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Forum: Gen Con July 31st, 2011, 08:01 PM
Replies: 375
Views: 21,056
Posted By CornPuff
Re: GenCon 2011 - Heroscape Events: question and answer

I found R˙chean's answer on Dragons Hoard, but I couldn't find an answer that related to the "Treasure Quest" event.

Here is what R˙chean said about Dragon's Hoard:



Is that instant win...
Forum: Gen Con July 31st, 2011, 07:35 PM
Replies: 375
Views: 21,056
Posted By CornPuff
Re: GenCon 2011 - Heroscape Events: question and answer

I think vendor booths open at 10.

I have a question about treasure glyphs. How do you "Secure" a glyph? Does a game end when all glyphs have been secured?
Forum: Gen Con July 31st, 2011, 05:49 PM
Replies: 59
Views: 4,921
Posted By CornPuff
Re: GenCon 2011 - Herscape: Tournament of Champions sign up

I'm in.
Capture Raelin 2008.
This is going to be awesome.
Forum: Other Customization & HS Additions May 3rd, 2011, 05:35 AM
Replies: 168
Views: 21,203
Posted By CornPuff
Re: Heroscape: Legacy

Death Chasers
I took another look at death chasers... and evolved them. The reason is that I looked at the Ogre Warhulk and the Ogre Pulverizer against their heroes and saw that they were not very...
Forum: Other Customization & HS Additions May 3rd, 2011, 03:06 AM
Replies: 168
Views: 21,203
Posted By CornPuff
Re: Heroscape: Legacy

I'm going to try to answer everybody, and keep the post relatively short. Which probably means I'll leave out something important. :) { upon further reflection, I cannot write short posts }
...
Forum: Other Customization & HS Additions May 1st, 2011, 08:00 PM
Replies: 168
Views: 21,203
Posted By CornPuff
Re: Heroscape: Legacy

Thanks for the feedback everyone.

You guys were right, The Einar Emperium were too cheap. I'm moving them back to up to 100. The good news is that at this price 3xEI, Kiova, and Raelin costs 500...
Forum: Other Customization & HS Additions April 29th, 2011, 12:35 AM
Replies: 168
Views: 21,203
Posted By CornPuff
Re: Heroscape: Legacy

Uh Oh. You think this is a domination problem? Anyone think they might dominate Protectors of Ullar? (the other low defense Kyrie squad)



Bonding squads went up, bonded heroes went down. Net...
Forum: Other Customization & HS Additions April 29th, 2011, 12:04 AM
Replies: 168
Views: 21,203
Posted By CornPuff
Re: Heroscape: Legacy

Hmm. Thats a good point about the MacDirks, they probably aren't worth that much.

With a little reflection the reason Alastair/Gilbert and co have such good power rankings is because they made a...
Forum: Other Customization & HS Additions April 28th, 2011, 11:15 PM
Replies: 168
Views: 21,203
Posted By CornPuff
Re: Heroscape: Legacy

I'm working on a set of costs now that substantially different then the official costs or the legacy costs. Heroscape Evolution is growing on me as a name, perhaps because the next cost set feels...
Forum: Other Customization & HS Additions April 20th, 2011, 09:22 PM
Replies: 168
Views: 21,203
Posted By CornPuff
Re: Heroscape: Legacy

:oops: It hasn't been shelved! I've just been busy with life and haven't gotten to it yet. I'll give myself a little deadline of 7 days from now. I'll have a draft of the new costs up by then, then...
Forum: Other Customization & HS Additions March 29th, 2011, 03:58 PM
Replies: 168
Views: 21,203
Posted By CornPuff
Re: Heroscape: Legacy

I don't know about a Spring edition. There was talk in that balance thread about yearly revision, and initially I had it in my head to do quarterly, but now I'm kind of undecided.

There is still a...
Forum: HeroScape General Discussion March 17th, 2011, 12:41 AM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

Hmm, I might have to amend my theorem to make room for sadists.

I still maintain the Heroscape was designed and balanced as a social game. However it is an extremely flexible system, which has...
Forum: HeroScape General Discussion March 16th, 2011, 06:17 PM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

Usually the best way to ensure your opponent is having a good time is by playing smart and thinking of nothing but victory. If I'm going to handicap myself, I try to do it in army construction, not...
Forum: HeroScape General Discussion March 16th, 2011, 04:29 AM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

In response to this discussion I've been listening to a lot of podcasts recently, trying to glean a bit more on balance and game design. Mainly I've been listening to 'Three Moves Ahead" and "Gamers...
Forum: HeroScape General Discussion March 15th, 2011, 09:47 PM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

You are right on the money Rev. It is a hobby tweak that some people find interesting, but probably more people don't really find use for. If somebody finds it interesting or fun, that's awesome....
Forum: HeroScape General Discussion March 15th, 2011, 02:35 AM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

Yay! Hugs all around. Sorry for being a jerk Dad_Scaper.

I agree with Dad_Scaper's outlook: Heroscape customs are good; Killing interest in the game by suggesting it needs an overhaul is bad. We...
Forum: HeroScape General Discussion March 14th, 2011, 08:58 PM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

http://imgs.xkcd.com/comics/duty_calls.png


Am I to understand this is not an assault on my credibility?

Or this?



I admit you have had some kind words for Legacy, "as far as it goes."
Forum: HeroScape General Discussion March 14th, 2011, 08:33 PM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

Believe me when I say I would much rather talk about the questions ElginB proposed then spend the rest of this thread arguing with you, but when you slander my credibility and Legacy at every...
Forum: HeroScape General Discussion March 14th, 2011, 07:37 PM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

I would add:

f) What exactly is balance?
g) Can Heroscape be balanced for all modes of play at the same time?
h) Is balance ideal?

To be honest, I have little interest in d) and e). If we can...
Forum: HeroScape General Discussion March 14th, 2011, 05:59 PM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

Look. If a person wants to sit in his armchair (http://www.heroscapers.com/community/showpost.php?p=1349948&postcount=550) at home, never or rarely playing Legacy prices, and say that they are wrong,...
Forum: Events March 13th, 2011, 04:52 PM
Replies: 138
Views: 6,824
Posted By CornPuff
Re: S.F. Bay Area — LEGACY TOURNAMENT — March 12

Regarding KoW vs Ashra, if you have 250 to spend knights are a better value, because you move 4 or 5 figures a turn compared to 3. I've fallen into this trap myself. I decided to play 5x Repulsors...
Forum: HeroScape General Discussion March 7th, 2011, 06:20 PM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

I agree with most of this. The last time I introduced somebody to the game I gave them a tier 2 podge of units and I played Spartacus, Crixus and Retiarius. It was a surprisingly close game and fun...
Forum: HeroScape General Discussion March 5th, 2011, 07:20 PM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

I disagree, this thread is about balance and how that is best achieved. Altering Point Costs is 1 way to achieve Balance.[/QUOTE]

Ok, I don't disagree with that. This thread is about balance, part...
Forum: HeroScape General Discussion March 5th, 2011, 06:22 PM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

Start a new thread for this task, if you wish. I don't think this thread should be about convincing people to adopt new systems or change how they currently play.
Forum: HeroScape General Discussion March 5th, 2011, 04:40 PM
Replies: 1,108
Views: 30,854
Posted By CornPuff
Re: What Exactly is "Balanced"

We are getting ahead of ourselves. Sure the game isn't balanced if there are more winners than losers, but maybe it's better that way? ;)

I always thought that this thread was about analyzing...
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