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Forum: C3G Terrain Makers Today, 11:47 AM
Replies: 194
Views: 14,169
Posted By quozl
Re: Cosmic Terrain Brainstorming Thread - Breathing

I'd like to take away complexity and get rid of asteroid spaces entirely and just say any battlefield with cosmos spaces is subject to the Exposure rule.
Forum: C3G Terrain Makers Yesterday, 04:08 PM
Replies: 194
Views: 14,169
Posted By quozl
Re: Cosmic Terrain Brainstorming Thread - Breathing

OK, imagine a spaceship battlefield, where holes in the ship lead to cosmos spaces. If I'm using castle walls in this map (because I want a big, perhaps multi-level spaceship) it would be a lot...
Forum: C3G Terrain Makers Yesterday, 03:03 PM
Replies: 194
Views: 14,169
Posted By quozl
Re: Cosmic Terrain Brainstorming Thread - Breathing

Asteroids can have mountains and they can be quite big (in comics). Not sure why you're limiting cosmic map building.
Forum: C3G Terrain Makers Yesterday, 12:48 PM
Replies: 194
Views: 14,169
Posted By quozl
Re: Cosmic Terrain Brainstorming Thread - Breathing

1. If we want to limit it to mats only, let's just say that.
2. If we want people to proxy actual spaces, why not let the cosmos peek through mountains and such?
Forum: C3G Terrain Makers Yesterday, 12:34 PM
Replies: 194
Views: 14,169
Posted By quozl
Re: Cosmic Terrain Brainstorming Thread - Breathing

Looks good except I wonder why can't cosmos spaces be placed on top of other terrain?
Forum: C3G Project Yesterday, 10:59 AM
Replies: 8,511
Views: 413,078
Posted By quozl
Re: C3G Public Design Nominations - Final Round!

Don't call it a comeback!
Karat's been here for years.
Always rockin' his peers.
Puttin' designs in the clear.
Forum: C3G Project December 3rd, 2020, 11:22 PM
Replies: 1,020
Views: 57,457
Posted By quozl
Re: C3G Dredd'verse workshop

I only have 30 but Bats does post 3 times more than anybody else.
Forum: C3G Project December 3rd, 2020, 07:18 PM
Replies: 1,020
Views: 57,457
Posted By quozl
Re: C3G Dredd'verse workshop

What is going on with that bungalow?
Forum: C3G Terrain Makers December 3rd, 2020, 07:17 PM
Replies: 194
Views: 14,169
Posted By quozl
Re: Cosmic Terrain Brainstorming Thread - Breathing

What about giant asteroids with huge space worms inside that want to swallow the Millenium Falcon?
Forum: Other Games December 3rd, 2020, 02:17 PM
Replies: 807
Views: 67,106
Posted By quozl
Re: Diplomacy

Presented without comment:https://www.heroscapers.com/community/gallery/files/3/8/8/7/capture4_original.jpg
Forum: C3G Terrain Makers December 3rd, 2020, 01:04 PM
Replies: 194
Views: 14,169
Posted By quozl
Re: Cosmic Terrain Brainstorming Thread - Breathing

Cool. I'd rather choose an opponent to decide instead of a d20 roll though. Makes it a little more hazardous.
Forum: C3G Terrain Makers December 3rd, 2020, 12:48 PM
Replies: 194
Views: 14,169
Posted By quozl
Re: Cosmic Terrain Brainstorming Thread

What happens when there is more than one closest fixed terrain space? Who decides? If it's one or two spaces away, does the figure end its move next to the fixed terrain space or on it?



If...
Forum: C3G Project December 3rd, 2020, 10:22 AM
Replies: 8,511
Views: 413,078
Posted By quozl
Forum: C3G Library December 1st, 2020, 11:44 PM
Replies: 588
Views: 20,040
Posted By quozl
Re: The Book of Thanos (Infinity Quest)

Looks like I may have got those numbers from the Bloodred River scenario.
Forum: C3G Library December 1st, 2020, 10:45 PM
Replies: 588
Views: 20,040
Posted By quozl
Re: The Book of Thanos (Infinity Quest)

It's none of those scenarios.
Forum: C3G Library December 1st, 2020, 08:57 PM
Replies: 588
Views: 20,040
Posted By quozl
Re: The Book of Thanos (Infinity Quest)

It's in one of the official scenarios.
Forum: C3G Library December 1st, 2020, 08:33 PM
Replies: 588
Views: 20,040
Posted By quozl
Re: The Book of Thanos (Infinity Quest)

Re-looking at those numbers, I think you might have to go even lower than 1/4. Maybe even 1/6. 1200 vs. 200 + 200 + 200
Forum: C3G Library December 1st, 2020, 08:26 PM
Replies: 588
Views: 20,040
Posted By quozl
Re: The Book of Thanos (Infinity Quest)

Official scape gives examples of a 2 vs. 1 game where each of the 2 get 1/3 the points of the 1. So 900 points vs. 300 + 300. You could extend that in a 3 vs. 1 game where each of the 3 get 1/4 the...
Forum: C3G Project December 1st, 2020, 11:52 AM
Replies: 208
Views: 8,164
Posted By quozl
Re: Quozl's Design Workshop

I did:) Now as soon as someone gets adjacent to him, he wakes up.
Forum: C3G Project November 30th, 2020, 11:36 PM
Replies: 208
Views: 8,164
Posted By quozl
Forum: C3G Project November 30th, 2020, 11:25 PM
Replies: 208
Views: 8,164
Posted By quozl
Re: Quozl's Design Workshop

Yeah, good call.
Forum: C3G Project November 30th, 2020, 11:17 PM
Replies: 208
Views: 8,164
Posted By quozl
Re: Quozl's Design Workshop

Is this better?
Forum: C3G Project November 30th, 2020, 11:10 PM
Replies: 208
Views: 8,164
Posted By quozl
Re: Quozl's Design Workshop

I thought about capping it but since he can shapeshift to gigantic size, I thought it might be better not to cap it.
Forum: C3G Project November 30th, 2020, 10:46 PM
Replies: 208
Views: 8,164
Posted By quozl
Re: Quozl's Design Workshop

Excellent! Now does the design capture Fin Fang Foom?
Forum: C3G Project November 30th, 2020, 10:24 PM
Replies: 208
Views: 8,164
Posted By quozl
Re: Quozl's Design Workshop

OK, so attempting to incorporate all the feedback, we get:



How's that and how many points do you think he's worth? I'm aiming for around 600.
Showing results 1 to 25 of 2000

 

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