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Forum: Custom Units & Army Cards December 23rd, 2006, 12:59 AM
Replies: 21
Views: 2,768
Posted By Pug
That's true. It does add some flexability to the...

That's true. It does add some flexability to the system. And then she would have "80 points of inhabitants" on her card. It fits the Heroscape system a bit better I think.

It would add some of...
Forum: Custom Units & Army Cards December 22nd, 2006, 03:21 PM
Replies: 21
Views: 2,768
Posted By Pug
Re: Pocket Dimensions, OH MY!!!!!!!!!!!!!!!!!!!!!!

Those clarifications are very good, Doc. I'll make most of those changes (though not those that change the powers) for sure. The only thing I don't agree on is:



I don't want costs for...
Forum: Custom Units & Army Cards December 21st, 2006, 06:20 PM
Replies: 21
Views: 2,768
Posted By Pug
Ok. Updated Majitel as per Doc's comments. Some...

Ok. Updated Majitel as per Doc's comments. Some notes on that. (Hit f5)

1. I made both powers togglable. You MAY use either of them, but you don't have to. I didn't think it made sense to...
Forum: Custom Units & Army Cards December 20th, 2006, 05:35 PM
Replies: 21
Views: 2,768
Posted By Pug
I have not written up my little blurb on the Cas,...

I have not written up my little blurb on the Cas, but they are basically a mercenary group who all have powers relating to the altering of time and space. The reason I wanted 'Timelord' as I want...
Forum: Custom Units & Army Cards December 19th, 2006, 07:01 PM
Replies: 21
Views: 2,768
Posted By Pug
I thought I did, but I didn't. I'll add that. ...

I thought I did, but I didn't. I'll add that.

As for building multiple pocket universes, each one would be seperate I think.
Forum: Custom Units & Army Cards December 18th, 2006, 10:04 PM
Replies: 21
Views: 2,768
Posted By Pug
Updated her card. Perhaps this is clearer now. ...

Updated her card. Perhaps this is clearer now. Hit F5 for changes.
Forum: Custom Units & Army Cards December 18th, 2006, 09:54 PM
Replies: 21
Views: 2,768
Posted By Pug
Well, let me start off with a brief explanation...

Well, let me start off with a brief explanation of why I chose these cards. I am new to the Scaper scene, and to be honest there are already a lot of good customs out there, and I'm not at the point...
Forum: Custom Units & Army Cards December 17th, 2006, 12:04 PM
Replies: 163
Views: 12,690
Posted By Pug
It's really tough to judge his points with 7 def...

It's really tough to judge his points with 7 def and 8 life. I guess the closest thing is Jotun.

Jotun has more move which is important without range (or flying I might add - land dragon I...
Forum: Custom Units & Army Cards December 17th, 2006, 11:49 AM
Replies: 39
Views: 2,650
Posted By Pug
He looks pretty good. He's got detailing on the...

He looks pretty good. He's got detailing on the sword and shield which is nice, and he blends right in with the romans.
Forum: Custom Units & Army Cards December 17th, 2006, 11:36 AM
Replies: 854
Views: 60,546
Posted By Pug
I think those are fairly good costs. I don't...

I think those are fairly good costs. I don't think that Spartacus gives enough of a boost for the extra points he would require to change things up.
Forum: Custom Units & Army Cards December 15th, 2006, 09:17 PM
Replies: 220
Views: 26,661
Posted By Pug
Two comments for you: 1. I think Rygarr is a...

Two comments for you:

1. I think Rygarr is a little overpriced. He is only on average maybe 8/5/1/5/4. I just don't see 140 points in there.

2. Those wights move pretty fast. And petrify...
Forum: Custom Units & Army Cards December 14th, 2006, 11:17 PM
Replies: 35
Views: 4,827
Posted By Pug
Well, some updates. I added another figure...

Well, some updates.

I added another figure to my Cas Mercenaries group, and the Pocket Dimension card. Basically Pocket Dimensions are parts of the game outside of the board with entrance and...
Forum: Contests and Forum Games December 14th, 2006, 12:06 AM
Replies: 73
Views: 4,739
Posted By Pug
I'll take 12 please. For no reason other than I...

