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Forum: Events November 30th, 2021, 07:43 PM
Replies: 35
Views: 2,243
Posted By NecroBlade
Re: Louisville, KY Monthly Tournament: December 18th, 2021

:headbang:

I still haven't made armies for half the figures (my method is: make as many armies as I can, pick a bunch that I like, and decide on one at the last minute without having playtested...
Forum: Events November 25th, 2021, 11:11 AM
Replies: 35
Views: 2,243
Posted By NecroBlade
Re: Louisville, KY Monthly Tournament: December 18th, 2021

Bummer. Looking forward to meeting you in the new year!

Lycanthrope hope you can make this one.

I still have Frostmire built, so I can bring that again. Now to start planning my army...
Forum: Events November 23rd, 2021, 06:50 PM
Replies: 35
Views: 2,243
Posted By NecroBlade
Re: Louisville, KY Monthly Tournament: October 23rd, 2021

@Viideosayg do you think you could get something set up for the 1st or 3rd weekend in December? We've got a couple new guys here who are interested!
Forum: Events October 23rd, 2021, 10:04 AM
Replies: 35
Views: 2,243
Posted By NecroBlade
Re: Louisville, KY Monthly Tournament: October 23rd, 2021

Just noticed the OP only says you're placing figures from your own army, when it should say you can choose cards from either army.
Forum: AotV Customs October 20th, 2021, 07:58 PM
Replies: 375
Views: 28,778
Posted By NecroBlade
Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Design

I think we've more or less circled back around near the original suggestions for this design. At one point we may have been very close to this except "after" the turn instead of "before", which...
Forum: AotV Customs October 20th, 2021, 07:53 PM
Replies: 38
Views: 2,232
Posted By NecroBlade
Re: [Pod 0] Glyph of Movement - Design

I don't like any of those either. :lol:

Alternating
Changing
Fluctuating
Oscillating ?
Shifting (this sound more like a glyph that would move around)
Vacillating

I like oscillate, or...
Forum: AotV Customs October 20th, 2021, 07:49 PM
Replies: 10
Views: 455
Posted By NecroBlade
Re: [Pod 0] Glyph of Toughness - Design

I personally hate the idea of spelling out "if this glyph is active" on each card. It'll be in the rules, and intuitively the "inactive" side means exactly that, plus I hate unnecessary wording. It's...
Forum: AotV Customs October 20th, 2021, 07:46 PM
Replies: 63
Views: 5,152
Posted By NecroBlade
Re: [Pod 0] Glyph of Knowledge - Testing

I was thinking of another reveal after finding the X less as "guessing well" and more as "guaranteed to see at least one numbered OM (if one exists on the card).

I don't immediately like an...
Forum: AotV Customs October 20th, 2021, 07:37 PM
Replies: 39
Views: 3,346
Posted By NecroBlade
Re: [Pod 0] Glyph of Healing - Testing

I don't think adding the complexity of revealing OMs is necessary. Uncapped, it maybe heals for two (over 3 turns: figure moves on heals 1, figure moves off, figure moves on heals 1) and this is only...
Forum: AotV Customs October 20th, 2021, 07:34 PM
Replies: 71
Views: 5,568
Posted By NecroBlade
Re: [Pod 0] Glyph of Recall - Testing

I think once every-other-round is a good place to start. It reinforces the idea of these glyphs turning areas of the map into hotspots of activity from time to time. At the same time, I could see...
Forum: AotV Customs October 20th, 2021, 07:22 PM
Replies: 59
Views: 4,984
Posted By NecroBlade
Re: AotV Playtesting Thread (Volunteers needed!)

