Heroscapers
Go Back   Heroscapers > Search Forums


Showing results 1 to 25 of 70
Search took 0.01 seconds.
Search: Posts Made By: Flavius Maximus
Forum: Heroscape Strategy Articles March 10th, 2014, 12:58 AM
Replies: 128
Views: 10,693
Posted By Flavius Maximus
Re: Is Taelord really that bad?

I was just thinking about the choice often made between moving to attack and staying within Tae's aura. Do you think Taelord would be worth his point value if we changes his aura to act as an initial...
Forum: HeroScape News November 4th, 2010, 12:41 AM
Replies: 828
Views: 67,440
Posted By Flavius Maximus
Re: Petition to save Heroscape

Thanks, Kai!

They're always fun.
Forum: HeroScape News November 3rd, 2010, 11:49 PM
Replies: 828
Views: 67,440
Posted By Flavius Maximus
Re: Petition to save Heroscape

To futility!

Add Flavius Maximus' John Hancock to the list.
Forum: HeroScape General Discussion October 1st, 2010, 02:13 AM
Replies: 22
Views: 1,867
Posted By Flavius Maximus
Re: Your Most Unique Heroscape Game

A while back me and my friends set up a Left 4 Dead game on a map that covered more than half of a pingpong table, used Lego, and a TON of zombie proxies. We designed cards for each of the playable...
Forum: Heroscape Strategy Articles September 28th, 2010, 11:51 PM
Replies: 13
Views: 1,776
Posted By Flavius Maximus
Re: Strategies for Pirates!

This scenario really captures my imagination. What could look better than Ne-Gok-Sa swinging on a rope to your opponent's deck to grapple with a grounded Cyprien? And, who other than Kaemon Awa could...
Forum: National Heroscape Day September 21st, 2010, 01:22 AM
Replies: 41
Views: 5,543
Posted By Flavius Maximus
Re: Seattle, WA - NHSD

I'll try my best, if classes allow. If I do come, I will most likely have two others with me. Thanks for taking this on!

AF

Edit: Make that three tag-alongs. :)
Forum: National Heroscape Day October 10th, 2009, 02:14 AM
Replies: 42
Views: 5,544
Posted By Flavius Maximus
Re: Seattle NHSD TOURNAMENT 10/17/09

I'll try to be there, and I might bring my brother and Clay!

The set up seems complex, but then, so did HS when I first got it!
Forum: Heroscape Strategy Articles June 29th, 2009, 12:39 AM
Replies: 1,057
Views: 114,736
Posted By Flavius Maximus
Re: 100% Theoryscape

The AE or Rechets still count for spaces used? That doesn't seem right... Is there a special reason for this rule or is it just to frustrate players? :confused:
Forum: Heroscape Strategy Articles June 27th, 2009, 08:36 PM
Replies: 1,057
Views: 114,736
Posted By Flavius Maximus
Re: 100% Theoryscape

I think wilting is much more potent with family members younger than yourself. Though I do tend to point out tactical advantages to younger opponents, I usually do so that I can feel like I'm...
Forum: Heroscape Strategy Articles June 27th, 2009, 08:02 PM
Replies: 1,057
Views: 114,736
Posted By Flavius Maximus
Re: 100% Theoryscape

http://en.wikipedia.org/wiki/E._coli_long-term_evolution_experiment[/quote]

I believe you are referring to micro-evolution? Where the evolution and loss of genetic information within a species...
Forum: Heroscape Strategy Articles June 25th, 2009, 05:15 PM
Replies: 1,057
Views: 114,736
Posted By Flavius Maximus
Re: 100% Theoryscape

Ah, a prophetic dream! Look out for wave 10. There shall be a seagull figure in it that destroys soulborgs. ;)

But that was cool. +rep
Forum: Heroscape Strategy Articles June 22nd, 2009, 04:08 PM
Replies: 1,057
Views: 114,736
Posted By Flavius Maximus
Re: 100% Theoryscape

Hey, I was just listing squads. Those little apes took down Zelrig losing only one squad. (Man, I wish I could play like that...)

But yeah, come to think of it, they did have trouble with...
Forum: Heroscape Strategy Articles June 22nd, 2009, 03:39 PM
Replies: 1,057
Views: 114,736
Posted By Flavius Maximus
Re: 100% Theoryscape

Just to get this off my chest: I'm a Christian, and as of yet have to see sufficient evidence supporting evolution. Your observation about the seagulls is good, however. I just think it's ironic...
Forum: Official Units June 19th, 2009, 03:38 PM
Replies: 30
Views: 2,512
Posted By Flavius Maximus
Re: Do they suck? Or could they be good?

