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Forum: Meet Other Scapers Today, 12:15 AM
Replies: 10
Views: 58
Posted By rednax
Re: Michigan Madness

Thanks for thinking of me, but I don't think I'll be able to make it. I'm music directing a show, and that day is one week before opening night. Hope you all have fun!
Forum: Architects of the Realms of Valhalla July 11th, 2018, 05:34 PM
Replies: 389
Views: 24,551
Posted By rednax
Re: NEW CONTEST! - Secret Treasures of Valhalla

Thank you both for your thoughts! I definitely understand the comparison to Wendigo. I wonder if perhaps lowering the bridge down a level or two might make it less favorable to range. If I do that...
Forum: Architects of the Realms of Valhalla July 10th, 2018, 08:42 PM
Replies: 389
Views: 24,551
Posted By rednax
Re: NEW CONTEST! - Secret Treasures of Valhalla

Thanks again! I think I came up with a solution that can fix both problems with Jungle Fever in one fell swoop. I'm thinking of moving the bush horizontally over to the level 1 lava, and then moving...
Forum: Architects of the Realms of Valhalla July 10th, 2018, 07:56 PM
Replies: 389
Views: 24,551
Posted By rednax
Re: NEW CONTEST! - Secret Treasures of Valhalla

Thank you very much for your comments!

For Bridge May Be Icy, I thought a while about the placement of the glyph under the bridge. Ultimately, I ended up feeling justified by it for a few reasons:...
Forum: Architects of the Realms of Valhalla July 10th, 2018, 05:06 PM
Replies: 389
Views: 24,551
Posted By rednax
Re: NEW CONTEST! - Secret Treasures of Valhalla

Hey judges,

Is it possible to get some initial thoughts on these two maps I plan to submit? I feel fairly confident with them, but if you see any red flags or have any other suggestions, please...
Forum: Maps & Scenarios July 6th, 2018, 01:23 PM
Replies: 160
Views: 12,907
Posted By rednax
Re: Rednax's Maps - New Maps 7/6/18

I've got two new maps to share today!

Bridge May Be Icy (https://www.heroscapers.com/community/downloads.php?do=file&id=4772)
https://www.heroscapers.com/downloads/bridge%20may%20be%20icy_E30.jpg...
Forum: Maps & Scenarios July 5th, 2018, 09:17 PM
Replies: 83
Views: 3,273
Posted By rednax
Re: Flash_19's Maps & Scenarios: New Map 7/4/18!

It's interesting to see the other option, though I'm not sure if the lava is fine, or if it's too much. It's hard to say without actually playing a game on it. I would say just keep playing around. I...
Forum: Maps & Scenarios July 5th, 2018, 04:35 PM
Replies: 83
Views: 3,273
Posted By rednax
Re: Flash_19's Maps & Scenarios: New Map 7/4/18!

First off, thanks so much for feedback. I love it when people tell me their thoughts on my maps. Secondly, I agree with you guys totally. This map definitely leans towards range - I was hoping the...
Forum: Maps & Scenarios July 5th, 2018, 01:12 AM
Replies: 83
Views: 3,273
Posted By rednax
Re: Flash_19's Maps & Scenarios: New Map 7/4/18!

Love the new map! The aesthetics seem pretty good, though VS pics never do the jungle justice. I agree with Bigga about the range-friendliness. The ruins do a great job of blocking line of sight in...
Forum: Architects of the Realms of Valhalla July 2nd, 2018, 12:39 AM
Replies: 389
Views: 24,551
Posted By rednax
Re: Contest Thread

Sorry to pester again. Any update on the contest? I'm about to be out of town for several weeks and without my computer, so if I could submit my maps before July 8, that would be best for me. Will...
Forum: Maps & Scenarios June 23rd, 2018, 08:55 PM
Replies: 83
Views: 3,273
Posted By rednax
Re: Flash_19's Maps & Scenarios: Two New Maps! 6/23/18

Love the look of all these maps. In particular, I enjoy your three player map. A lot of three player maps I've seen tend to be designed with a giant hill in the middle, so it's refreshing to see one...
Forum: Official Rules & FAQ's June 8th, 2018, 10:15 PM
Replies: 10,868
Views: 577,782
Posted By rednax
Re: Question Dump: Post Your Questions Here.

