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Forum: Custom Units & Army Cards February 12th, 2021, 10:58 AM
Replies: 4,459
Views: 347,239
Posted By NecroBlade
Re: The Pre-SoV Workshop

https://www.heroscapers.com/community/gallery/files/1/5/0/8/necro_mageelbad.jpg

The latest tweaks to Elbad. Changed the range of Mindless Pack Command to 3 (was 5) so he has to be more 'in the...
Forum: AotV Customs February 12th, 2021, 10:51 AM
Replies: 321
Views: 21,830
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting

I didn't mean our closest Drake II analogue, more that currently our next-highest figure is Pyria at 120. We'll have to get more tests to see exactly where a 200-ish Ozuul would land.
Forum: Maps & Scenarios February 12th, 2021, 10:46 AM
Replies: 360
Views: 42,567
Posted By NecroBlade
Re: Flash_19's Maps: Map Overload 2/2/2021

These all look great, as usual. I have RotV terrain out, so I may grab an RttFF and try out Aeon soon.
Forum: AotV Customs February 12th, 2021, 10:42 AM
Replies: 189
Views: 10,014
Posted By NecroBlade
Re: [Pod 2] Durnipia (Kiora, the Rising Tide) - Design?

Mostly agree with Captain Stupendous.

B: I think part of what some are struggling with for this option is the term "mutant" has been thrown around too loosely. She would not be a mutant in the...
Forum: AotV Customs February 12th, 2021, 10:12 AM
Replies: 189
Views: 8,713
Posted By NecroBlade
Re: [Pod 2] Vlad III (Sorin) (Public Feedback)

Obviously a fan of the Roman synergy, but understandable that it kinda pigeon-holes him. Utgar definitely feels like the best general for him (Jandar has plenty of historical units and Utgar also has...
Forum: AotV Customs February 12th, 2021, 09:58 AM
Replies: 318
Views: 17,518
Posted By NecroBlade
Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Playtesti

Love the idea of them with DW7K. What a great pairing to (potentially) do something fun with an underused unit. I might make that Infantry/7K/HSG army one of my next tests (I had even mentioned and...
Forum: AotV Customs February 12th, 2021, 09:51 AM
Replies: 169
Views: 10,717
Posted By NecroBlade
Re: [Pod 0] Pillar of Hár (Crypolith) - Playtesting

Great feedback. Actually glad to hear the Krav were nervous about using them. That's certainly one unit that can benefit greatly (+1A and +1D for Stealth Dodge), but I think we're doing our job right...
Forum: AotV Customs February 12th, 2021, 09:41 AM
Replies: 321
Views: 21,830
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting

Any particular reason not to see 200+? It's not unheard of in a Master Set (Tor-Kul-Na). We don't have anything in the next highest range (Drake II 50 points under) yet, but we're only 3 Pods halfway...
Forum: Official Rules & FAQ's February 12th, 2021, 09:37 AM
Replies: 74
Views: 16,962
Posted By NecroBlade
Re: Special Attacks -- Definitive List

Nice work! Looks like the OP here could use updating. Not sure who'd do that or if the VC stuff is typically included or has its own thread. Still, very cool to see the fanscape canon get the...
Forum: AotV Customs February 12th, 2021, 09:28 AM
Replies: 19
Views: 403
Posted By NecroBlade
Re: [Pod 0] Glyph of Movement - Design

I guess I never really thought about the Master Set glyphs not having cards since I don't think I've ever played with a glyph's card, lol.

Sounds like first we need to decide if we want any new...
Forum: AotV Customs February 2nd, 2021, 08:11 PM
Replies: 19
Views: 403
Posted By NecroBlade
Re: [Pod 0] Glyph of Movement - Design

The point of a glyph like this was to be used strategically in scenarios and map-building to create new, interesting pathing. It wouldn't work as well mixed in with other glyphs in the typical fixed...
Forum: AotV Customs February 1st, 2021, 10:09 PM
Replies: 6
Views: 132
Posted By NecroBlade
Re: [Pod 0] Glyph of Toughness - Design

I highly doubt we'll need to go that strong and would be against a "nope" button anyway.


