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Forum: HeroScape News May 1st, 2011, 11:40 AM
Replies: 829
Views: 48,428
Posted By White Noise
Re: Petition to save Heroscape

Eh sure... I don't really come here often, but I would like to see the game continued. Sign me up I guess.
Forum: Software November 12th, 2010, 01:32 AM
Replies: 28
Views: 13,970
Posted By White Noise
Re: Virtual Valhalla (Play Heroscape Online)

So, with 'Scape cancelled and all, I was thinking that maybe this could develop and become a base for all of these new C3V units, because you wouldn't be limited to what's available as far as figures...
Forum: C3V and SoV Customs November 12th, 2010, 01:27 AM
Replies: 3,130
Views: 238,444
Posted By White Noise
Re: Suggestions for the C3V Design Team

Oh, yes, it has been a while... I forgot that was there. I apologize, I'll move it as not to derail the thread further.
Forum: C3V and SoV Customs November 12th, 2010, 01:17 AM
Replies: 3,130
Views: 238,444
Posted By White Noise
Forum: HeroScape General Discussion November 12th, 2010, 12:40 AM
Replies: 41
Views: 2,821
Posted By White Noise
Re: Valkrill: Keeping or Trashing? Read OP before voting "No

^This. I voted to get rid of him, but seeing this makes me change my mind. WotC took our game, put their spin on it, then trashed it. Let's take their brainchild, put our spin on it, and keep it -...
Forum: HeroScape News November 4th, 2010, 02:02 PM
Replies: 67
Views: 17,919
Posted By White Noise
Re: The wait is Over HS Codex #11 is Here!

Irony. I see what you did there.
Forum: HeroScape News November 4th, 2010, 01:42 PM
Replies: 829
Views: 48,428
Posted By White Noise
Forum: General September 4th, 2010, 02:47 PM
Replies: 676
Views: 20,177
Posted By White Noise
Re: Building a Mosque Near Ground Zero

I've googled unsuccessfully for the exact quote and source, can anyone help? My guess is that it's Gulp.[/quote]
I have heard stories of odd unexplained events that could be argued to be divine...
Forum: General September 4th, 2010, 01:42 PM
Replies: 676
Views: 20,177
Posted By White Noise
Re: Building a Mosque Near Ground Zero

Who said He'd have to leave the universe to its own devices? I see no reason why God couldn't step in now and again to nudge human history in the right direction in subtle ways (or not so subtle...
Forum: HeroScape General Discussion September 2nd, 2010, 12:16 PM
Replies: 169
Views: 7,691
Posted By White Noise
Re: Anti-DnDScape?

Because then they can re-sell the same figures to d&d players, most likely.


As if that wasn't obvious to those of us who aren't exactly enamored with d&d already.


Oh, I'm sure they'll...
Forum: HeroScape General Discussion September 2nd, 2010, 11:55 AM
Replies: 169
Views: 7,691
Posted By White Noise
Re: Anti-DnDScape?

If your speaking from a sales point then that's likely not true. D&D RPG's (not scapers) would never buy a pack with a robot in it so WotC would loose those customers, and I'm willing to bet there...
Forum: HeroScape General Discussion September 1st, 2010, 08:23 AM
Replies: 169
Views: 7,691
Posted By White Noise
Re: Anti-DnDScape?

I think what he meant is everyone would like classic, but only the pro d&ders would want d&d. I don't think that's an accurate assumption to make, necessarily (as there might be a few d&d purists...
Forum: HeroScape General Discussion August 30th, 2010, 04:31 PM
Replies: 169
Views: 7,691
Posted By White Noise
Re: Anti-DnDScape?

I let it go. There's no point in arguing and I have better things to do with my time.
Forum: HeroScape General Discussion August 30th, 2010, 04:18 PM
Replies: 169
Views: 7,691
Posted By White Noise
Re: Anti-DnDScape?

Although I suspect some of that is just backlash from when d&d hate was rampant earlier in the year. I give it a month or two, then things will (hopefully) settle down to a happy medium, unless...
Forum: HeroScape General Discussion August 30th, 2010, 03:03 PM
Replies: 169
Views: 7,691
Posted By White Noise
Re: Anti-DnDScape?

But that doesn't immediately make them inspired. I think the word you're looking for there is innovative. While they lack inspiration thematically speaking, they do have quite a lot of innovation in...
Forum: HeroScape General Discussion August 30th, 2010, 02:28 PM
Replies: 169
Views: 7,691
Posted By White Noise
Re: Anti-DnDScape?

I didn't mean it as in insult to the designers and their hard work, just to state that they already had an idea and a figure to work with before they really started the design process, so it hardly...
Forum: HeroScape General Discussion August 30th, 2010, 02:14 PM
Replies: 169
Views: 7,691
Posted By White Noise
Re: Anti-DnDScape?

I can grant you the Variety (at least in the sense they are all fantasy themed) but sorry, D1 and D2 are some of the most inspired and varied units ever released.[/quote]
Inspired... yeah, they're...
Forum: Custom Units & Army Cards August 26th, 2010, 08:13 AM
Replies: 293
Poll: Myvra
Views: 15,872
Posted By White Noise
Re: Myvra

The Gamemaster needs an attack and range on his Special Attack.
Forum: HeroScape General Discussion August 26th, 2010, 08:00 AM
Replies: 169
Views: 7,691
Posted By White Noise
Re: Anti-DnDScape?

Meh, I kind of stopped playing. The D&D units lack that intangible thing that makes the Classic ones fun to play, so I don't really see a point... I'm only on this site still because I'll...
Forum: Custom Units & Army Cards August 24th, 2010, 10:21 PM
Replies: 293
Poll: Myvra
Views: 15,872
Posted By White Noise
Re: Myvra - New Card Color

Heh, I remember those things from waayy back on that one Gameboy Color game. I don't know if Beast is the best class for them, perhaps Slime would be more appropriate.

Although, random slime...
Forum: Misc Customs Project Forum August 17th, 2010, 06:45 PM
Replies: 363
Views: 11,908
Posted By White Noise
Re: Project Pokemon Brainstorming Thread: Pokemon Move Mappi

I agree - I'm pretty sure crabs are actually slightly faster on land than in water, because they move in much the same way in either environment, but the drag of the water slows them down.

Why...
Forum: Misc Customs Project Forum August 17th, 2010, 08:58 AM
Replies: 363
Views: 11,908
Posted By White Noise
Re: Project Pokemon Brainstorming Thread: Pokemon Move Mappi

There are some water types that don't need to be accounted for, as they look like they could move on land fairly easily. Here's my list of Pokemon that could move on land without any sort of penalty:...
Forum: Custom Units & Army Cards August 15th, 2010, 06:47 PM
Replies: 293
Poll: Myvra
Views: 15,872
Posted By White Noise
Re: New General - Myvra

I'd change the name.
Forum: HeroScape General Discussion August 14th, 2010, 12:28 PM
Replies: 73
Views: 2,693
Posted By White Noise
Re: The Tournament of Forced Variety

One problem I forsee is some players getting a category they can't meet the requirements of (i.e. 1 Marvel unit but they don't have any Marvel).
Forum: Misc Customs Project Forum August 9th, 2010, 03:54 PM
Replies: 363
Views: 11,908
Posted By White Noise
Re: Project Pokemon Brainstorming Thread: Pokemon Move Mappi

So should Metapod and Magikarp. Harden and Splash...
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