Forum: AotV Customs
Today, 03:57 PM
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Replies: 174
Views: 4,631
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Forum: AotV Customs
Today, 03:01 PM
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Replies: 174
Views: 4,631
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Forum: AotV Customs
December 8th, 2019, 11:57 PM
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Replies: 134
Views: 4,014
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Forum: C3V and SoV Customs
December 8th, 2019, 08:06 PM
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Replies: 252
Views: 9,987
Re: Alternate Sculpts
Why use them as proxies when this project exists? :mrgreen:
https://www.heroscapers.com/community/forumdisplay.php?f=169
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Forum: AotV Customs
December 8th, 2019, 02:26 PM
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Replies: 108
Views: 3,436
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Forum: AotV Customs
December 7th, 2019, 11:48 AM
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Replies: 199
Views: 6,156
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Forum: Events
December 5th, 2019, 03:40 PM
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Replies: 14
Views: 314
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Forum: AotV Customs
December 2nd, 2019, 08:35 PM
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Replies: 13
Views: 301
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Forum: C3V and SoV Customs
November 27th, 2019, 02:58 PM
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Replies: 18
Views: 1,234
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Forum: C3V Public Playtesting
November 25th, 2019, 02:01 PM
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Replies: 4
Views: 373
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Forum: AotV Customs
November 24th, 2019, 09:06 AM
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Replies: 227
Views: 7,080
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Forum: AotV Customs
November 24th, 2019, 08:47 AM
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Replies: 108
Views: 3,436
Re: [Pod 0] Pillar of Hár (Crypolith) - Design
Why do you think it would be a mess Astro? It should be easy to clear up and about as intuitive as using the glyph of Erland to summon a double hexer. A few pictures in the rulebook with some rules...
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Forum: AotV Customs
November 24th, 2019, 12:38 AM
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Replies: 108
Views: 3,436
Re: [Pod 0] Pillar of Hár (Crypolith) - Design
OP Updated.
Honestly, I think we're better off restricting Scaling to Small and Medium figures.
For double hexers falling off because of Unstable, my best suggestion would be to force the...
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Forum: C3V and SoV Customs
November 23rd, 2019, 01:22 PM
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Replies: 252
Views: 9,987
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Forum: AotV Customs
November 23rd, 2019, 10:03 AM
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Replies: 48
Views: 1,594
Re: [Pod 0] Glyph of Knowledge - Testing
I’d like to think that revealing the entire Turn Order is useful, especially for OM-killing units like the Mindflayer or Dund. Or with a good player who can really make use of that knowledge. No pun...
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Forum: AotV Customs
November 23rd, 2019, 09:59 AM
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Replies: 227
Views: 7,080
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Forum: C3V and SoV Customs
November 20th, 2019, 11:53 PM
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Replies: 119
Views: 4,186
Re: How will C3V units affect the Metagame?
What constitutes poor play on Marutuk’s part? Good play?
She’s a wrecking ball for sure. But in a typical game she eats LEA’s and can usually club one decent time before being made moot. Often...
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Forum: C3V and SoV Customs
November 20th, 2019, 10:15 PM
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Replies: 119
Views: 4,186
Re: How will C3V units affect the Metagame?
Marutuk is good, but fails to rats/any other screen because of LEA’s. She doesn’t get to leave those for free. Compound that with an effictive cost of 200. 8 dice doesn’t mean crap when you only get...
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Forum: Custom Units & Army Cards
November 19th, 2019, 03:10 PM
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Replies: 396
Views: 29,107
Re: Help With Wurdz
I'm not quite sure what you're looking for, but does that solve your problem?[/QUOTE]
I think he means preventing Armocs from using Ullar Warlord Bonding.
...
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Forum: AotV Customs
November 19th, 2019, 12:19 PM
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Replies: 25
Views: 787
Re: [Pod 0] Pod 0 (Main Thread)
Honestly, I’d rather reserve Sand Dunes or whatever for scenario play and let the community use the rule if they like it.
The wierded tiles could have effects similar to molten stone tiles or it...
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Forum: AotV Customs
November 19th, 2019, 07:15 AM
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Replies: 220
Views: 6,942
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Forum: C3V Public Playtesting
November 15th, 2019, 11:03 AM
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Replies: 130
Views: 9,377
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Forum: C3V and SoV Customs
November 14th, 2019, 05:38 PM
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Replies: 119
Views: 4,186
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Forum: HeroScape General Discussion
November 14th, 2019, 11:12 AM
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Replies: 2
Views: 254
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Forum: C3V and SoV Customs
November 14th, 2019, 11:10 AM
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Replies: 119
Views: 4,186
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