As with the attack version, this isn't bad, but does lose the tie to the Tough(ness) power.
Forum: AotV Customs February 1st, 2021, 10:06 PM
Replies: 349
Views: 22,011
Posted By NecroBlade
Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Playtesting

You're right that the playtesting so far hasn't been all the latest version. So yes, more tests are great. I do think they haven't changed so much that any tests aren't valid, though. I also don't...
Forum: AotV Customs February 1st, 2021, 09:39 PM
Replies: 6
Views: 102
Posted By NecroBlade
Re: [Pod 0] Glyph of Power - Design

Rerolling could work here as well, however it would 1) be much weaker and 2) preferably still mirror the Toughness glyph (which isn't living up to its name if it doesn't add shields against normal...
Forum: AotV Customs February 1st, 2021, 09:36 PM
Replies: 19
Views: 403
Posted By NecroBlade
Re: [Pod 0] Glyph of Movement - Design

My issue with one figure on the card getting +2 per turn is it really only works for Squads (plus Heroes leaving the glyph).

I'm not sure about the suggestion for a new type of glyph that doesn't...
Forum: AotV Customs February 1st, 2021, 09:20 PM
Replies: 400
Views: 22,577
Posted By NecroBlade
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Playtesting

Updated. One of these days I'll get around to testing Tetsuo... :(
Forum: AotV Customs January 30th, 2021, 01:43 PM
Replies: 6
Views: 102
Posted By NecroBlade
Re: [Pod 0] Glyph of Power - Design

I imagine it falls short of +1 Attack, +1 Common Attack, and possibly the other +Attack glyphs as well. But testing with Deadly units (Minions, Omnicrons, etc) would be most important. (To be clear,...
Forum: AotV Customs January 30th, 2021, 01:41 PM
Replies: 19
Views: 403
Posted By NecroBlade
Re: [Pod 0] Glyph of Movement - Design

[/QUOTE]

That's certainly new and as you said definitely lets us play with scenarios and map building in an interesting way. Just throwing something else out there in the early stages:
Forum: AotV Customs January 30th, 2021, 01:39 PM
Replies: 6
Views: 132
Posted By NecroBlade
Re: [Pod 0] Glyph of Toughness - Design

Depending on where we want the power level to fall (or we need it to fall after testing), we can pick from "before rolling defense" and "before a figure rolls attack dice for a normal attack".
Forum: AotV Customs January 30th, 2021, 01:36 PM
Replies: 189
Views: 8,713
Posted By NecroBlade
Re: [Pod 2] Vlad III (Sorin of the Eternal Thirst) (Editing)

Definitely want to give Vlad a shot replacing NGS in 4x Romans/MDG/NGS/Mogrimm. 8)
Forum: AotV Customs January 30th, 2021, 01:14 PM
Replies: 318
Views: 17,518
Posted By NecroBlade
Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Playtesti

HSGs were included in these tests (https://www.heroscapers.com/community/showpost.php?p=2445418&postcount=314). They only used Last Will once but didn't end up putting OMs on that figure (the last...
Forum: AotV Customs January 30th, 2021, 01:07 PM
Replies: 349
Views: 22,011
Posted By NecroBlade
Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Playtesting

Velnesh were included in these tests (https://www.heroscapers.com/community/showpost.php?p=2445418&postcount=314), though only really used in 2 of them. They averaged 117 points in those games, or 59...
Forum: AotV Customs January 30th, 2021, 01:01 PM
Replies: 185
Views: 12,519
Posted By NecroBlade
Re: [Pod 1] PYRIA (Chandra Nalaar, Pyromancer) - Playtesting

Pyria was included in these tests (https://www.heroscapers.com/community/showpost.php?p=2445418&postcount=314), though she didn't do much (and the reports are just notes anyway, really). She was...
Forum: AotV Customs January 30th, 2021, 12:57 PM
Replies: 321
Views: 21,830
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting

I did do some testing with 6M for Ozuul, though I didn't record much more than notes after the games.

Game 1 & 2 were Ozuul, Velnesh, Pyria, Krav, and Isamu vs Raelin RotV, Soul Guides, Drake...
Forum: AotV Customs January 30th, 2021, 12:35 PM
Replies: 189
Views: 10,014
Posted By NecroBlade
Re: [Pod 2] Durnipia (Kiora, the Rising Tide) - Public Feedb

Looks like there's momentum behind 4R/2A (I like it too), is it enough to call it and update the OP?
Showing results 1 to 25 of 2000

 

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