I'll take 12 please. For no reason other than I KNOW you will roll it.
Forum: Custom Units & Army Cards December 13th, 2006, 12:16 AM
Replies: 21
Views: 2,911
Posted By Pug
These two cards are great ideas. I'll hold off...

These two cards are great ideas. I'll hold off on any other comments till I get a chance to test em out.
Forum: Custom Units & Army Cards December 11th, 2006, 10:03 PM
Replies: 18
Views: 2,317
Posted By Pug
Well, these units have been commented on fairly...

Well, these units have been commented on fairly well, so I'll just drop two points in.

1. All these human units move 6, which is a lot for human units. Not that they shouldn't move 6, but I just...
Forum: Custom Units & Army Cards December 10th, 2006, 03:29 PM
Replies: 466
Views: 44,173
Posted By Pug
The only problem I have with this card is that he...

The only problem I have with this card is that he would have all those powers whether there is water on the board or not. Which just seems strange. I guess he conjures up the water though...I...
Forum: Custom Units & Army Cards December 10th, 2006, 03:08 PM
Replies: 710
Views: 65,094
Posted By Pug
So, as I understand it, you can regain markers...

So, as I understand it, you can regain markers with an animate out. If that's the case, I think the necromancer is pretty well costed as he has a lot of tools.

If you spawn in the Onghouls you...
Forum: Custom Units & Army Cards December 10th, 2006, 02:50 PM
Replies: 29
Views: 3,151
Posted By Pug
Overall The cards look pretty good, with some...

Overall
The cards look pretty good, with some minor tweaking around the left side text (which I am too lazy to fix on many occasions myself). I usually don't care for flavor text, but you seem to...
Forum: Custom Units & Army Cards December 5th, 2006, 06:09 PM
Replies: 89
Views: 12,848
Posted By Pug
So, do you need a blank to spell Major Q9? ...

So, do you need a blank to spell Major Q9? Because that would be a lot of points, without being many letters. Of course, good luck getting "Queglix Gun"...
Forum: Custom Units & Army Cards December 3rd, 2006, 12:20 PM
Replies: 15
Views: 2,445
Posted By Pug
I think these guys are very well balanced. Not...

I think these guys are very well balanced. Not too fast, their attack is weak but crippling for heroes, and their defense is suitable.
Forum: Custom Units & Army Cards December 2nd, 2006, 04:11 PM
Replies: 35
Views: 4,827
Posted By Pug
And yet, Krug or Chompy would make life very...

And yet, Krug or Chompy would make life very unpleasant for her. Which is why I like her.
Forum: Custom Units & Army Cards December 2nd, 2006, 09:42 AM
Replies: 88
Views: 4,698
Posted By Pug
That was 5 out of cool and you know it.

That was 5 out of cool and you know it.
Forum: Custom Units & Army Cards December 2nd, 2006, 02:16 AM
Replies: 710
Views: 65,094
Posted By Pug
I really like the idea of him though. I like the...

I really like the idea of him though. I like the idea that you have a figure who is endowing others to the point that the power is making their eyes bleed and hands shake. That seems very thematic...
Forum: Custom Units & Army Cards December 2nd, 2006, 02:06 AM
Replies: 710
Views: 65,094
Posted By Pug
Hmm... 090 Hand of Camaxtli 140 2X Knights...

Hmm...

090 Hand of Camaxtli
140 2X Knights of Weston
110 Alastair
105 Sir Gilbert
050 Tarn Vikings
495 Points

The Champions would have 7/5 and 5/6 stats respectively (assuming 2 symbols),...
Forum: Custom Units & Army Cards December 2nd, 2006, 01:44 AM
Replies: 17
Views: 2,023
Posted By Pug
I can decide what I think about this figure. On...

I can decide what I think about this figure. On one hand, I like big giants, but 3 spaces? Hmm... Also, he is faster than most other figures in the game - including some that fly - which I don't...
Showing results 1 to 25 of 87

 

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