I think of Vanish (or similarly Stealth Armor) as something triggered by the opportunity to roll defense dice. The extra figure chosen by Tandros, when he uses Cleave, can't Vanish because there is...
Forum: Architects of the Realms of Valhalla May 26th, 2018, 06:55 PM
Replies: 389
Views: 24,551
Posted By rednax
Re: Contest Thread

Hi judges! I know you just wrapped up a contest recently, but do you have an idea when the next one might be? I have a lot of free time this summer and would love to build some more maps!
Forum: HeroScape General Discussion May 6th, 2018, 06:58 PM
Replies: 7
Views: 341
Posted By rednax
How Long Do Your Turns Take?

How long does a turn normally take you? Obviously this depends on a lot of factors, like how many units you're activating and how many special abilities they have. Because of this I'm more interested...
Forum: Events April 23rd, 2018, 12:54 PM
Replies: 105
Views: 2,372
Posted By rednax
Re: Parkville Pandemonium! April 21 in Baltimore, MD

I hope everyone enjoyed the tournament!

I'm also curious how people found my map, Marshall Law. Would love to hear any thoughts on the map, if anyone feels inclined to share.
Forum: Architects of the Realms of Valhalla April 22nd, 2018, 03:27 PM
Replies: 3
Views: 569
Posted By rednax
Re: The Scroll of Marshall Law

I guess this is a bit belated, but I just noticed in the online game link that the four water hexes by the glyph are labeled level 0, when they're really level 1.
Forum: Events April 19th, 2018, 02:29 AM
Replies: 105
Views: 2,372
Posted By rednax
Re: Parkville Pandemonium! April 21 in Baltimore, MD

Very honored that my map was selected for this event. Would love to hear feedback after the event has happened. Have fun!
Forum: Architects of the Realms of Valhalla March 16th, 2018, 09:14 PM
Replies: 389
Views: 24,551
Posted By rednax
Re: NEW CONTEST!!! - Contest Thread

That's a cool looking map, but I'm fairly certain that the walls don't fit in that location. You aren't able to stack any terrain on a space right next to a wall. Not that big a deal, as removing the...
Forum: Maps & Scenarios February 21st, 2018, 01:10 AM
Replies: 83
Views: 3,273
Posted By rednax
Re: Flash_19's Maps & Scenarios

I love that you're making three players maps. I agree that there's a significant shortage of them. Have you considered making maps with fewer terrain requirements? That first map requires 3 RotV,...
Forum: Architects of the Realms of Valhalla January 12th, 2018, 12:09 PM
Replies: 203
Sticky: Workshop Thread
Views: 10,111
Posted By rednax
Re: Workshop Thread

The download isn't working for me either, but the other glyph appears to be Ulaniva (Unique Attack).
Forum: HeroScape General Discussion December 30th, 2017, 12:54 AM
Replies: 5
Views: 344
Posted By rednax
Re: Looking for House Rules (especially with defense)

I'm not really aware of any alterations to life/defense rules in Heroscape. I think for the most part people are satisfied with the current rules. It's funny you brought up the Deathwalker example,...
Forum: Official Rules & FAQ's December 17th, 2017, 05:37 AM
Replies: 10,868
Views: 577,782
Posted By rednax
Re: Question Dump: Post Your Questions Here.

I don't think there are any official rules governing who comes in third or fourth place, but if he died before you, it sounds like you should be in third place. For games that are a race to...
Forum: HeroScape General Discussion December 1st, 2017, 04:57 PM
Replies: 34
Views: 920
Posted By rednax
Re: Glyphs - Which ones do you use?

With a little bit of variation, this seems to be fairly standard for competitive play. My favorite ones from this pool are also Move, Initiative, and Wound. To me, they're the only ones that are...
Forum: Official Units November 21st, 2017, 02:49 PM
Replies: 56
Views: 23,932
Posted By rednax
Re: The Book of Valguard

I've only played a few games with Valguard, but my general issue with him has been the fact that he's mostly useless once he becomes engaged. Five attack is great when you can get it, but when it's...
Forum: Maps & Scenarios November 16th, 2017, 01:33 AM
Replies: 676
Views: 64,332
Posted By rednax
Re: Dignan's Maps - New Map 9/30/17

Hey Dignan! I was going through your maps and I noticed that the build instructions for Relic are kind of weird. For some reason when I download it, it's shown as one level per page. It doesn't...
Showing results 1 to 25 of 1940

 

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