're fighting" vs "he's temporarily freshening them up throughout the...
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Forum: C3G Project
February 6th, 2021, 12:49 PM
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Replies: 8,696
Views: 442,901
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Forum: C3G Project
February 3rd, 2021, 05:46 PM
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Replies: 23,593
Views: 1,418,855
Re: Public Design Workshop
Leaving the design up to me is not prioritizing it. :p If you're interested in tackling her, definitely take what you like and change what you don't.
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Forum: C3G Project
February 2nd, 2021, 04:18 PM
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Replies: 23,593
Views: 1,418,855
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Forum: C3G Project
January 31st, 2021, 04:06 PM
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Replies: 16,773
Views: 842,192
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Forum: C3G Project
January 31st, 2021, 02:42 PM
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Replies: 8,696
Views: 442,901
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Forum: C3G Project
January 29th, 2021, 01:00 AM
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Replies: 808
Views: 49,155
Re: Ronin's Public Workshopping Thread
Hey, no worries, feel free to weigh in on any of my bs at any time.
Having a 'mode switch' for him feels off to me in that he doesn't generally actively Crime Lord as Martin Li. I'm pretty sure...
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Forum: C3G Project
January 28th, 2021, 11:20 PM
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Replies: 808
Views: 49,155
Re: Ronin's Public Workshopping Thread
The limitation to boosting converted ones was there to both limit who he wants to work with and also as theme flair, so sounds like it's succeeded on both fronts!
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Forum: C3G Project
January 28th, 2021, 10:45 PM
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Replies: 808
Views: 49,155
Re: Ronin's Public Workshopping Thread
Oh, Songbird (https://www.heroscapers.com/community/showthread.php?t=53422), if you don't commit all the Thunderbolts cards to memory and you're looking for the Thunderbolt Redemption special power....
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Forum: C3G Project
January 28th, 2021, 09:53 PM
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Replies: 23,593
Views: 1,418,855
Re: Public Design Workshop
Penance
Maybe Recluse as the class? It's a bit like Loner, but it's more explicitly a 'dark broody guy' class. I like the Pain Markers here.
Plasmus
This guy looks pretty stacked. I'd consider...
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