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Forum: AotV Customs June 19th, 2022, 01:31 PM
Replies: 114
Views: 11,527
Posted By Astroking112
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Editing

Another thing worth noting is the synergy with Sir Gilbert (as Blue Trails found, he ended up making an iteration of the Soul-Guides much better than we had expected with the MacDirk Warriors). It'd...
Forum: AotV Customs June 19th, 2022, 12:54 PM
Replies: 176
Views: 16,637
Posted By Astroking112
Re: [Pod 0] Pillar of Hár (Crypolith) - Playtesting

Protectors of Ullar and any other ranged figures with flying/movement powers should definitely be tested at some point with the Pillars. The Airborne Elite are likely to be the biggest problems of...
Forum: AotV Customs June 19th, 2022, 12:49 PM
Replies: 114
Views: 11,527
Posted By Astroking112
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Editing

I don't fully agree that base 3 defense will hamper their usability here. They're still at 6 defense by default, with it dropping down to 3 only after they've taken a turn for the round. This will...
Forum: AotV Customs May 17th, 2022, 12:47 AM
Replies: 422
Views: 37,636
Posted By Astroking112
Forum: AotV Customs May 17th, 2022, 12:47 AM
Replies: 422
Views: 37,636
Posted By Astroking112
Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Design

Thanks for the bump, PK! Time flies as of late.



I like this. It might get messy mechanically with the "...before taking a turn with the Honored Soul-Guides" bit, though, especially in relation...
Forum: Official Rules & FAQ's April 27th, 2022, 01:45 AM
Replies: 43
Views: 2,886
Posted By Astroking112
Re: How do you play ladders?

This took me back to when I first got the FotA rulebook, read through everything in excitement, and then just resolved myself to never design maps where ladder "spaces" are horizontally adjacent to...
Forum: AotV Customs April 9th, 2022, 12:24 PM
Replies: 416
Views: 34,684
Posted By Astroking112
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Playtesting

As an alternative to dropping back to 19+ for MJ, we could also look at giving him 7 life (lowering the minimum roll needed to 14 and making him a bit more consistent). I don't particularly love the...
Forum: AotV Customs April 9th, 2022, 12:17 PM
Replies: 340
Views: 33,333
Posted By Astroking112
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting

Thanks for the test! I was surprised to see that he still did so well despite missing many attacks. 8L/4D and 6 move go a long way. :lol:

I think that we're pretty much all in agreement about the...
Forum: AotV Customs April 9th, 2022, 12:06 PM
Replies: 254
Views: 21,420
Posted By Astroking112
Re: [Pod 2] Vlad III (Sorin) - Editing

It makes sense that Vlad wouldn't have much chance to shine in that matchup; he definitely wants to go against an expensive melee squad to get the most out of his points. I could see 6 move smoothing...
Forum: AotV Customs April 9th, 2022, 12:00 PM
Replies: 136
Views: 12,210
Posted By Astroking112
Re: AOTV General Discussion

Thanks! And yeah, it's a good move. :)
Forum: AotV Customs April 8th, 2022, 06:34 PM
Replies: 280
Views: 27,987
Posted By Astroking112
Re: [Pod 1] UKUSHISA PRIDE (Blazing Firecats) - Editing

Looking at some of the latest discussion, I feel like Ukushisa Prowlers has the most support of the renaming suggestions. Scytale, is there anything else that needs to be done in Editing here, or...
Forum: AotV Customs April 8th, 2022, 06:20 PM
Replies: 114
Views: 11,527
Posted By Astroking112
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Editing

That would be cool, although I'd be worried about the balance. Base defense of 3D on a unique squad is very vulnerable.[/QUOTE]

Hmm. I'd normally agree, but given that they're essentially at 6...
Forum: AotV Customs April 8th, 2022, 06:12 PM
Replies: 136
Views: 12,210
Posted By Astroking112
Re: AOTV General Discussion

Hey guys, sorry for being relatively MIA lately. I recently found out that I'll be moving in about a month or two, so I can't make any promises long-term, but I plan to get caught up on everything...
Forum: C3V and SoV Customs April 8th, 2022, 05:49 PM
Replies: 7,751
Views: 1,539,799
Posted By Astroking112
Re: Soldiers of Valhalla - nominations and discussion

