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Search: Posts Made By: ScottyZ
Forum: Software August 11th, 2014, 08:33 PM
Replies: 437
Views: 66,607
Posted By ScottyZ
Re: HexScape

I'm not sure how it would work exactly but I'm trying to think of skies that would represent each general ("Nice day" = Jandar, "Apocalypse" = Utgar, "Grey Overcast" = Vydar, etc). Any ideas for the...
Forum: HeroScape General Discussion August 11th, 2014, 08:27 PM
Replies: 147
Views: 56,579
Posted By ScottyZ
Re: HyGroundTiles- 3D printing custom terrain

Well, it will be quite a sacrifice but if you set me up with a couple thousand dollars of product I'll go represent at GenCon for you. I already have tables and that grid wall stuff with shelves and...
Forum: Software August 11th, 2014, 06:12 PM
Replies: 437
Views: 66,607
Posted By ScottyZ
Re: HexScape

The second one looks super easy, I'm not quite sure why the whole bottom half seems so bland. If I had a better understanding of how each part of the image would be utilized I could probably do a...
Forum: HeroScape General Discussion August 11th, 2014, 03:16 PM
Replies: 147
Views: 56,579
Posted By ScottyZ
Re: HyGroundTiles- 3D printing custom terrain

Maybe a better approach would be to begin with less options, thus lowering the cost. I would start with a basic tile and several different color tops. Trees and stuff are cool, but each "thing" is...
Forum: HeroScape General Discussion August 11th, 2014, 01:56 PM
Replies: 147
Views: 56,579
Posted By ScottyZ
Re: HyGroundTiles- 3D printing custom terrain

Perhaps more backing options would make the offer more attractive.
Forum: Software August 11th, 2014, 01:49 PM
Replies: 437
Views: 66,607
Posted By ScottyZ
Re: HexScape

I can probably come up with several different types of sky if I know what the requirements are. I don't want to make it any harder to UV map a sphere with a rectangle based image.
Forum: HeroScape General Discussion August 11th, 2014, 12:35 PM
Replies: 147
Views: 56,579
Posted By ScottyZ
Re: HyGroundTiles- 3D printing custom terrain

Doesn't seem all that spendy to me.

I think it's important to remember that Heroscape is out of print. Also, if your FLAGS sells stuff like resin molded terrain, look at those prices. I won't go...
Forum: Software August 11th, 2014, 11:38 AM
Replies: 437
Views: 66,607
Posted By ScottyZ
Re: HexScape

Another idea, purely atheistic... would it be possible to have a "sky dome" in the POV mode?

I think it would make things look nicer, such as:
...
Forum: Software August 11th, 2014, 02:53 AM
Replies: 437
Views: 66,607
Posted By ScottyZ
Re: HexScape

I didn't have a lot of time to play with alpha3, but I did get the new figures to load and the POV working. This is brilliant, love it.

http://zotwaddle.com/images/gaming/hs_alpha3.jpg

I'll be...
Forum: Software August 9th, 2014, 05:58 AM
Replies: 437
Views: 66,607
Posted By ScottyZ
Re: HexScape

I just tried out the 1.0.0 alpha version. I should have been taking notes because I know I'm going to forget something.

- I made my own map with the latest version of VS, it loaded without any...
Forum: HeroScape General Discussion August 8th, 2014, 06:29 PM
Replies: 147
Views: 56,579
Posted By ScottyZ
Re: HyGroundTiles- 3D printing custom terrain

How about a sneak peek at the kickstarter pledge levels.
Forum: Software August 7th, 2014, 01:06 PM
Replies: 437
Views: 66,607
Posted By ScottyZ
Re: HexScape

I love the idea behind this project and would like to help out. If you'd like to put me down for the creating figures team I will give it a go and if you're not happy with my results you won't have...
Forum: Software August 7th, 2014, 11:31 AM
Replies: 437
Views: 66,607
Posted By ScottyZ
Re: HexScape

I like the 3rd player idea, that way things don't become accidently moved.

