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Forum: HeroScape General Discussion July 18th, 2008, 08:10 PM
Replies: 1,003
Views: 66,396
Posted By Su_Nan
Re: Heroscape Figure Count - 220,439

864 figures. wow almost one thousand!
Forum: HeroScape General Discussion July 7th, 2008, 10:43 PM
Replies: 1,003
Views: 66,396
Posted By Su_Nan
Re: Heroscape Figure Count - 218,769

I received my full wave 8 sets with 3X commons, 4 Ticalla Jungle's, 2 Aquilla's Alliance last week which is totaled to 61 more figures.
Forum: Official Units July 2nd, 2008, 10:25 AM
Replies: 70
Views: 38,025
Posted By Su_Nan
Re: The Book of Otonashi

Of course Otonashi doesn't got anything over Isamu. She tried one sneak attack after years of training and she failed. Besides, Isamu almost killed Agent Carr with a candy bar. ;)
Forum: Competitive Armies Discussion July 2nd, 2008, 10:22 AM
Replies: 58
Views: 2,778
Posted By Su_Nan
Re: I concede...

Here's a good way to beat this army.

Gurei-Oni
Raelin
Any longer ranged squads

Basically you put Gurei-Oni up front with Raelin backing him up. Thats 6 defense and a good chance for ranged...
Forum: HeroScape General Discussion June 17th, 2008, 10:42 PM
Replies: 16
Views: 3,797
Posted By Su_Nan
Re: Heroscape Baseball

I have to admit that was pretty cool.
Forum: Heroscape Strategy Articles June 15th, 2008, 11:18 PM
Replies: 104
Views: 8,538
Posted By Su_Nan
Re: Squad that does 12+ damage.

Doesn't the heroscape.com faq tell you that wait then fire does not stack. And also isn't it the same wording for both powers? There's your answer right there and you don't even have to bother WoTC...
Forum: Heroscape Strategy Articles June 15th, 2008, 10:28 PM
Replies: 104
Views: 8,538
Posted By Su_Nan
Re: Squad that does 12+ damage.

I looked at the card in the gallery before I posted so I know it doesn't specify.
Forum: Heroscape Strategy Articles June 15th, 2008, 10:15 PM
Replies: 104
Views: 8,538
Posted By Su_Nan
Re: Squad that does 12+ damage.

Why not say that the second zettian guard gets to continually add attack dice as well. Both cards state the same thing, so as long you attack with zettian targeting the same thing happens. Oh god,...
Forum: HeroScape General Discussion June 13th, 2008, 10:46 PM
Replies: 956
Views: 66,985
Posted By Su_Nan
Re: Both Wave 8 and Aquilla/Ticalla sets releasing June 13

Some mistakes are inevitable. We'll take care of fixing the error once I'm back in California. Send me an email (not a PM) so I will be reminded of the problem when I open my Inbox.[/quote]

I...
Forum: HeroScape General Discussion June 13th, 2008, 06:36 PM
Replies: 956
Views: 66,985
Posted By Su_Nan
Re: Both Wave 8 and Aquilla/Ticalla sets releasing June 13

The only problem with my order is that I receive a box of 2 Ticalla Jungle and 1 Aquilla's Alliance instead of a complete set of wave 8. I don't play that often so it doesn't bother me that much.
...
Forum: Official Units May 27th, 2008, 11:10 PM
Replies: 218
Views: 17,940
Posted By Su_Nan
Re: Grok riders

I'm just waiting for people to say that the Grok Riders and Ne-gok-sa's four attacks and a mind shackle attempt is a bit too much. Remember that Ne-gok-sa is only 80pts and is a meat shield. You...
Forum: Official Rules & FAQ's May 23rd, 2008, 10:07 PM
Replies: 189
Views: 18,570
Posted By Su_Nan
Re: Sujoah keep on rolling versus Stealth Armor like powers?

Each different roll of the dice is considered a different phase like the attack phase is rolling red dice and the defense phase is rolling the blue dice (or two separate rolls of the white dice). ...
Forum: Official Rules & FAQ's May 23rd, 2008, 08:50 PM
Replies: 189
Views: 18,570
Posted By Su_Nan
Re: Sujoah keep on rolling versus Stealth Armor like powers?

Soul Shackle. If you reread it again I am talking about special abilities and not special attacks.