Kate Crawford (https://www.heroscapers.com/community/showthread.php?p=2327464#post2327464) by Pumpkin_King

Unfortunately, in HeroScape history, as far back as Wave 4: Zanafor’s Discovery: Lawmen...
Forum: AotV Customs January 21st, 2022, 03:35 PM
Replies: 216
Views: 21,402
Posted By Astroking112
Re: [Pod 2] Katryn Vade (Nahiri, Fuy in Stone) - Editing

That's a fair concern, though I'm not sure that it'd actually be that annoying on the board (IMO most players wouldn't be too picky about forgetting to have put it on, or--in a more competitive...
Forum: AotV Customs January 21st, 2022, 03:26 PM
Replies: 259
Views: 23,954
Posted By Astroking112
Re: [Pod 2] The Book of Nephda (Kiora the Rising Tide) - Edi

The most recently discussed wording for Carried by Waves has been added into the OP for convenience. I'm looking forward to getting a new support hero into Testing. :)
Forum: C3V and SoV Customs January 15th, 2022, 06:04 PM
Replies: 7,751
Views: 1,539,799
Posted By Astroking112
Re: Soldiers of Valhalla - nominations and discussion

I've played around with two attack Maul squads quite a bit over the years. Most examples of this mechanic have been on squads with three figures and three attack, and they are very unreliable as a...
Forum: AotV Customs December 29th, 2021, 12:35 PM
Replies: 31
Views: 14,716
Posted By Astroking112
Re: Welcome to AotV and FAQ! (Read this first!)

A quick update: we now have both an AotV Customs and an AotV Emeritus badge, similar to other Heroscapers customs projects! Many thanks to Xotli for helping to establish those. So far, they have been...
Forum: AotV Customs December 29th, 2021, 12:18 PM
Replies: 216
Views: 21,402
Posted By Astroking112
Re: [Pod 2] Katryn Vade (Nahiri, Fuy in Stone) - Editing

I like Captain Stupendous' suggestion to increase the usefulness of the power if we decide to limit its activation window. I'm not really a big fan of relying on the X OM here, though; I think that...
Forum: C3V and SoV Customs December 28th, 2021, 07:00 PM
Replies: 7,751
Views: 1,539,799
Posted By Astroking112
Re: Soldiers of Valhalla - nominations and discussion

I have some reservations about the playability of Kirvin the Wiley given the offensive focus on a backup bonder with 3/3 stats (one of the original main appeals of a second Lizard King was to keep...
Forum: C3V and SoV Customs December 19th, 2021, 02:33 PM
Replies: 7,751
Views: 1,539,799
Posted By Astroking112
Re: Soldiers of Valhalla - nominations and discussion

I think that the resubmission of the Feral Swog still feels like it exists just to bond three ways. Beast Training lands better than most conditional class-changing powers because it paints a theme...
Forum: C3V and SoV Customs November 14th, 2021, 01:35 PM
Replies: 7,751
Views: 1,539,799
Posted By Astroking112
Re: Soldiers of Valhalla - nominations and discussion

I think that the Feral Swog is still compelling without three-way bonding, and it even feels more elegant without Beast Training there to net an additional synergy. :up: to review.
Forum: AotV Customs October 20th, 2021, 12:44 AM
Replies: 63
Views: 7,038
Posted By Astroking112
Re: AotV Playtesting Thread (Volunteers needed!)

Thanks for the clarifications on timing! Conflicting with other events was one of my main concerns, so I'm glad to hear that it shouldn't be a big issue.

We're not ready to launch one yet, I...
Forum: AotV Customs October 20th, 2021, 12:30 AM
Replies: 416
Views: 34,684
Posted By Astroking112
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Playtesting

No worries. Life's been busy as of late on my end, too; I'm hoping to be able to come back and scream Tetsuo at the top of my lungs again soon. :lol:
Forum: AotV Customs October 20th, 2021, 12:28 AM
Replies: 422
Views: 37,636
Posted By Astroking112
Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Design

I think that version of the power might be what we're looking for. :ponder:

It's debatably even more straightforward than the current version, avoids most problematic playstyles like reviving...
Showing results 1 to 25 of 2000

 

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