Forum: Events
January 6th, 2023, 11:03 PM
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Replies: 50
Views: 5,040
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Forum: Events
December 28th, 2022, 02:10 PM
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Replies: 50
Views: 5,040
Re: MARS D.C. Winter Classic 2023
Awesome! I look forward to meeting the author of Platypus - which was used in our October tourney btw! Is there a chance I could enlist you to bring Shattered (2 BftU, 1 TT)?[/QUOTE]
It turns out...
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Forum: Events
December 20th, 2022, 04:49 PM
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Replies: 50
Views: 5,040
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Forum: Maps & Scenarios
August 14th, 2020, 01:19 AM
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Replies: 306
Views: 46,148
Re: Robber's maps: Diplomacy 8/9/2020
Thanks! I tried to balance them as much as possible. They're arranged so that no double spaced figures fit and the central unit is engaged by 2 figures from the opposing army. Disengaging and going...
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Forum: Maps & Scenarios
August 9th, 2020, 11:53 PM
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Replies: 306
Views: 46,148
Re: Robber's maps: Diplomacy 8/9/2020
Map: Diplomacy (https://www.heroscapers.com/community/downloads.php?do=file&id=5062) HSC file (https://www.heroscapers.com/community/downloads.php?do=file&id=5063)
Requirements: 2 BftU, 1 RttFF...
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Forum: Maps & Scenarios
July 25th, 2020, 10:41 AM
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Replies: 306
Views: 46,148
Re: Robber's maps: Hilltop Bastion 7/18/2020
It's been too long but I'm glad to be back! I can definitely come out to some tournaments once I'm out of quarantine! :D In the meantime, if there are any online MD heroscape events it would be fun...
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Forum: Maps & Scenarios
July 24th, 2020, 05:57 PM
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Replies: 306
Views: 46,148
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Forum: Maps & Scenarios
July 20th, 2020, 06:29 PM
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Replies: 306
Views: 46,148
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Forum: Maps & Scenarios
July 18th, 2020, 12:45 PM
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Replies: 306
Views: 46,148
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Forum: Architects of the Realms of Valhalla
April 8th, 2018, 07:37 PM
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Replies: 391
Views: 100,185
Re: Workshop Thread
I think that the updated version does a great job of addressing the choke points in the original version of Jandar's summoning circle. However, I'm not a fan of the large, flat expanse of lv 2...
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Forum: Architects of the Realms of Valhalla
March 27th, 2018, 04:37 PM
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Replies: 391
Views: 100,185
Re: Workshop Thread
Sorry for the delay - :up: to review Nomad's updated version of Thaeberian Wellsprings.
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Forum: General
February 15th, 2018, 07:53 PM
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Replies: 7
Views: 3,208
Re: Introductory Programming Lessons
My preferred language is Python, and I'm also good at C++, C, Java, and x86 assembly. I've also used Lisp, Perl, Javascript, and a couple other languages but wouldn't say that I know any of them very...
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Forum: General
February 14th, 2018, 10:43 PM
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Replies: 7
Views: 3,208
Re: Introductory Programming Lessons
My preferred language is Python, and I'm also good at C++, C, Java, and x86 assembly. I've also used Lisp, Perl, Javascript, and a couple other languages but wouldn't say that I know any of them very...
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Forum: General
February 9th, 2018, 11:36 AM
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Replies: 7
Views: 3,208
Re: Introductory Programming Lessons
Computer programming is how you make a computer do something. It's also called coding. Most programs are a list of instructions that the computer executes, one after another. For example, a simple...
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Forum: Maps & Scenarios
February 9th, 2018, 11:21 AM
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Replies: 306
Views: 46,148
Re: Robber's maps: Rubble and Ash 10/17/2017
https://www.heroscapers.com/downloads/bountiful%20grove%20hive_kH6.png
https://www.heroscapers.com/downloads/bountiful%20grove%20hive%20topdown_Tei.png
Map: Bountiful Grove...
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Forum: General
January 13th, 2018, 03:21 AM
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Replies: 7
Views: 3,208
Introductory Programming Lessons
Hey everyone!
Heroscape shares a big place in my heart along with two of my other passions: computer science and teaching. I'm on winter break at college and have a ton of free time, so I figured...
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Forum: Architects of the Realms of Valhalla
November 26th, 2017, 10:35 PM
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Replies: 391
Views: 100,185
Re: Workshop Thread
Wow, Henge Arena 2.0 looks like a vast improvement over the original! I really liked the concept of the map during the contest, and am excited to see the changes that you've made to it. I look...
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Forum: National Heroscape Day
October 29th, 2017, 05:57 PM
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Replies: 74
Views: 10,715
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Forum: Maps & Scenarios
October 17th, 2017, 10:40 AM
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Replies: 306
Views: 46,148
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Forum: Maps & Scenarios
October 17th, 2017, 10:12 AM
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Replies: 306
Views: 46,148
Re: Robber's maps: Bountiful Grove 5/20/17
Map: Rubble and Ash (https://drive.google.com/open?id=0B5vaSC_galdPZklnSWNTeEgxb1k) HSC file (https://drive.google.com/open?id=0B5vaSC_galdPTWw0SjZRYWszRVE)
Requirements: 2 BftU, 1 VW.
Date...
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Forum: Maps & Scenarios
October 11th, 2017, 12:09 AM
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Replies: 376
Views: 71,353
Re: HS2010's Map Thread - Dust Bowl - 10/10/2017
I really like the concept of Dust Bowl! I'm really glad that the contest has this theme, because it's already inspiring some awesome and creative maps. I really like how the majority of it is on...
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Forum: Maps & Scenarios
October 8th, 2017, 11:01 AM
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Replies: 95
Views: 21,079
Re: Leaf_It's Maps, and Scenarios
Obsidian Wastes fits the theme of the contest really well. I'm a huge fan of your use of the Marvel set, it's really underrepresented IMO. Also, the stone, asphalt, and lava looks great together.
...
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Forum: Architects of the Realms of Valhalla
September 28th, 2017, 02:14 PM
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Replies: 650
Views: 173,914
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Forum: Architects of the Realms of Valhalla
September 11th, 2017, 04:43 PM
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Replies: 7
Views: 3,637
Re: The Scroll of Bountiful Grove
Looking at it just from the picture, and without the physical map in front of me, moving the large ruin in anyway that doesn't make it bump against higher levels of terrain, effects pathing quite a...
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Forum: Architects of the Realms of Valhalla
September 11th, 2017, 01:14 PM
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Replies: 7
Views: 3,637
Re: The Scroll of Bountiful Grove
Thank you! I actually never thought about the Marro Hive - I guess it doesn't fit in the start zone. I'll release a new version with that fixed.
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