Velnesh and Pyria are definitely the closest to being done, but I wouldn't mind some more perspectives on them just the same.
Forum: AotV Customs October 18th, 2021, 10:30 PM
Replies: 240
Views: 18,063
Posted By NecroBlade
Re: [Pod 2] The Book of Nephda (Kiora the Rising Tide) - Edi

Limiting the power to Nephda-created water would create a lot of unnecessary confusion. Especially as the effect lasts for the turn, so the figure can move out of that water and into other water...
Forum: C3V and SoV Customs October 18th, 2021, 10:28 PM
Replies: 349
Views: 54,015
Posted By NecroBlade
Re: Alternate Sculpts

Took some Googling, but I figured out there are 6 (two squads) SBDs in that pack.
Forum: AotV Customs October 18th, 2021, 10:15 PM
Replies: 198
Views: 18,487
Posted By NecroBlade
Forum: AotV Customs October 18th, 2021, 10:11 PM
Replies: 71
Views: 5,568
Posted By NecroBlade
Re: [Pod 0] Glyph of Recall - Testing

Bummer to lose this one as well. I think temporary glyphs could work, but it definitely feels like an unnecessary combination of things. Maybe something like at the beginning/end of a round, place...
Forum: AotV Customs October 18th, 2021, 10:07 PM
Replies: 39
Views: 3,346
Posted By NecroBlade
Re: [Pod 0] Glyph of Healing - Testing

I really liked removing one wound from each Hero, and it would be a shame not to have any temporary glyphs. That said, no, they unfortunately don't play well with these rules. I could see this one...
Forum: AotV Customs October 18th, 2021, 10:02 PM
Replies: 333
Views: 28,500
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Playtesting

Keeping the options open is a good point. Continuing forward as-is!
Forum: AotV Customs October 18th, 2021, 10:00 PM
Replies: 63
Views: 5,152
Posted By NecroBlade
Re: [Pod 0] Glyph of Knowledge - Testing

Here's a few alternative ideas to strengthen it (since I think it'll probably be very weak as-is but every-other round). I think I like the last one.
Forum: AotV Customs October 18th, 2021, 09:54 PM
Replies: 9
Views: 341
Posted By NecroBlade
Re: [Pod 0] Glyph of Power - Design

Reworded similar to Glyph of Toughness (https://www.heroscapers.com/community/showthread.php?t=58639).
Forum: AotV Customs October 18th, 2021, 09:52 PM
Replies: 10
Views: 455
Posted By NecroBlade
Re: [Pod 0] Glyph of Toughness - Design

I like it. I feel like the wording could really be cleaned up, though.
Forum: AotV Customs October 18th, 2021, 09:49 PM
Replies: 38
Views: 2,232
Posted By NecroBlade
Re: [Pod 0] Glyph of Movement - Design

I like it. I don't care for the name "Inverse Glyphs", though.

Aberrant
Bizarre
Cryptic
Eerie
Enigmatic ?
Mysterious
Preternatural
Strange
Forum: AotV Customs October 18th, 2021, 09:40 PM
Replies: 375
Views: 28,778
Posted By NecroBlade
Re: [Pod 0] Honored Soul-Guides (Lantern Geists) - Design

I know I suggested placing at the beginning of the round and destroying at the end would help encourage moving the HSGs at least once, but the reality is you're giving up an early turn for little to...
Forum: AotV Customs October 18th, 2021, 08:54 PM
Replies: 409
Views: 29,368
Posted By NecroBlade
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Playtesting

Good stuff, guys, thanks. I did finally get a map set up again, so I'm not sure where I'll start yet, but hopefully I'll be able to contribute more playtests soon. My plan is to tackle one thing at a...
Forum: AotV Customs October 18th, 2021, 08:48 PM
Replies: 104
Views: 8,221
Posted By NecroBlade
Re: [Pod 2] Alabaster Sentinels (Rhox Veterans) - Editing

Any thoughts on giving them 3D and making Stone Form +3D? That way both powers neatly double their respective stats.
Forum: Events October 18th, 2021, 08:32 PM
Replies: 35
Views: 2,243
Posted By NecroBlade
Re: Louisville, KY Monthly Tournament: October 23rd, 2021

You should probably make a post to bump the thread when you update the OP. Also I hope everyone is paying attention that it's not Delta pricing this time.

Welcome, Knox! Hope to see you at an...
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