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Search: Posts Made By: GeneralRolando
Forum: Contests and Forum Games March 5th, 2024, 01:48 PM
Replies: 30
Views: 137
Posted By GeneralRolando
Re: Age of Annihilation Map Contest

The parts list shows 7 laur walls but how many of each size? My prediction is 2 large 4 small and 1 "ruined" wall.
Forum: C3V and SoV Customs January 20th, 2024, 11:33 PM
Replies: 23
Views: 8,139
Posted By GeneralRolando
Re: The Book of Avernus

It’s a rule that any double spaced figure can not move into a spot that would prevent them from being able to end their movement on level ground. Avernus having the ability to kill figures during...
Forum: C3V and SoV Customs January 20th, 2024, 04:10 PM
Replies: 23
Views: 8,139
Posted By GeneralRolando
Re: The Book of Avernus

So what happens if you move avernus to a space that he can't stop on and doesn't kill any units and can't continue moving? Is there an implied "must be on level ground" like with tor-kul-na?
Forum: Contests and Forum Games August 1st, 2023, 07:12 PM
Replies: 25
Views: 992
Posted By GeneralRolando
Re: Belgor Ruins (AoA) Map Design Contest!!!

I've got 10 wonderful submissions! Can't wait to play on them all! Thanks to all who are participating!
Forum: Contests and Forum Games July 31st, 2023, 12:15 PM
Replies: 25
Views: 992
Posted By GeneralRolando
Re: Belgor Ruins (AoA) Map Design Contest!!!

Last day of the contest!
If you didn't quite have time to finish you entry by tonight I am happy to take a late submission to put into the pdf booklet. However to be fair to the other entries I will...
Forum: Contests and Forum Games July 28th, 2023, 07:33 PM
Replies: 25
Views: 992
Posted By GeneralRolando
Re: Belgor Ruins (AoA) Map Design Contest!!!

Everybody!
This is the last weekend of the contest!
Be sure to fill out the form for your entry!
Can't wait to see what you have in store!
Forum: Contests and Forum Games July 26th, 2023, 12:21 AM
Replies: 25
Views: 992
Posted By GeneralRolando
Re: Belgor Ruins (AoA) Map Design Contest!!!

Please be sure to fill out the form in the OP
Forum: Contests and Forum Games July 17th, 2023, 09:10 PM
Replies: 25
Views: 992
Posted By GeneralRolando
Re: Belgor Ruins (AoA) Map Design Contest!!!

Both maps look great! Love a small quick battle!
Forum: Contests and Forum Games July 15th, 2023, 06:40 PM
Replies: 25
Views: 992
Posted By GeneralRolando
Re: Belgor Ruins (AoA) Map Design Contest!!!

About 2 weeks till the end of the contest! Get your entries in when you can!
Forum: Contests and Forum Games July 8th, 2023, 04:46 PM
Replies: 25
Views: 992
Posted By GeneralRolando
Re: The Thing

I will find a way to play on it. You can't stop me!!!!
Forum: Contests and Forum Games July 1st, 2023, 06:15 PM
Replies: 25
Views: 992
Posted By GeneralRolando
Re: Belgor Ruins (AoA) Map Design Contest!!!

Would you be able to share how you used virtual scape to make your map? I think that could be helpful to some people.
Forum: Contests and Forum Games July 1st, 2023, 11:47 AM
Replies: 25
Views: 992
Posted By GeneralRolando
Re: Belgor Ruins (AoA) Map Design Contest!!!

Hi there! For now you can use castle walls to represent columns and the long walls. You can use a stack of freestanding battlements to represent the medium walls. Later on in the competition I will...
Forum: Contests and Forum Games July 1st, 2023, 10:49 AM
Replies: 25
Views: 992
Posted By GeneralRolando
Forum: Contests and Forum Games July 1st, 2023, 10:49 AM
Replies: 25
Views: 992
Posted By GeneralRolando
Forum: Contests and Forum Games July 1st, 2023, 10:46 AM
Replies: 25
Views: 992
Posted By GeneralRolando
Belgor Ruins (AoA) Map Design Contest!!!

Belgor Ruins Map Contest!


...
Forum: Custom Units & Army Cards February 22nd, 2023, 10:22 PM
Replies: 199
Views: 96,258
Posted By GeneralRolando
Re: QC3HQ - Winter Contest - Enter by March 1st

Excited to be a part of this contest! Fun prompt to design for!
Forum: Other Customization & HS Additions December 11th, 2022, 01:31 PM
Replies: 162
Views: 43,451
Posted By GeneralRolando
Re: Delta: latest updates and discussion

If a unit gets to this point, at what point should we consider it on the "marvel" level and just ban it outright? Not saying we should but 250 is a crazy amount of points and it's common in our local...
Forum: Maps & Scenarios December 10th, 2022, 07:42 PM
Replies: 35
Views: 3,848
Posted By GeneralRolando
Re: Expanding the design space for competitive maps

https://drive.google.com/file/d/1kMiVXZmWpTixedF-BDEe-53mJAHsV6Jn/view?usp=sharing
...
Forum: C3V and SoV Customs October 6th, 2022, 09:23 PM
Replies: 84
Views: 33,340
Posted By GeneralRolando
Re: The Book of Deathcommander Mark 3

Hi All!
I know it's not really the practice of C3V to change released figures but might I make the suggestion of this as an alternate sculpt?

...
Forum: Other Customization & HS Additions September 30th, 2022, 12:53 AM
Replies: 162
Views: 43,451
Posted By GeneralRolando
Re: Delta: latest updates and discussion

Rip me :lol: I definitely opted for a worse army just cuz I wanted to play krug. Shoulda brought the Empress. Haha. I just love the EI. Thought about marcus as well so I could have a bunch of 7 move...
Forum: News & Discussion August 7th, 2022, 02:35 PM
Replies: 3,112
Views: 261,185
Posted By GeneralRolando
Re: Heroscape 2nd Edition is here!

I know I am. I'll let you know if I run anything in CO but I'm hoping to generate interest locally. Hopefully I can start up a healthy monthly club.
Forum: News & Discussion August 3rd, 2022, 02:57 PM
Replies: 3,112
Views: 261,185
Posted By GeneralRolando
Re: Heroscape 2nd Edition is here!

I'm a little sad that I haven't been more active within the community in recent years. I'm so excited to tell all my friends to get into this and REALLY glad that I never sold all my stuff.

I sure...
Forum: Other Customization & HS Additions May 27th, 2020, 12:58 PM
Replies: 1,245
Views: 194,047
Posted By GeneralRolando
Re: Competitive Unit Congress

Is this project still active? Just curious. Some of these changes really swing them to the "A" power range. :) I like it. Einar Imperium's time to shine for sure.
Forum: ScapeCon May 21st, 2020, 03:10 PM
Replies: 11
Views: 2,854
Posted By GeneralRolando
Re: Gencon Map Pool History

I know that you've made them for individual gen cons but would if be possible to get all these maps in one big PDF file?
Forum: HeroScape General Discussion May 20th, 2020, 04:11 PM
Replies: 27
Views: 5,237
Posted By GeneralRolando
Re: CoV Listener Questions

While I understand that the podcast is all about the game as written, I really enjoy discussion about balancing and similar to what you were talking about in episode 6 regarding Romans and Sacred...
Showing results 1 to 25 of 994

 

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