Forum: AotV Customs
December 8th, 2019, 02:52 PM
|
Replies: 227
Views: 7,090
|
Forum: AotV Customs
December 8th, 2019, 02:41 PM
|
Replies: 174
Views: 4,756
|
Forum: AotV Customs
December 8th, 2019, 02:31 PM
|
Replies: 185
Views: 5,993
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
As long as not-currently-Heroscapers can get the gist of what it does, we might be OK. Though to be fair a Magic judge does have to be able to parse dense rules.
If we did want to go a simpler...
|
Forum: AotV Customs
December 8th, 2019, 02:15 PM
|
Replies: 108
Views: 3,453
Re: [Pod 0] Pillar of Hár (Crypolith) - Design
I would normally suggest Small/Medium, but I think there may be precedent for single-base somewhere. Do the ladder rules specify Small/Medium or single base? If there's precedent, let's go with that....
|
Forum: AotV Customs
December 8th, 2019, 02:04 PM
|
Replies: 220
Views: 6,987
|
Forum: AotV Customs
December 2nd, 2019, 10:24 PM
|
Replies: 220
Views: 6,987
|
Forum: AotV Customs
December 2nd, 2019, 10:22 PM
|
Replies: 108
Views: 3,453
|
Forum: AotV Customs
December 2nd, 2019, 10:20 PM
|
Replies: 13
Views: 308
|
Forum: Events
December 2nd, 2019, 10:11 PM
|
Replies: 265
Views: 16,741
Re: Louisville, KY Events: Nov 30, multi-format!
Gentlemen, it's been a great run. But I think it's time to call it. I've had tons of fun running games and playing Heroscape with everyone. But attendance is down and never felt more than the...
|
Forum: Events
November 27th, 2019, 07:15 PM
|
Replies: 265
Views: 16,741
|
Forum: Events
November 26th, 2019, 09:40 PM
|
Replies: 265
Views: 16,741
Re: Louisville, KY Events: 465 points 9/28
Since we're only a few days away, we're going with List B. Note this means your army must include at least 3 Heroes. Rounds will be timed at 55 minutes. Each format will be numbered 1-6 and randomly...
|
Forum: AotV Customs
November 24th, 2019, 08:55 AM
|
Replies: 220
Views: 6,987
|
Forum: AotV Customs
November 24th, 2019, 08:45 AM
|
Replies: 227
Views: 7,090
|
Forum: AotV Customs
November 24th, 2019, 08:42 AM
|
Replies: 108
Views: 3,453
|
Forum: AotV Customs
November 19th, 2019, 10:41 AM
|
Replies: 25
Views: 790
Re: [Pod 0] Pod 0 (Main Thread)
Added Glyph of Healing to the OP. Would love to add the sand hexes, too, but it's hard to argue with that being a bad idea on account of the limited terrain. :(
|
Forum: AotV Customs
November 19th, 2019, 10:40 AM
|
Replies: 13
Views: 308
Re: [Pod 0] Glyph of Healing - Design
While the AotP style would provide something new, I feel like it just has too many issues. If it heals the Hero every OM they get, it's far, far better with Q9, Nilf, etc. If it heals the Hero at the...
|
Forum: AotV Customs
November 19th, 2019, 10:32 AM
|
Replies: 227
Views: 7,090
|
Forum: AotV Customs
November 17th, 2019, 02:22 PM
|
Replies: 220
Views: 6,987
|
Forum: AotV Customs
November 17th, 2019, 02:17 PM
|
Replies: 139
Views: 4,707
Re: [AotV] Pre-Brainstorming Thread
Personally I'd love to create a terrain rule for the sand tiles, but that's a fair point about it being the only hexes with height in this set. Either way I think I'll house rule them. :)
And I'd...
|
Forum: AotV Customs
November 17th, 2019, 02:14 PM
|
Replies: 227
Views: 7,090
|
Forum: AotV Customs
November 17th, 2019, 02:07 PM
|
Replies: 55
Views: 1,636
Re: [Pod 0] Glyph of Recall - Testing
Glad to see relatively low impact on bread & butter squads. As long as nothing breaks with things like Krav, B-11s, or Grax I think we're looking good.
|
Forum: AotV Customs
November 17th, 2019, 02:04 PM
|
Replies: 185
Views: 5,993
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing
Agreed. Repeated Gravity Pulls is likely to already be enough "you can't escape" (plus we should have few if any 3-power cards in this set), though I do appreciate the creativity of the extended...
|
Forum: AotV Customs
November 17th, 2019, 01:54 PM
|
Replies: 48
Views: 1,601
Re: [Pod 0] Glyph of Knowledge - Testing
Even with other armies, Knowledge will probably often be underwhelming in 1v1s. And that's OK. That makes the occasional usefulness that much more exciting, but more importantly means we have...
|
Forum: AotV Customs
November 17th, 2019, 01:45 PM
|
Replies: 108
Views: 3,453
|
Forum: AotV Customs
November 17th, 2019, 01:44 PM
|
Replies: 25
Views: 790
Re: [Pod 0] Pod 0 (Main Thread)
Having a thread for each glyph (including the ones we aren't designing) is a fine idea for completeness' sake. The Q9/Nilfheim problem is one reason I suggested:
[Temporary] When one of your...
|