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Forum: Custom Units & Army Cards Yesterday, 10:11 PM
Replies: 4,007
Views: 250,125
Posted By Sir Heroscape
Re: The Pre-SoV Workshop

Removed him from consideration in the SoV temporarily because of a few key factors:

- Sustained by Blood isn't as I hoped. It's rarely useful to kill your own units to get it, partly because...
Forum: C3V and SoV Customs Yesterday, 09:52 PM
Replies: 6,787
Views: 966,301
Posted By Sir Heroscape
Re: Soldiers of Valhalla - nominations and discussion

After some consideration, I'd like to withdraw Agrith-Naar. I've made a slight - but significant - change to the design and will need a little time to iron it out before resubmitting. For those...
Forum: Custom Units & Army Cards Yesterday, 08:40 PM
Replies: 118
Views: 18,282
Posted By Sir Heroscape
Re: BiggaBullfrog's Customs - Update 3/28 - Just eight new c

I really like Greyfin and Riptooth. They seem like they'd be fun to throw in with the Hybrids. I also really like their simple, thematic abilities.

The Epsilon faction is also pretty...
Forum: Architects of the Realms of Valhalla Yesterday, 07:11 PM
Replies: 324
Sticky: Workshop Thread
Views: 43,233
Posted By Sir Heroscape
Re: Workshop Thread

Version 2 from Owlman

Notable Changes:
- Power Glyphs to outside
- Added treasure glyphs
- "smoothed" terrain changes to allow smoother development onto height and for double-spaced...
Forum: Maps & Scenarios Yesterday, 01:16 PM
Replies: 185
Views: 28,167
Posted By Sir Heroscape
Re: Sir Heroscape's Maps

Haha, thanks for the catch :P
Forum: Maps & Scenarios Yesterday, 12:53 PM
Replies: 185
Views: 28,167
Posted By Sir Heroscape
Re: Sir Heroscape's Maps

Got a few I've been working on lately that I'm pretty proud of.

North Pole (https://www.heroscapers.com/community/downloads.php?do=file&id=4963)
Sets: RotV, 2 TT...
Forum: Architects of the Realms of Valhalla March 27th, 2020, 09:29 PM
Replies: 324
Sticky: Workshop Thread
Views: 43,233
Posted By Sir Heroscape
Re: Workshop Thread

I don't think it needs a major rework...slight adjustments should be fine. I think a simple fix to help the conflict spread out would be to throw the glyphs on the outsides, on the other side of the...
Forum: Architects of the Realms of Valhalla March 26th, 2020, 09:37 PM
Replies: 324
Sticky: Workshop Thread
Views: 43,233
Posted By Sir Heroscape
Re: Workshop Thread

I helped Owlman generate his map on VS. This is where his map is currently and he'd like some feedback before submitting.

Owlman Submission...
Forum: Custom Units & Army Cards March 25th, 2020, 06:03 PM
Replies: 51
Views: 5,687
Posted By Sir Heroscape
Re: Ninja's Customs: Niydac 3/24/2020

I like it overall, but he's basically Sir Dupuis as a ghost. Sir Dupuis gets/uses that exact power with the Phantoms, and while it's not necessarily thematic for him, it is already a synergy that...
Forum: Other Customization & HS Additions March 25th, 2020, 05:44 PM
Replies: 24
Views: 1,653
Posted By Sir Heroscape
Re: Burnout - Alternate Format

Try it out and see how it goes. With a 10 figure limit and 16-hex startzone, you should - generally speaking - be able to spread out your startzone to limit who it effects. That and Dragon's in this...
Forum: Other Customization & HS Additions March 24th, 2020, 12:31 PM
Replies: 24
Views: 1,653
Posted By Sir Heroscape
Re: Burnout - Alternate Format

Awesome, I'm so glad to hear it! It really is a great format and brings some really fun twists to the way you would normally play.

