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Forum: AotV Customs August 24th, 2020, 10:50 AM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting

Could someone change the title to Playtesting instead of Editing?
Forum: AotV Customs July 24th, 2020, 09:55 AM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Ok. Please update the OP with the following and add a link to the Editing Checklist (https://www.heroscapers.com/community/showthread.php?p=2404767#post2404767).

Suggested R&Cs:
Forum: AotV Customs July 23rd, 2020, 06:02 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

I don't know what the procedure is supposed to be. At least once there was a vote to leave Editing.
Forum: AotV Customs July 22nd, 2020, 03:19 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Checklist updated with R&Cs added to cover the corner cases. This one is ready for approval to move on.
Forum: AotV Customs July 21st, 2020, 05:37 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

I don't care.[/quote]We already added the line "Figures moved with Gravity Pull do not take any leaving engagement attacks, but will take any falling damage that may apply."[/QUOTE]
Flying is a...
Forum: AotV Customs July 15th, 2020, 06:03 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Lots of discussion since this hit Editing, and things have changed for the better. Let's try to get it out of Editing.

Suggested R&Cs:
General Checklist:

1. Are we recycling a unit name? No
...
Forum: AotV Customs May 20th, 2020, 09:47 AM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

[/quote]
I like this proposal, Captain Stupendous. @Scytale (https://www.heroscapers.com/community/member.php?u=968) do you see any rules issues with this?[/quote]
Placement and movement in...
Forum: AotV Customs May 13th, 2020, 06:49 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Actually it would simplify it a lot. It would be a simple "choose up to three power".
Forum: AotV Customs May 11th, 2020, 06:04 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Shouldn't the non-adjacent clause for picking figures handle this case? Ozuul can't choose figures that are adjacent to him already.[/QUOTE]
Oh yeah, right.
Forum: AotV Customs May 11th, 2020, 04:51 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

As written, the Ozuul player could keep picking the same adjacent figure repeatedly (as long as there is another 2 spaces away). Not that doing so would be advantageous.
Forum: AotV Customs May 7th, 2020, 05:59 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Here's my edits. There's one big problem, though. Ozuul has no height restrictions on Gravity Pull, so it could pull figures off of cliffs. Or ladders. Are those figures expected to take falling...
Forum: AotV Customs May 7th, 2020, 05:35 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

It looks like our vote was a bit derailed, but we have the majority and a good amount of time has passed. I think that we're ready to move back to Editing here.[/quote]

:up:

As much as I liked...
Forum: AotV Customs March 31st, 2020, 10:59 AM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Is this back to the Editing phase?
Forum: AotV Customs December 13th, 2019, 04:56 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

That makes it harder to understand, not easier.


"Cannot move farther away" will not work. Heroscape doesn't exist on a simple 2-dimensional grid; there are actually multiple ways to count...
Forum: AotV Customs December 12th, 2019, 04:08 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

I do think it's more complicated than Hulk or Tor-Kul-Na. (Moving other player's units always will be.) I definitely do not think it would have fit in Rise of the Valkyrie. That doesn't make it wrong...
Forum: AotV Customs December 12th, 2019, 12:22 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

While the concept isn't too complicated, that does not look like a starter set card.
Forum: AotV Customs October 17th, 2019, 02:41 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

I always played Deathwalker 9000 that way even before finding Heroscapers and the official ruling. :shrug:

I do agree with you that this will matter more often. If I'm alone in thinking that it's...
Forum: AotV Customs October 17th, 2019, 02:04 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

I've never thought it was intuitive, and this is not only different but worse. The rulebook only talks about this ordering in the context of an attack, not a special power like this. Additionally,...
Forum: AotV Customs October 17th, 2019, 01:18 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

I don't think we can simply R&C this one. The order that figures are placed is pretty crucial, not something we should bury in an R&C.
Forum: AotV Customs October 17th, 2019, 11:43 AM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

That wording seems fine to me (and I greatly prefer it to the "within 1 space" wording).

My general rule for choosing the order of this sort of power has always been that the controlling player...
Forum: AotV Customs September 26th, 2019, 11:52 AM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

And thematic for a gravity well. But it's also dangerously powerful as a repositioning trick for your own units.
Forum: AotV Customs September 25th, 2019, 06:56 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Ah, I misread it. I read the "its" in "within 1 space of its current space" as Ozuul. It's meant to be "that figure's."
Forum: AotV Customs September 25th, 2019, 06:17 PM
Replies: 325
Views: 23,710
Posted By Scytale
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Is there some reason for the wordiness? I fear I'm missing something. Why not do this?
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