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Forum: C3V and SoV Customs November 27th, 2010, 08:37 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

30mm should be about right, but "heroic" 28mm will work.
Forum: C3V and SoV Customs November 24th, 2010, 08:31 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

Yeah he is one of a kind, but I like your way of thinking. Sam is something new. He is the first release that depends upon the effort of the players in order to use. This is good news for C3V. Print...
Forum: C3V and SoV Customs November 18th, 2010, 10:35 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

You put your left foot in, you put your left foot out, you put your left foot in and shake it all about.
Forum: C3V and SoV Customs November 18th, 2010, 10:04 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

Haha! This guy looks like he is stepping on lava fields and burning his feet.
Forum: C3V and SoV Customs November 16th, 2010, 10:17 AM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

You would have to be creative with your powers and accept that there are things you can manipulate and things you can't. The fun challenge is working within this set of rules.
Forum: C3V and SoV Customs November 16th, 2010, 10:02 AM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

Valkyrie dice should only be referred to by flag bearer powers on flag bearer army cards. All other dice should be referred to in the same fashion as all previous non-flagbearer units. No mention of...
Forum: C3V and SoV Customs November 14th, 2010, 12:12 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

Please, anything but this.
Forum: C3V and SoV Customs November 10th, 2010, 09:02 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

That is too awesome.

But what to call him?[/QUOTE]Major FU
Forum: C3V and SoV Customs November 10th, 2010, 08:57 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

Vydar Cyberbeast:

http://shop.taban-miniatures.com/images/products/eden/isc/mamushi-1.jpg
Forum: C3V and SoV Customs November 10th, 2010, 08:50 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

Seconded.[/QUOTE]
Cyberdoggin
Forum: C3V and SoV Customs November 10th, 2010, 11:28 AM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

Yes and a very good one that is to scale with Heroscape. I have this guy.
Forum: C3V and SoV Customs November 10th, 2010, 11:22 AM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

http://hive.crystalcommerce.com/photo/file/565/43172/large/Unhallowed_-_011_Vampire_Hunter.jpg
Forum: C3V and SoV Customs November 9th, 2010, 01:08 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

Since there is no incentive to sell multiples, my guess is that you will get your wish. in fact, it would be wise to stick with a lot of uniques to reduce the amount of purchasing needed to play...
Forum: C3V and SoV Customs November 9th, 2010, 10:16 AM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

Asd I understand it, there is no "wave" planned yet. I think first they are going to start by doing a couple of test units to see how the systems work.
Forum: C3V and SoV Customs November 8th, 2010, 08:20 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

Cool ideas. I would not choose Vydar for the German assault troops, Einar would be a good choice. I don't really see German and Russian WW2 troops as high priority, but they could be cool...
Forum: C3V and SoV Customs November 8th, 2010, 08:17 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

See from my understanding, i don't think they are going to do an entire wave to start. I think they plan on taking baby steps.
Forum: C3V and SoV Customs November 8th, 2010, 08:09 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

You can't really overload on Xfactor powers because of the nature of the game. It is a nice limiter but almost too limiting. If you have an Xfactor unit, what is the likelihood of drafting another?
Forum: C3V and SoV Customs November 8th, 2010, 08:05 PM
Replies: 3,467
Views: 502,346
Posted By Grungebob
Re: Suggestions for the C3V Design Team

There are some ideas that could possibly use bonding in a new and more intense way. Don't count bonding out, but also don't expect it to be the norm.
Showing results 1 to 18 of 18

 

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