I'm not sure what changing out small bits of map would play like. If you could dynamically add to the existing map that...
Forum: Software August 7th, 2014, 10:13 AM
Replies: 437
Views: 66,607
Posted By ScottyZ
Re: HexScape

Thanks for the speedy response.

Thinking about custom terrain elements; if they are treated like figures why would they need to be added via VS? Couldn't one of the players add them at the...
Forum: Software August 6th, 2014, 08:27 PM
Replies: 437
Views: 66,607
Posted By ScottyZ
Re: HexScape

Ok, found a few spare moments...

I was thinking about this software and how it might be useful for playing other games over the internet. Foe example in the past I've used my HS tiles for rpg's...
Forum: Software August 6th, 2014, 07:55 PM
Replies: 437
Views: 66,607
Posted By ScottyZ
Re: HexScape

Took me a couple days to read through all of this, what a journey.

So, I have a couple questions that I don't think I saw answered...

These are mostly aimed at Lyrgard, but anyone that knows is...
Forum: General August 6th, 2014, 07:17 PM
Replies: 14
Views: 2,751
Posted By ScottyZ
Re: 3D Printers?

I have access to several programs, Hexagon and Carrara, being the ones I use most. I've heard wonderful things about Blender but I haven't played with it much. The aforementioned steep learning curve...
Forum: Custom Units & Army Cards August 5th, 2014, 04:18 PM
Replies: 6
Views: 1,770
Posted By ScottyZ
Re: Cheating Death... medics in Heroscape?

An interesting conundrum. An unintended side-effect would be to give essentially double the amount of life to heroes. In a scenario where the objective is to 'kill' all the opponents units I would...
Forum: General August 5th, 2014, 04:10 PM
Replies: 14
Views: 2,751
Posted By ScottyZ
Re: 3D Printers?

Thanks for the info White Knight, good stuff.

A few more questions:
Is it still possible to get in on the micro printer?

This seems like a bit of an awkward question so I may not be asking it...
Forum: Custom Units & Army Cards August 4th, 2014, 11:31 AM
Replies: 7
Views: 1,286
Posted By ScottyZ
Re: ScottyZ's Customs

Yeah, the Iron Brigade was just sort of tossed together, it is just 4th Mass with point value adjusted. I intend to take a better run at them at some point in the future. I'm sort of hoping to find a...
Forum: Custom Units & Army Cards August 4th, 2014, 11:23 AM
Replies: 6
Views: 1,770
Posted By ScottyZ
Re: Cheating Death... medics in Heroscape?

If you want to keep track of "negative life" then yeah, keeping track of squad figures could be problematic



I like that idea. I think the "bleed out" should happen in a number of turns equal...
Forum: General August 4th, 2014, 05:19 AM
Replies: 14
Views: 2,751
Posted By ScottyZ
3D Printers?

I've recently become quite interested in the capability of 3D printing, but I have so many questions and no idea where to get reliable, concise answers. Everything I've been reading seems to deftly...
Forum: General August 4th, 2014, 04:54 AM
Replies: 8
Views: 1,545
Posted By ScottyZ
Re: KickStarter

Interesting idea. Out of curiosity, should you get this up and running:

- What would the consumer cost be for a 28mm-sized mini?
- Discounts at various volumes?
- Would there be a price break...
Forum: Custom Units & Army Cards August 4th, 2014, 02:20 AM
Replies: 1
Views: 596
Posted By ScottyZ
Spys/Secret Identity?

Here's an idea I've been thinking about but have never tried.

The idea is that a figure's identity is unknown until it attacks or otherwise reveals itself. It would work something like this:

-...
Forum: Custom Units & Army Cards August 4th, 2014, 01:41 AM
Replies: 6
Views: 1,770
Posted By ScottyZ
Cheating Death... medics in Heroscape?

Wasn't sure where to put this, hope it's ok here. Anyhow...

Has anyone tried working with the idea that having 0 Life doesn't mean a figure is dead?

For example, when a figure reaches 0 Life...
Showing results 1 to 25 of 47

 

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