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Forum: AotV Customs Today, 09:21 PM
Replies: 194
Views: 6,272
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Yeah, closer/farther away would simplify wording, but unfortunately don't actually exist in 'scape. Arguably they could, but even if we were C3V I don't know if it would pass.

Anyway, I honestly...
Forum: AotV Customs Today, 09:13 PM
Replies: 179
Views: 4,849
Posted By NecroBlade
Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design

Just read the power aloud to DeceitfulBeauty in the other room asking her to say what she thought it did, and she said "Bad necromancy?" Asking why, she elaborated "The Hero doesn't last very long."...
Forum: AotV Customs Today, 09:06 PM
Replies: 223
Views: 7,138
Posted By NecroBlade
Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing

Still not 100% jazzed by "before or after" myself, but I can get behind this. Triggering off normal attacks is very ninja-esque, but at least their teleports are a consistent style.
Forum: AotV Customs Today, 09:05 PM
Replies: 14
Views: 325
Posted By NecroBlade
Re: [Pod 0] Glyph of Healing - Design

It is definitely more powerful this way in team games, but is mitigated by the fact that people will be fighting for it.[/QUOTE]

I like this as well. :up:
Forum: AotV Customs Today, 09:03 PM
Replies: 110
Views: 3,496
Posted By NecroBlade
Re: [Pod 0] Pillar of Hár (Crypolith) - Design

Small or medium it is, then. And a short line in the rulebook.
Forum: Comic Hero Custom Creations Today, 09:00 PM
Replies: 2,759
Views: 146,622
Posted By NecroBlade
Re: HelmAverse Supers - Raven, Cyclops, and Aquaman

Saw the dragon in the gallery, followed the trail to your thread, and then found one at my local 5 Below. Great idea, thanks!
Forum: Events Today, 08:59 PM
Replies: 266
Views: 16,837
Posted By NecroBlade
Re: Louisville, KY Events: Soon to be Under New Management

I think longer-term planning (working with everyone's schedules as you can) and fewer, more solid events throughout the year sounds like a great idea. Let 2020 be the year of David & David. But do to...
Forum: AotV Customs December 8th, 2019, 02:52 PM
Replies: 227
Views: 7,170
Posted By NecroBlade
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Testing

That strikes me as a lot less desirable than something simpler like +2 Range. So far he seems to be struggling at the moment to be anything other than be a Ranged Hero. I still lean toward the Range...
Forum: AotV Customs December 8th, 2019, 02:41 PM
Replies: 179
Views: 4,849
Posted By NecroBlade
Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design

I don't think it hurts us to show anything we think might need addressing. These guys offer such a great, unique power/theme, hopefully the feedback continues to be that the concept is easy to...
Forum: AotV Customs December 8th, 2019, 02:31 PM
Replies: 194
Views: 6,272
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

As long as not-currently-Heroscapers can get the gist of what it does, we might be OK. Though to be fair a Magic judge does have to be able to parse dense rules.

If we did want to go a simpler...
Forum: AotV Customs December 8th, 2019, 02:15 PM
Replies: 110
Views: 3,496
Posted By NecroBlade
Re: [Pod 0] Pillar of Hár (Crypolith) - Design

I would normally suggest Small/Medium, but I think there may be precedent for single-base somewhere. Do the ladder rules specify Small/Medium or single base? If there's precedent, let's go with that....
Forum: AotV Customs December 8th, 2019, 02:04 PM
Replies: 223
Views: 7,138
Posted By NecroBlade
Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing

I could see us continuing forward with Blink being a ranged Shift trigger, but if we're brainstorming a bigger change then I think that moving back to Design would be prudent.

Personally, I lean...
Forum: AotV Customs December 2nd, 2019, 10:24 PM
Replies: 223
Views: 7,138
Posted By NecroBlade
Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing

So do we want to move back to Design to change Blink to a Shift-trigger (or something else), or just change it up and keep moving?
Forum: AotV Customs December 2nd, 2019, 10:22 PM
Replies: 110
Views: 3,496
Posted By NecroBlade
Re: [Pod 0] Pillar of Hár (Crypolith) - Design

Yeah I'm with Astro on this. That can of worms doesn't even need to be in the same room as a can opener.
Forum: AotV Customs December 2nd, 2019, 10:20 PM
Replies: 14
Views: 325
Posted By NecroBlade
Re: [Pod 0] Glyph of Healing - Design

Possibly a mix of "heal 1 from every Hero" and "at the end of every round", but I'd rather see if we can't break the temporary version, first.
Forum: Events December 2nd, 2019, 10:11 PM
Replies: 266
Views: 16,837
Posted By NecroBlade
Re: Louisville, KY Events: Nov 30, multi-format!

Gentlemen, it's been a great run. But I think it's time to call it. I've had tons of fun running games and playing Heroscape with everyone. But attendance is down and never felt more than the...
Forum: Events November 27th, 2019, 07:15 PM
Replies: 266
Views: 16,837
Posted By NecroBlade
Re: Louisville, KY Events: Nov 30, multi-format!

Sorry, I remember editing Unique Hero in there, but it didn't make it somehow. Unique Heroes only, so your army must include at least 3 Unique Heroes.
Forum: Events November 26th, 2019, 09:40 PM
Replies: 266
Views: 16,837
Posted By NecroBlade
Re: Louisville, KY Events: 465 points 9/28

Since we're only a few days away, we're going with List B. Note this means your army must include at least 3 Heroes. Rounds will be timed at 55 minutes. Each format will be numbered 1-6 and randomly...
Forum: AotV Customs November 24th, 2019, 08:55 AM
Replies: 223
Views: 7,138
Posted By NecroBlade
Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing

I agree with this, the powers compliment each other. Shift being only before (or after) moving was my preferred version, but got changed. Going back to that would simplify the timing somewhat. "They...
Forum: AotV Customs November 24th, 2019, 08:45 AM
Replies: 227
Views: 7,170
Posted By NecroBlade
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Testing

I like this solution. Need to see him actually Jack something first, though, to see how big a bonus that is versus just being a self-damaging 100-point Hero.
Forum: AotV Customs November 24th, 2019, 08:42 AM
Replies: 110
Views: 3,496
Posted By NecroBlade
Re: [Pod 0] Pillar of Hár (Crypolith) - Design

Might need to be in the rulebook. Adding it to Scaling only restricts that power's usage, doesn't do anything to stop say Mimring from just flying up there.
Forum: AotV Customs November 19th, 2019, 10:41 AM
Replies: 25
Views: 796
Posted By NecroBlade
Re: [Pod 0] Pod 0 (Main Thread)

Added Glyph of Healing to the OP. Would love to add the sand hexes, too, but it's hard to argue with that being a bad idea on account of the limited terrain. :(
Forum: AotV Customs November 19th, 2019, 10:40 AM
Replies: 14
Views: 325
Posted By NecroBlade
Re: [Pod 0] Glyph of Healing - Design

While the AotP style would provide something new, I feel like it just has too many issues. If it heals the Hero every OM they get, it's far, far better with Q9, Nilf, etc. If it heals the Hero at the...
Forum: AotV Customs November 19th, 2019, 10:32 AM
Replies: 227
Views: 7,170
Posted By NecroBlade
Forum: AotV Customs November 17th, 2019, 02:22 PM
Replies: 223
Views: 7,138
Posted By NecroBlade
Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing

Interestingly they can take glyphs with Blink, but I'm less worried about that since the opponent has some control over it and that figure is about to be attacked anyway. I think the only time they...
Showing results 1 to 25 of 2000

 

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