Forum: AotV Customs
February 23rd, 2021, 01:43 AM
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Replies: 81
Views: 4,379
Re: AOTV General Discussion - Pod 2 starting soon!
I think that's a good idea. We would need to decide what changes should go in a spoiler in the OP, though--small wording changes or balance tweaks probably aren't worth adding a whole new draft to...
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Forum: AotV Customs
February 21st, 2021, 07:34 PM
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Replies: 191
Views: 8,801
Re: [Pod 2] Vlad III (Sorin) (Public Feedback)
180 is probably a bit high given that he has a worse restriction than needing a revealed OM and the aura is double-sided anyway, but a +1A aura is definitely going to have to be well above 120...
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Forum: Custom Units & Army Cards
February 20th, 2021, 05:36 PM
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Replies: 4,459
Views: 347,531
Re: The Pre-SoV Workshop
My understanding was actually that the suggestion was for Seishin Samurai to still start off of the board (in a hypothetical "haven't spawned yet" pile), and when any Human Samurai dies, a Seishin...
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Forum: Custom Units & Army Cards
February 20th, 2021, 05:00 PM
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Replies: 4,459
Views: 347,531
Re: The Pre-SoV Workshop
Thanks for the encouragement! I found them to be pretty fun, too, and a cheaper price but limited respawns should maintain the playstyle about as well as possible. I could easily see them dropping...
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Forum: Custom Units & Army Cards
February 19th, 2021, 10:41 PM
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Replies: 4,459
Views: 347,531
Re: The Pre-SoV Workshop
I was running numbers for availability for various miniatures and saw that the sculpt for an old (and contentious) design is now more plentiful, which opens up new directions for the unit. Before,...
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Forum: Custom Units & Army Cards
February 19th, 2021, 02:34 AM
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Replies: 364
Views: 33,174
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Forum: AotV Customs
February 19th, 2021, 12:59 AM
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Replies: 191
Views: 8,801
Re: [Pod 2] Vlad III (Sorin) (Public Feedback)
I do agree with you that AotV discussion should be centered around the forums; in my eyes, posting notes from a conversation elsewhere should be a rare occurrence and not the norm. That doesn't...
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Forum: Custom Units & Army Cards
February 15th, 2021, 06:22 PM
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Replies: 364
Views: 33,174
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Forum: AotV Customs
February 15th, 2021, 06:12 PM
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Replies: 191
Views: 8,801
Re: [Pod 2] Vlad III (Sorin) (Public Feedback)
In lieu of just "Impale 13," why not "Impaling Blow 13" or the like as Strack9 had suggested? I don't like the sound of it quite as much as just Impale, but it still has the excellent nod to this...
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Forum: AotV Customs
February 15th, 2021, 12:46 PM
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Replies: 191
Views: 8,801
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Forum: AotV Customs
February 14th, 2021, 04:42 PM
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Replies: 191
Views: 8,801
Re: [Pod 2] Vlad III (Sorin) (Public Feedback)
For what it's worth, I love Impale as a power name here. It's a super thematic nod to Vlad's famous moniker, and it perfectly frames him bypassing a figure's defense. I don't think that adding "Blow"...
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Forum: Custom Units & Army Cards
February 11th, 2021, 03:39 PM
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Replies: 364
Views: 33,174
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Forum: AotV Customs
February 11th, 2021, 02:09 AM
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Replies: 191
Views: 8,801
Re: [Pod 2] Vlad III (Sorin) (Public Feedback)
I don't mind base game synergy, but I think that pairing it with an adjacency aura for melee figures that also requires an attack to activate is going to result in a design made for the Romans. If we...
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Forum: Custom Units & Army Cards
February 10th, 2021, 02:56 PM
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Replies: 12
Views: 314
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Forum: C3V and SoV Customs
February 9th, 2021, 01:54 AM
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Replies: 146
Views: 32,690
Re: The Book of Omegacron
This is exactly what I did for all of the Mechwarrior minis (and anything using a large D&D or Pathfinder base). I originally used a normal knife, though--I've since upgraded to an Exacto knife...
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Forum: AotV Customs
February 9th, 2021, 01:48 AM
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Replies: 191
Views: 8,801
Re: [Pod 2] Vlad III (Sorin) (Public Feedback)
First off, I love the design thematically and I'm a big fan of using the sculpt as a historically-inspired Vlad III.
I think that this design is in a bit of a rough spot right now, though, to be...
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Forum: C3V and SoV Customs
February 8th, 2021, 03:15 PM
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Replies: 507
Views: 56,746
Re: C3V/SoV Question Dump
Not to the best of my knowledge. I can't think of any VC designs that use LotR minis. There might be some good proxies for VC or official designs from the game if nothing else; I'm not familiar...
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Forum: Official Rules & FAQ's
February 8th, 2021, 02:49 PM
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Replies: 50
Views: 1,837
Re: Remove one unrevealed Order Marker at random?
I've always played those sorts of powers by Option #5, and the only times that I've seen them at tournaments that's what I expected. That said, if I was using the unit and the other player didn't...
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Forum: Custom Units & Army Cards
February 3rd, 2021, 01:20 PM
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Replies: 4,459
Views: 347,531
Re: The Pre-SoV Workshop
I do like the idea of dropping the normal attack to 4. The bump to 5 was to make the figure more consistent, but decreasing the incentive to use it over the SA makes sense considering the theme of...
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Forum: AotV Customs
February 3rd, 2021, 01:17 PM
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Replies: 19
Views: 409
Re: [Pod 0] Glyph of Movement - Design
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I think that it's still more manageable and less overwhelming than Valda in any case. For Squads, they have to take their turns together to benefit from the glyph instead of...
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Forum: AotV Customs
February 3rd, 2021, 12:49 PM
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Replies: 349
Views: 22,043
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Forum: Custom Units & Army Cards
February 2nd, 2021, 02:12 AM
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Replies: 4,459
Views: 347,531
Re: The Pre-SoV Workshop
Hmm. That's a fair criticism; the defense bonus is partially thematic given the Kirin's lore, but I think that it also has a compelling gameplay effect (along with slotting the design more nicely...
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Forum: AotV Customs
February 1st, 2021, 03:17 PM
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Replies: 32
Views: 7,375
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Forum: AotV Customs
February 1st, 2021, 02:56 PM
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Replies: 19
Views: 409
Re: [Pod 0] Glyph of Movement - Design
That's what I had feared. I'd prefer to keep the glyphs relatively simple and easy to interpret for newer players if possible, but given how many different forms of multiple turns per OM there are,...
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Forum: AotV Customs
February 1st, 2021, 02:49 PM
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Replies: 321
Views: 21,861
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