Sure, I don't mind you submitting a map. the software is called...
Forum: Architects of the Realms of Valhalla March 24th, 2020, 10:28 AM
Replies: 528
Views: 58,206
Posted By Sir Heroscape
Re: NEW CONTEST - The Spartan Scrolls

Yep, we’re just happy y’all are getting so involved! We’re excited to see what you have!
Forum: Official Units March 23rd, 2020, 02:13 PM
Replies: 15
Views: 484
Posted By Sir Heroscape
Re: Shades of Bleakewoode

Bane indeed... I died that day.
Forum: Architects of the Realms of Valhalla March 22nd, 2020, 09:25 PM
Replies: 528
Views: 58,206
Posted By Sir Heroscape
Re: NEW CONTEST - The Spartan Scrolls

Submitting or posting for feedback/review? We offer our criticisms free of charge ;-)
Forum: Maps & Scenarios March 22nd, 2020, 09:23 PM
Replies: 223
Views: 28,927
Posted By Sir Heroscape
Re: HS2010's Maps Thread - New Map - 3/22/20

Lol I forgot to respond. Looks like Bigga beat me to the punch. I agree with what he’s said. Overall I like the direction, just needs a few tune ups. I’d also add that the “gappy” look near the SZ...
Forum: Maps & Scenarios March 22nd, 2020, 05:00 AM
Replies: 223
Views: 28,927
Posted By Sir Heroscape
Re: HS2010's Maps Thread - New Map - 3/22/20

Are you looking for feedback before submitting those maps?
Forum: Architects of the Realms of Valhalla March 21st, 2020, 09:10 PM
Replies: 324
Sticky: Workshop Thread
Views: 43,233
Posted By Sir Heroscape
Re: Workshop Thread

I think you could just swap out the treasure glyphs for power glyphs. They’re in a good, natural spot.
Forum: Architects of the Realms of Valhalla March 20th, 2020, 07:29 PM
Replies: 324
Sticky: Workshop Thread
Views: 43,233
Posted By Sir Heroscape
Re: Workshop Thread

Also recognize we're being a little more nitpicky because
1) you asked us to :-P
2) we've seen similar mistakes or issues with maps before
3) with limited terrain it requires even more care in...
Forum: Architects of the Realms of Valhalla March 20th, 2020, 05:33 PM
Replies: 324
Sticky: Workshop Thread
Views: 43,233
Posted By Sir Heroscape
Re: Workshop Thread

Yeah I’d use the Outcrops as LoS blockers and to help with the aesthetic. Use the water where the shadow was being used and see how that looks. And 3 paths out of the start zone is plenty.
Forum: Architects of the Realms of Valhalla March 20th, 2020, 05:04 PM
Replies: 324
Sticky: Workshop Thread
Views: 43,233
Posted By Sir Heroscape
Re: Workshop Thread

I think both work fine, with a slight preference for A simply because they’ll be able to get in shadow faster.

I like the look overall, but feel like maybe it’s a little too open in the center...
Forum: Maps & Scenarios March 20th, 2020, 02:25 PM
Replies: 173
Views: 19,358
Posted By Sir Heroscape
Re: Superfrog's Maps -- Trashin' the Camp 3/19

Good observations. I agree here. Sometimes we (myself included) forget that sometimes we donít need to move Raelin out of the start zone in order for her to have an impact. Her ability to cover that...
Forum: Maps & Scenarios March 19th, 2020, 08:03 PM
Replies: 173
Views: 19,358
Posted By Sir Heroscape
Re: Superfrog's Maps -- Trashin' the Camp 3/19

I agree! Great first run! Really like the look of it and I agree this doesn’t need glyphs. I think the flow should be good enough that Raelin perches can be contested well enough here.

Also, By...
Forum: Architects of the Realms of Valhalla March 19th, 2020, 03:05 PM
Replies: 528
Views: 58,206
Posted By Sir Heroscape
Re: NEW CONTEST - The Spartan Scrolls

Yeah, you can tell what I really wanted to be watching instead of making the map. But since I suddenly had some time on my hands, you get a couple of maps entered.[/QUOTE]

Lol I know...I was so...
Forum: Architects of the Realms of Valhalla March 19th, 2020, 12:51 PM
Replies: 324
Sticky: Workshop Thread
Views: 43,233
Posted By Sir Heroscape
Re: Workshop Thread

I only displayed the top two layers of the map because I'm focusing on advice specifically about the placement of the 4 shadow tiles towards the middle.
Edit: I promise there's more map haha[/QUOTE]...
Forum: Events March 19th, 2020, 12:18 PM
Replies: 98
Views: 4,769
Posted By Sir Heroscape
Re: Utah Monthlies 2020

Set up a FaceTime or Zoom call and roll dice!
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