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Forum: Architects of the Realms of Valhalla August 25th, 2019, 02:09 AM
Replies: 284
Sticky: Workshop Thread
Views: 30,186
Posted By superfrog
Re: Workshop Thread

I mean, I already did make an online board which was included with my resubmission and updated with a high-quality image last week :).

But I know the ARV ones have the special Leaf_It touch, so...
Forum: Architects of the Realms of Valhalla August 24th, 2019, 04:17 PM
Replies: 284
Sticky: Workshop Thread
Views: 30,186
Posted By superfrog
Re: Workshop Thread

Woah! Do those three upvotes mean it's been approved?
Forum: Architects of the Realms of Valhalla May 28th, 2019, 05:01 PM
Replies: 284
Sticky: Workshop Thread
Views: 30,186
Posted By superfrog
Re: Workshop Thread

I'd like to resubmit Pure Gold to the workshop. The biggest concern from the reviews seemed to be that the 7-hex on level 4 was too good, and easier to defend than attack, so I set out to change...
Forum: Architects of the Realms of Valhalla April 13th, 2018, 01:06 PM
Replies: 284
Sticky: Workshop Thread
Views: 30,186
Posted By superfrog
Re: Workshop Thread

Thanks for the feedback. I've got some ideas of how to mitigate some of the choke points, and I definitely think that dropping the wall is a good idea.
Forum: Architects of the Realms of Valhalla March 29th, 2018, 10:00 PM
Replies: 284
Sticky: Workshop Thread
Views: 30,186
Posted By superfrog
Re: Workshop Thread

I'm willing to make changes in order to resubmit it. I just never received any feedback from Nomad or Robber, and Bigga (and apparently you) don't seem to have many reservations.
Forum: Architects of the Realms of Valhalla March 29th, 2018, 09:49 PM
Replies: 284
Sticky: Workshop Thread
Views: 30,186
Posted By superfrog
Re: Workshop Thread

Did I use the right words and format to submit my map for reconsideration? I intended to do that, but it hasn't received any votes one way or the other.
Forum: Architects of the Realms of Valhalla March 19th, 2018, 07:13 PM
Replies: 284
Sticky: Workshop Thread
Views: 30,186
Posted By superfrog
Re: Workshop Thread

I really do understand (and I'm sorry if I came off as overly offended or belligerent or anything). I'm not a mapmaker first and foremost, so I'm sure there's things I've missed here or there. I just...
Forum: Architects of the Realms of Valhalla March 18th, 2018, 10:01 PM
Replies: 284
Sticky: Workshop Thread
Views: 30,186
Posted By superfrog
Re: Workshop Thread

I must say I'm disappointed that neither of my maps made the top 10. I think several of the maps in the top 10 are very good, but both of my maps are miles better than my last submission, Cracked,...
Forum: Architects of the Realms of Valhalla June 4th, 2017, 09:35 AM
Replies: 284
Sticky: Workshop Thread
Views: 30,186
Posted By superfrog
Re: Workshop Thread

In general: big castles =/= a tournament map. It just becomes too easy for range (especially flying range) if they gain the height first. Roads and ladders and glyphs can help, but if you look at BoV...
Forum: Architects of the Realms of Valhalla May 29th, 2017, 10:34 PM
Replies: 284
Sticky: Workshop Thread
Views: 30,186
Posted By superfrog
Re: Workshop Thread

Chaos (v2) (http://www.mediafire.com/file/j36vra6q9at9j73/chaos2.pdf) build instructions.

https://www.mediafire.com/convkey/1e24/8tti9wq3gie8q5i6g.jpg

Big changes as mentioned in the previous...
Forum: Architects of the Realms of Valhalla May 20th, 2017, 12:28 AM
Replies: 284
Sticky: Workshop Thread
Views: 30,186
Posted By superfrog
Re: Workshop Thread

I got a few tweaks made (bringing the glyphs in, as well as the LOS blockers, adding a bit more non-lava height, and some structural changes to accommodate all that).

I'll give it a day or so to...
Forum: Architects of the Realms of Valhalla May 17th, 2017, 11:27 PM
Replies: 284
Sticky: Workshop Thread
Views: 30,186
Posted By superfrog
Re: Workshop Thread

I'll start this off:

https://www.mediafire.com/convkey/a0f9/w3pz58h42nsozfs6g.jpg

Chaos (https://drive.google.com/file/d/0Bx-Q3OMWiAvwWC05YVdqMTB4ZkE/view?usp=sharing) build instructions. It...
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