Forum: C3G SuperScape
February 28th, 2016, 07:52 PM
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Replies: 23,097
Views: 1,641,268
Re: The C3G Cave - Hangout
Hello everyone, I hope everyone is well! It's been a stupidly long time since I've been on here, and I deeply apologise for it. A mixture of illnesses, job, education and moving away for university,...
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Forum: C3G Legacy
August 12th, 2014, 08:22 PM
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Replies: 474
Views: 50,562
Re: C3G Unreleased Figures
Thank you! I missed that before, changing it now.
Not that I'm aware of, I haven't seen anymore, but they will probably come about in the future ;)
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Forum: C3G Legacy
August 9th, 2014, 09:08 PM
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Replies: 25,374
Views: 2,450,308
Re: Public Design Post
I was going along the lines that he had a storyline at one point where he was hunting down the other Symbiotes, but it can work either way. There could always be another power that works against...
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Forum: Comic Hero Custom Creations
August 9th, 2014, 03:51 PM
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Replies: 4,227
Views: 438,727
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Forum: C3G Legacy
August 9th, 2014, 03:44 PM
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Replies: 25,374
Views: 2,450,308
Re: Public Design Post
Thank you, I shall make those changes shortly! I don't know Agent Venom greatly well, so I had to go by what's on the Marvel Database and Comicvine. As for a more unique power, a variation of that...
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Forum: C3G Legacy
August 9th, 2014, 09:47 AM
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Replies: 474
Views: 50,562
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Forum: C3G Legacy
June 27th, 2014, 08:20 PM
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Replies: 474
Views: 50,562
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Forum: C3G Legacy
June 3rd, 2014, 12:37 PM
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Replies: 474
Views: 50,562
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Forum: C3G Legacy
May 8th, 2014, 01:33 PM
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Replies: 474
Views: 50,562
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Forum: C3G Legacy
April 24th, 2014, 04:10 PM
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Replies: 474
Views: 50,562
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Forum: C3G Legacy
April 24th, 2014, 04:01 PM
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Replies: 12,869
Views: 933,443
Re: C3G Promotions Dept. - Happy Anniversary!!
Happy Anniversary! :D
And an awesome release guys! I love all the new characters, some really fun designs and it's nice to see more Indy characters, and the Kick-Ass and Hellboy characters I've...
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Forum: C3G Legacy
April 18th, 2014, 12:01 PM
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Replies: 474
Views: 50,562
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Forum: C3G Legacy
April 5th, 2014, 06:00 AM
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Replies: 474
Views: 50,562
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Forum: C3G Legacy
April 4th, 2014, 06:08 PM
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Replies: 474
Views: 50,562
Re: C3G Unreleased Figures
Apologizes for the lack of updates! :oops: I have updated the thread, and I shall do my best to update this thread more often.
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Forum: C3G Legacy
March 30th, 2014, 07:43 PM
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Replies: 25,374
Views: 2,450,308
Re: Public Design Post
[/QUOTE]
The Captain Of The Nautilus power seems pretty good to me, although wording needs to be tweaked and it seems as though it could be shortened quite a bit. Not too sure about the idea of it...
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Forum: C3G SuperScape
March 24th, 2014, 05:27 AM
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Replies: 23,097
Views: 1,641,268
Re: The C3G Cave - Hangout
Anyone else willing to give some feedback on my animation please? It would be greatly appreciated as this project is to be finished up by next Monday.
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Forum: C3G SuperScape
March 22nd, 2014, 12:22 PM
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Replies: 23,097
Views: 1,641,268
Re: The C3G Cave - Hangout
Very nice!
The position of the tiles and the light levels seemed to shift a bit between shots. If there is any way you can keep the lighting consistent and fix the position of the tiles as the...
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Forum: C3G SuperScape
March 18th, 2014, 04:40 PM
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Replies: 23,097
Views: 1,641,268
Re: The C3G Cave - Hangout
Thank you guys! Well this is my E4 Ident (http://2danimationunit59.tumblr.com/post/79870199511), which is just a short clip/animation I had to make as part of my course, and any feedback would be...
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Forum: C3G SuperScape
March 17th, 2014, 07:27 AM
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Replies: 23,097
Views: 1,641,268
Re: The C3G Cave - Hangout
Hi everyone, sorry for not being around much lately, I have been caught up with a lot of college work. But I have a request for everyone if that is ok? For part of some work I am doing, I have to...
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Forum: C3G Legacy
February 24th, 2014, 01:46 PM
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Replies: 474
Views: 50,562
Re: C3G Unreleased Figures
Sorry I forgot to add him in before, but he is in now! :)
Sorry for the late response to this but the OP is updated! :)
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Forum: Custom Units & Army Cards
February 14th, 2014, 03:30 PM
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Replies: 771
Views: 61,147
Re: ShooterScape/GameScape Brainstorming Thread
I am going to go with D. The one problem I have with D is that I am not too keen on the fact Master Chief is limited weapon wise, as he can run around with a rocket launcher and a fuel rod cannon, or...
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Forum: Custom Units & Army Cards
February 12th, 2014, 01:21 PM
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Replies: 771
Views: 61,147
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Forum: Video Games
February 6th, 2014, 02:13 PM
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Replies: 95
Views: 10,490
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Forum: C3G Legacy
February 5th, 2014, 12:34 PM
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Replies: 474
Views: 50,562
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Forum: Custom Units & Army Cards
January 26th, 2014, 09:32 AM
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Replies: 771
Views: 61,147
Re: ShooterScape/GameScape Brainstorming Thread
Are you thinking limiting what they could choose at the start of the game (which I could agree with), or are you thinking of limiting what they could use at any point in the game?[/QUOTE]
Both...
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