Chaos Child. I think you are right on everything in regards to Sacred Band Defy Death and...
Forum: Official Rules & FAQ's May 23rd, 2008, 08:17 PM
Replies: 189
Views: 18,570
Posted By Su_Nan
Re: Sujoah keep on rolling versus Stealth Armor like powers?

The reason you can't add attack dice to a special attack is because it is specifically mentioned in the Attack line of the SA, lets say its an attack 4 special. Same goes for range. If the D20 roll...
Forum: Official Rules & FAQ's May 23rd, 2008, 10:31 AM
Replies: 189
Views: 18,570
Posted By Su_Nan
Re: Sujoah keep on rolling versus Stealth Armor like powers?

As #2, the figure revived by LofHTA is never removed from play and thus you continue. Only if the figure is removed do you stop rolling for poison damage.

#3. If you look the word just up in the...
Forum: Official Rules & FAQ's May 22nd, 2008, 10:28 PM
Replies: 189
Views: 18,570
Posted By Su_Nan
Re: Sujoah keep on rolling versus Stealth Armor like powers?

No harm done.

I believe I see what you're saying now, and I appreciate you explaining it for those of us who are a little slow. (Me.:) )

So for any elf with only one life left before Sujoah...
Forum: Official Rules & FAQ's May 22nd, 2008, 09:44 PM
Replies: 189
Views: 18,570
Posted By Su_Nan
Re: Sujoah keep on rolling versus Stealth Armor like powers?

Apparently some of us are less excellent at reading the card than others.;)

What on Acolarh's card makes you think that ignoring the wound in that case is any different than ignoring the wound in...
Forum: Official Rules & FAQ's May 22nd, 2008, 08:54 PM
Replies: 189
Views: 18,570
Posted By Su_Nan
Re: Sujoah keep on rolling versus Stealth Armor like powers?

The answer is actually really simple, you just have to read the cards. For the stealth armor the initial 4 attack dice inflicts the wound and if the MicroCorp uses stealth armor that one wound is...
Forum: HeroScape General Discussion May 20th, 2008, 10:21 PM
Replies: 82
Views: 7,647
Posted By Su_Nan
Re: Heroscape Party Fouls

#72. Don't throw my Nerak the glacian swog rider across the room because I locking him down with Major X17!!!!!!!!!
Forum: Official Units May 20th, 2008, 09:20 PM
Replies: 137
Views: 14,739
Posted By Su_Nan
Re: Sujoah & the Fyorlag Spiders cards on front page

Wouldn't the closest thing to a soulborg be General Grievous from Star Wars: Attack of the Clones.

They probably have a metal body with a human soul trapped inside. There is one primary organ or...
Forum: Official Units May 19th, 2008, 06:35 PM
Replies: 137
Views: 14,739
Posted By Su_Nan
Re: Sujoah & the Fyorlag Spiders cards on front page

SuJoah is by far the best at killing Q9. With the spiders it might be even easier. Oh how great that is going to be.
Forum: Official Units May 16th, 2008, 09:15 PM
Replies: 128
Views: 12,537
Posted By Su_Nan
Re: Emirroon Revealed!

I think that Emiroon has a range of 1 because of his ability to summon Arkmer to ward off oncoming melee troops. If a melee squad comes forward summon Arkmer and let him engagement strike all melee...
Forum: General May 15th, 2008, 10:37 PM
Replies: 20
Views: 2,313
Posted By Su_Nan
Re: Sweet new rifle preview (nerfgun)

New Automatic Nerf guns? Pfft. Yeah right.

When I was a kid we use Nerf bow and arrows. Good times.
Forum: Official Units May 15th, 2008, 10:26 PM
Replies: 151
Views: 62,676
Posted By Su_Nan
Re: The Book of the Templar Cavalry

Or if you are right and they are guarding something bigger, you can use the Templar to get a shot at the bigger unit without taking the strike negating the Nikita's defense of said figure.
Forum: Official Units May 15th, 2008, 09:21 PM
Replies: 151
Views: 62,676
Posted By Su_Nan
Re: The Book of the Templar Cavalry

Has anyone ever thought of the Templar Cavalry as good counter to the Nikita Agents? Their move of 8 can get in on the Nikita's range of 6 and they get to bypass engagement strike.
Showing results 1 to 25 of 585

 

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