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Forum: AotP Blender June 21st, 2018, 05:34 PM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

The only way to do it effectively. You could put colored stickers on the cards and bases but that takes more effort.
Forum: AotP Blender March 30th, 2018, 11:44 AM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

Downlaoded and saved. Worse case this just means I have much less to scan. Easy! They look like a good quality as well. Thanks for the find!
Forum: AotP Blender March 30th, 2018, 08:03 AM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

I can provide HD scans but if they are not needed yet I will save my time and scan the classic HS cards I was scanning already. It's not too much work for me each scan takes but a couple of seconds....
Forum: AotP Blender March 29th, 2018, 12:39 PM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

You know what you have a very valid point. The purpose of this was to convert these figures into Heroscape customs. Heroscape doesn't use spells. That would make our work much simpler. I think not...
Forum: AotP Blender March 29th, 2018, 10:15 AM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

My thoughts on it is to almost add AotP to the game. As in when some card says draw a card you draw a card for your planeswalker. If a card says to make your opponent discard a card you now target...
Forum: AotP Blender March 28th, 2018, 10:10 AM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

You know what you have a very valid point. The purpose of this was to convert these figures into Heroscape customs. Heroscape doesn't use spells. That would make our work much simpler. I think not...
Forum: AotP Blender March 25th, 2018, 12:00 PM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

I agree with changing some of the life costs of squads and heroes it seemed they are definitely inflated. However as you have said they can't go down too much.

As for the Jace vs Dr Doom that is...
Forum: AotP Blender March 22nd, 2018, 08:22 AM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

I'm not going to quote all that but will respond to all. About the Volatile Hedron Javelins there is a high range and high rate of success here but I think I have come up with a solution. Lots of MtG...
Forum: AotP Blender March 20th, 2018, 08:36 AM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

I had to check the cards and remember Sorin does NOT have lifelink and it s called a different ability. This was my reasoning for changing the ability but as is given they are the only ones with it...
Forum: AotP Blender March 19th, 2018, 12:32 PM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

Perfect, exactly what I was looking for. I like what you added at the end, it makes it seem more like Haste in Magic, which is a one-time effect, but has made its way into Heroscape. I think it's...
Forum: AotP Blender March 18th, 2018, 07:26 PM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

Yes these guys with more than one life really have unique abilities. Just think of some special abilities. Tok Lu Na (the 220 point Marro) would need to stop its trample stomp because this squad has...
Forum: AotP Blender March 18th, 2018, 11:29 AM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

I plan on getting at least the core set hopefully all of them and testing these with these abilities. I agree with the squads having 2 life but how else would lifelink work?

I have not playtested...
Forum: AotP Blender March 9th, 2018, 04:58 PM
Replies: 58
Views: 22,915
Posted By itsbuzzi
Re: SIEGE's AotP Converted Customs

These look great! I would love to see them get officially playtested somewhere. There are tons of posts here about converting and this looks like the most well done!
Showing results 1 to 13 of 13

 

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