Forum: Other Customization & HS Additions
January 23rd, 2009, 11:32 AM
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Replies: 19
Views: 2,792
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Forum: Official Rules & FAQ's
January 23rd, 2009, 10:56 AM
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Replies: 4
Views: 1,261
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Forum: Official Rules & FAQ's
July 16th, 2008, 09:49 PM
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Replies: 56
Views: 4,470
Re: Double-Spaced Figure Movement
I thought that a double-spaced figure's first space didn't have to stop when entering a water space? So really there is no reason you can't move up into the middle of the fountain. Right?
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Forum: Marvel News
July 14th, 2008, 07:57 AM
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Replies: 12
Views: 4,053
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Forum: HeroScape News
July 14th, 2008, 05:45 AM
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Replies: 34
Views: 4,344
Re: 1st edition MS
This was a great read, I laughed HARD from post #1 all the way until Rev's realistic machine gun bullets shredded every hope of humor:D
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Forum: Maps & Scenarios
July 13th, 2008, 04:21 PM
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Replies: 4
Views: 1,053
Re: Six player map used July 12
Very Nice! The rivers and roads are kind of "liney", but it still looks like a fun map! Any battle-stories? Nice Avatar BTW Rev!
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Forum: Competitive Armies Discussion
July 11th, 2008, 11:53 AM
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Replies: 24
Views: 1,969
Re: Taelord or Raelin?
No, I mean SotM as my post says. ;)
Cosmosis, actually the glyphs are within 6 spaces but the map is hilly, that I know.
SS, no. ;)[/quote]
:oops: Sorry!
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Forum: Competitive Armies Discussion
July 8th, 2008, 07:47 PM
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Replies: 24
Views: 1,969
Re: Taelord or Raelin?
Instead of Carr get the KMA, who can hold glyphs AND punish! As far as Raelin(I'm assuming ROTV) and Taelord, I would go with Raelin just to beef up the Sentinals as my front line, once you have your...
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Forum: Official Units
July 8th, 2008, 06:46 PM
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Replies: 135
Views: 49,330
Re: The Book of Zelrig
One card I use against Zelrig is the Venoc Vipers, they have 0 defense anyhow, so they are already fearless, plus you can spread them out and still get 3 attacks a turn on zelrig due to Frenzy/ and...
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Forum: Official Units
July 8th, 2008, 01:36 PM
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Replies: 7
Views: 927
Re: Has it gone 2 Far?
I've ALWAYS ordered my stuff from House Mouse and frankly, I'm a little upset you are publicly slandering my favortie online store! If you can't afford the stuff, then A. get a better job or B. tell...
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Forum: Software
July 6th, 2008, 04:37 PM
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Replies: 129
Views: 32,511
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Forum: HeroScape News
July 1st, 2008, 10:13 AM
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Replies: 121
Views: 11,078
Re: Riflemen preference
A squad of "Unique Cowboys" with Lawman Bonding and/or this little ditty:
Ambush
When an enemy figure(s) ends their turn within 4 spaces of a "Unique Cowboy", and is NOT within clear LOS, you...
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Forum: Official Rules & FAQ's
July 1st, 2008, 10:02 AM
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Replies: 51
Views: 5,403
Re: Marro Drudge Swamp Tunneling
True, but elves NEVER get closer to a gun than a bow and arrow (at least so far). As far as marro are concerned, I just plain don't see how they can tunnel in swamp water. At least with teleportation...
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Forum: Custom Terrain & Obstacles
June 27th, 2008, 05:27 PM
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Replies: 34
Views: 3,353
Re: Water Hex Mod
Have you ever considered special movement rules for the Tar?
EDIT: Yes, I like the different variants mentioned!
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Forum: Official Units
June 27th, 2008, 05:12 PM
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Replies: 70
Views: 37,508
Re: The Book of Otonashi
LOL, I purposely choose Oto over Isamu simply because she is new and I haven't had her around as long as Isamu! Isamu still has that secret-ninja spot in my heart though, no doubts there!:p
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Forum: Competitive Armies Discussion
June 25th, 2008, 11:11 PM
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Replies: 11
Views: 1,491
Re: Kelda and Taelord
SPAWN OF TAELORD
This figure does not start the game on the battlefield, instead she is "produced" when Taelord and Runa are out of LOS, and the roll is always successful, baby!:twisted:
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Forum: Official Rules & FAQ's
June 24th, 2008, 12:43 PM
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Replies: 36
Views: 3,049
Re: Height Question.
This is an awful post. First, the grammar and spelling are horrendously bad. But, more importantly, the physics are wrong. The speed of terrestrial gravitational acceleration (in a vacuum) is 32 feet...
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Forum: Other Customization & HS Additions
June 23rd, 2008, 02:17 AM
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Replies: 27
Views: 2,277
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Forum: Official Units
June 23rd, 2008, 02:03 AM
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Replies: 15
Views: 2,747
Re: Sujoah Card: Size Error?
The number 6 represents Sujoahs "Hex Height", meaning she is 6 hexs tall, the Huge part represents her body mass.
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Forum: Custom Terrain & Obstacles
June 22nd, 2008, 12:07 AM
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Replies: 77
Views: 15,342
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Forum: Custom Terrain & Obstacles
June 21st, 2008, 10:15 PM
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Replies: 56
Views: 7,857
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Forum: Official Units
June 16th, 2008, 03:58 PM
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Replies: 52
Views: 4,844
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Forum: HeroScape General Discussion
June 13th, 2008, 10:04 AM
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Replies: 4
Views: 1,009
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Forum: Competitive Armies Discussion
June 4th, 2008, 02:52 AM
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Replies: 41
Views: 3,304
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Forum: Maps & Scenarios
May 16th, 2008, 10:28 AM
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Replies: 37
Views: 3,727
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