Forum: C3G SuperScape
April 14th, 2024, 06:06 PM
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Replies: 174
Views: 2,004
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Forum: Public Designs
April 14th, 2024, 05:36 PM
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Replies: 69
Views: 371
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Forum: C3G SuperScape
April 14th, 2024, 04:33 PM
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Replies: 174
Views: 2,004
Re: Public Design Workshop 2.0
I kinda just want them all as Terrorists. MGS1 Ocelot in particular I don't love as a Soldier - there's definitely room for a take that slots into GI Joe builds and stuff, but I feel like that's a...
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Forum: C3G SuperScape
April 8th, 2024, 02:00 PM
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Replies: 174
Views: 2,004
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Forum: C3G SuperScape
April 8th, 2024, 01:59 PM
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Replies: 174
Views: 2,004
Re: Public Design Workshop 2.0
Yeah, brainstorm away! Every single C3Ger has done drafts for stuff and then taken years to actually run that design. Coming up with brainstorms is fun, lets us all share ideas, and helps you grow...
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Forum: C3G SuperScape
April 8th, 2024, 01:10 PM
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Replies: 174
Views: 2,004
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Forum: C3G SuperScape
April 7th, 2024, 10:40 AM
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Replies: 37
Views: 483
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Forum: C3G2.0 Dossier Database
April 6th, 2024, 12:23 PM
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Replies: 90
Views: 920
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Forum: Public Designs
April 4th, 2024, 06:55 PM
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Replies: 69
Views: 371
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Forum: Public Designs
April 4th, 2024, 05:47 PM
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Replies: 69
Views: 371
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Forum: Public Designs
April 4th, 2024, 04:52 PM
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Replies: 69
Views: 371
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Forum: Public Designs
April 4th, 2024, 04:16 PM
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Replies: 69
Views: 371
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Forum: C3G SuperScape
April 4th, 2024, 09:28 AM
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Replies: 174
Views: 2,004
Re: Public Design Workshop 2.0
Anywhere south of 230 rings true for me when it comes to the stronger members of the team. Trying to fit them in at 600 or whatever feels like it’s pretty heavily underselling them, but they should...
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Forum: C3G SuperScape
April 3rd, 2024, 11:04 PM
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Replies: 174
Views: 2,004
Re: Public Design Workshop 2.0
Eh, that's what Cap is at. It's definitely the upper level of what we should do (and I certainly wouldn't mind 4D, especially as a cost-saver) but it's not out of the normal bounds.
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Forum: Public Designs
April 3rd, 2024, 08:20 PM
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Replies: 69
Views: 371
Re: Groot (Public Playtesting)
Does this work for you guys?
I'll be honest, it's not a particularly exciting tweak to me. But if it can be achieved with a brief little sentence like that, I don't have a problem with adding it...
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Forum: C3G SuperScape
April 3rd, 2024, 06:18 PM
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Replies: 174
Views: 2,004
Re: Public Design Workshop 2.0
Sweet! I wonder if we could mesh the first 2 powers together like so:
On most cards, I'd usually be against repeating a single word over and over again in ability names (LEAD XXX and LEAD YYY,...
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Forum: C3G SuperScape
April 1st, 2024, 12:41 PM
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Replies: 37
Views: 483
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Forum: C3G SuperScape
March 29th, 2024, 05:18 PM
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Replies: 174
Views: 2,004
Re: Public Design Workshop 2.0
So basically you run around hoping you one-shot everyone, then I'd assume you bring in whatever backup to finish off what you couldn't one-shot? Seems wacky enough, and he'd definitely be a top...
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Forum: C3G2.0 Dossier Database
March 26th, 2024, 04:18 PM
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Replies: 100
Views: 112
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Forum: C3G SuperScape
March 26th, 2024, 02:09 PM
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Replies: 69
Views: 1,134
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Forum: C3G2.0 Dossier Database
March 26th, 2024, 10:20 AM
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Replies: 105
Views: 778
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Forum: C3G2.0 Dossier Database
March 26th, 2024, 10:06 AM
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Replies: 105
Views: 778
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Forum: Public Designs
March 25th, 2024, 07:09 PM
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Replies: 30
Views: 483
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Forum: C3G SuperScape
March 25th, 2024, 02:31 PM
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Replies: 37
Views: 483
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Forum: Public Designs
March 24th, 2024, 03:58 PM
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Replies: 30
Views: 483
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