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Forum: Custom Units & Army Cards Yesterday, 09:28 AM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

It should work. It uses LEDs similar to mine, and the backdrop looks brighter than mine which will help with overall lighting.

Some notes:
- The LEDs will cause shiny spots. You'll want to use...
Forum: Custom Units & Army Cards October 15th, 2019, 09:21 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

So miniatures look better with a .2mm nozzle?
Forum: Custom Units & Army Cards October 15th, 2019, 06:34 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

I've only used a .4mm nozzle.


We'll see about the AOTP figures. I have all of them, but I'd like to finish the classic and C3V figures first. Are there any that you really want models for?
Forum: Custom Units & Army Cards October 15th, 2019, 11:23 AM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

Welcome to Heroscapers!

The scale is 2540 on the Ender 3. (The models are all in inches, so 25.4 mm per inch * 100 for some reason.)

Most of the time I add my supports in CURA, so that would...
Forum: Custom Units & Army Cards October 13th, 2019, 11:23 AM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

My CURA profile for minis is here:
WK CURA (https://drive.google.com/open?id=1lGunC7NVvDLYQ96ewR4lTmw-YP1hQx_F)


It's the Fat Dragon Games CURA profile with maybe a few small tweaks. You might...
Forum: Custom Units & Army Cards October 11th, 2019, 12:16 AM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

For skinny figures like that I build my own simple tree supports (that I make in Blender). That's the only way I could get them printed. Then I use a hot tool to cut the trees in half and dykes to...
Forum: Custom Units & Army Cards October 10th, 2019, 11:25 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

For skinny figures like that I build my own simple tree supports (that I make in Blender). That's the only way I could get them printed. Then I use a hot tool to cut the trees in half and dykes to...
Forum: Custom Units & Army Cards October 10th, 2019, 07:43 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

The Ender 3 is a great printer, especially for the price, but it does take some tweaking and has some known issues that pop up now and then. If you can tinker a little and have some patience I...
Forum: Custom Units & Army Cards October 3rd, 2019, 03:32 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

See my list below. I have everything in green. I don't have the figures in red.

Note 1: Everything in green is either already photographed and made into models or is on my to-do list

Note...
Forum: Custom Units & Army Cards October 3rd, 2019, 03:16 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

Blender is good to know. ;)

But for just screenshots I can write up a simple tutorial. There are just a few commands to get what you need.
Forum: Custom Units & Army Cards October 3rd, 2019, 03:06 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

The pictures will take a lot of editing--they are not straight on, and they have a lot of other stuff in the background. The easiest thing to do is to load the TS/Hexscape model into Blender and...
Forum: Custom Units & Army Cards October 2nd, 2019, 11:51 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

Yes, I've been saving them.
Forum: Custom Units & Army Cards October 1st, 2019, 05:57 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

I'll have to put together a list of figures I have on hand.
Forum: Custom Units & Army Cards October 1st, 2019, 05:51 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

Let me send you a list of what I have.
[/quote]
Absolutely![/quote]
I put a * next to figures I HAVE that I can make high resolution models. If your brother can send the rest of the C3V figures...
Forum: Custom Units & Army Cards October 1st, 2019, 05:28 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

More ultra/matte scanned figures:

Wolf of Badru 2b (https://drive.google.com/open?id=1Ts0hxoZkpMMPgddac-1j5M7b7PjUtMMt) (better than 2) (matte)
Wolf of Badru 3...
Forum: Custom Units & Army Cards September 30th, 2019, 11:15 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

That would be awesome! I have some of the figures already. Let me send you a list of what I have. (Knowing that the RAM boxes can go for $300, having high resolution models would really be a...
Forum: Custom Units & Army Cards September 30th, 2019, 10:37 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

Oh wow. That looks like a lot of work. I was about to send you 10-12 common figures for C3G to scan for me but now I think I need to narrow down so I don't feel bad about it.[/quote]
Go ahead and...
Forum: Custom Units & Army Cards September 30th, 2019, 01:59 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

Yes, I have the RotV figures and plan to scan them. I haven't made them a high priority since they are more available than most other figures. Do you need them for TS? If so, I'll go ahead and do...
Forum: Custom Units & Army Cards September 30th, 2019, 11:19 AM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

To get a grip on this project, let me try to categorize what we would like to accomplish.

Classic
1) Ultra/matte resolution .stl files of all classic figures
2) Tabletop Simulator .obj models of...
Forum: Custom Terrain & Obstacles September 28th, 2019, 08:20 AM
Replies: 305
Views: 49,309
Posted By White Knight
Nice, can't swing it just now. Maybe Black...

Nice, can't swing it just now. Maybe Black Friday/Cyber Monday deals.

Need a source for someone to print stuff for a "fee". :pray:[/quote]You can PM me for what you are interested in and I'll...
Forum: Custom Units & Army Cards September 27th, 2019, 05:28 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

Thanks for making a guide! I read through part of it, but I'll need to go through it thoroughly and add my own comments (and shortcuts, such as the F6 key after bisecting).

Some immediate...
Forum: Custom Units & Army Cards September 26th, 2019, 05:35 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

I don't put anything, but that's a good idea.
Forum: Custom Units & Army Cards September 26th, 2019, 04:54 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

50 pictures is probably better than 40 (tick marks every 7.2 degrees). Make sure the camera is zoomed so that the figure(s) almost fill up the camera image (but don't get out of the image as they...
Forum: Custom Units & Army Cards September 26th, 2019, 04:41 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

New Marro Divider models
(high resolution, but not ultra matte resolution).

I ran my old low resolution photos of the Dividers though 3DF Zephyr on ultra mode to get models of all 3 Dividers. ...
Forum: Custom Units & Army Cards September 26th, 2019, 04:37 PM
Replies: 409
Views: 25,602
Posted By White Knight
Re: Index of Classic Heroscape .stl files

Hey Dissonance! Good to hear from you again!

You posted scans of some of the missing squad members, and I used some of them to make medium resolution .stl files. I appreciate that! Now I'm...
Showing results 1 to 25 of 2000

 

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