Fyorlag Spiders -small squad that only bonds with one hero. Unlikely and difficult to set up special ability, I would give these guys an abilty to move more than just three a turn. But I suppose with...
Forum: HeroScape General Discussion June 19th, 2009, 02:23 AM
Replies: 17
Views: 4,616
Posted By Flavius Maximus
Re: Storage?

Resurrecting dead thread!:runaway:
Just bragging here, but: I've got an entire ping-pong table in my use, plus a six-foot tall cabinet and various shelves in my bedroom. I've never been good at...
Forum: Events June 19th, 2009, 02:14 AM
Replies: 379
Views: 22,155
Posted By Flavius Maximus
Re: Seattle Area Gameday - Saturday 6/20/09

Hey, I might be there. But I'm confused about this drafting army parts idea. Would I screw that up if I was 3 hours late?

And if we aren't doing the draft thing, are proxies allowed? I don't...
Forum: Heroscape Strategy Articles June 19th, 2009, 02:10 AM
Replies: 1,057
Views: 114,736
Posted By Flavius Maximus
Re: 100% Theoryscape

Myself having never gone to a tourney (shame on me! ;)) I can only speculate at the fluctuation in d20 fear. But it would seem that the specific power, like Atlaga's witherwood thing, would dictate...
Forum: Heroscape Strategy Articles June 16th, 2009, 06:31 PM
Replies: 1,057
Views: 114,736
Posted By Flavius Maximus
Re: 100% Theoryscape

Overkill can be useful, you know. I have never once said, "OH, I wish I had rolled one less skull on that Izumi." OVerkill can provide peace-of-mind, and in some cases, just the activator for a...
Forum: Heroscape Strategy Articles June 11th, 2009, 05:31 PM
Replies: 1,057
Views: 114,736
Posted By Flavius Maximus
Re: 100% Theoryscape

I agree with Ollie (+ rep) glyphs can fill different needs. The use of powerful glyphs can balance a drastically asymmetric map. I think back to a cliffside map I made once, it was almost impossible...
Forum: Heroscape Strategy Articles June 11th, 2009, 02:49 AM
Replies: 1,057
Views: 114,736
Posted By Flavius Maximus
Re: 100% Theoryscape

Well, Kolakoski, I am split between armies 2 and 4. While on the one hand, Raelin is helpful to the defense-deficient Romans, more synergy is offered between the AE and Marcus. Army number four,...
Forum: Official Rules & FAQ's June 7th, 2009, 01:50 AM
Replies: 9
Views: 1,570
Posted By Flavius Maximus
Re: Common Squads Moving Together?

In fact, flying figures are more useful when you spread them out to deal with pockets of squads or straggling heroes (minions in particular- because they can take a hit and kill efficiently)....
Forum: HeroScape General Discussion June 2nd, 2009, 01:57 AM
Replies: 25
Views: 1,937
Posted By Flavius Maximus
Re: You're Most Lucky Heroscape Experience

My biggest :shock: moment was a pickup game with my brother. He chose Charos, DW9K and two squads of 10th reg. I had Cyprien (unsupported by Sonya), 4X Zombies, Syvarris, and Isamu.

First my...
Forum: HeroScape General Discussion June 2nd, 2009, 01:30 AM
Replies: 48
Views: 3,666
Posted By Flavius Maximus
Re: Favorite Army

Aquilla, obviously. The dwarves have long awaited to test their axes. on more than straw dummies.:twisted:

Besides, what is more awesome than a little guy taking down a big guy? (per Fearless...
Forum: HeroScape General Discussion May 27th, 2009, 06:38 PM
Replies: 139
Views: 9,745
Posted By Flavius Maximus
Re: Religious Debate for or against HS

I think Heroscape is gravitating more Christian fans. Maybe it's the Templar? ;)

Gotta go, be back tomorrow.
Forum: HeroScape General Discussion May 27th, 2009, 06:33 PM
Replies: 139
Views: 9,745
Posted By Flavius Maximus
Re: Religious Debate for or against HS

I forgot what the topic of this thread is about.
looking...
Ohhhh, now I remember. :)
:hijacked:
Showing results 1 to 25 of 70

 

All times are GMT -4. The time now is 08:01 PM.

Heroscape background footer

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.