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Search: Posts Made By: zcythe
Forum: Competitive Armies Discussion July 8th, 2010, 07:27 AM
Replies: 24
Views: 3,500
Posted By zcythe
Re: Mika Connour - What's Your Army Idea?

Othkurik -140
Mika -250
Cutter x5 -500
Forum: Competitive Armies Discussion March 26th, 2010, 09:09 PM
Replies: 7
Views: 1,587
Posted By zcythe
Re: I could beat that army! - Theoryscape Challenge W/Maps

How about,

x2 Minions -220
Braxes -430
Izuma Samurai-490
Isuma -500

Braxes comes in on a suicide mission to kill the knights. The minions and samurai are on clean up duty.
Forum: Competitive Armies Discussion March 21st, 2010, 05:20 PM
Replies: 4,174
Views: 287,337
Posted By zcythe
Re: "I could beat that army!" Theoryscape Challenge

x4 Dwarves (280/280) for a Dwarf field day,
Mogrimm(120/400) to aid the Dwarves,
Krav (100/500) for back-up.[/quote]

x2 Phantom Knights -140 Kill the Krav
x5 WoA -390 Go to town on the dwarfs...
Forum: Competitive Armies Discussion March 16th, 2010, 08:48 PM
Replies: 4,174
Views: 287,337
Posted By zcythe
Re: "I could beat that army!" Theoryscape Challenge

I'm gonna go with something funky here...

150 Air Elemental x5
350 Fire Elemental x10
500, 15 hexes

Braxas has to roll hero numbers to take out the Elementals.

ETA: any combination of...
Forum: Competitive Armies Discussion March 16th, 2010, 06:29 AM
Replies: 18
Views: 1,605
Posted By zcythe
Re: Topping Off an Acolarh Army.

In all honest range really is not that much of a problem. With Acolarh's movement boost, it brings the WoA to seven move and able to imediedetly respond to any range threat with less than nine range....
Forum: Competitive Armies Discussion March 15th, 2010, 08:11 PM
Replies: 18
Views: 1,605
Posted By zcythe
Re: Topping Off an Acolarh Army.

Still not fully decided but after a bit of calculations, I think that a completely elf army is the way to.

Acolarh's "Leaf of the Home Tree Aura" ability simplifies down to

points of elves in...
Forum: Competitive Armies Discussion March 15th, 2010, 06:06 PM
Replies: 18
Views: 1,605
Posted By zcythe
Topping Off an Acolarh Army.

After a getting back into Heroscape, I had a couple friendly games and was wanting to try out some dusty units. With that goal in mind I came up with the decent core of an army that looks something...
Forum: Official Units March 3rd, 2010, 10:00 PM
Replies: 134
Views: 12,120
Posted By zcythe
Re: Torin Pre-Release Discussion

Sorry to be the bearer of bad news but Torin abilty only works on small or medium figure, no counterstriking DW9000.


I dont think Torin is even remotly overrated. When you put 4th agianst a...
Forum: Official Units February 23rd, 2010, 09:04 PM
Replies: 52
Views: 6,737
Posted By zcythe
Re: Earth Elemental Pre-Release Discussion

I dont know if anyone noticed this but the earth elemental can tunnel up through an overhang. Thats one thing it has over flying.
Forum: Custom Units & Army Cards February 8th, 2010, 06:31 PM
Replies: 555
Views: 33,392
Posted By zcythe
Re: Pokescape

The thing is that rest would be usless withh one life, and that is one of Abra's signiture moves. This may be getting repetitive but Abra has the highest Sp Attack of all first evolution pokemon.
...
Forum: Custom Units & Army Cards February 7th, 2010, 10:03 PM
Replies: 555
Views: 33,392
Posted By zcythe
Re: Pokescape

Really like your idea of Abra, I do think you might want to swap the attack and defence values, Abra has one of the highest special attacks of all first evolution pokemon.

I think I am going to...
Forum: Custom Units & Army Cards February 7th, 2010, 03:47 PM
Replies: 555
Views: 33,392
Posted By zcythe
Re: Pokescape

Quotations in bold.
Forum: Custom Units & Army Cards February 6th, 2010, 09:37 PM
Replies: 555
Views: 33,392
Posted By zcythe
Re: Pokescape

I know I am late coming into this thread, but after reading the first 30+ pages I feel like adding my opinion into this.

Possibly there could be a special rule for some scenarios allowing the...
Forum: Official Units January 19th, 2010, 05:54 PM
Replies: 245
Views: 72,483
Posted By zcythe
Re: The Book of Zombies of Morindan

I was thinking of this recently, when the deathreavers are paired with the zombie's horde movement, the zombie may be able to pseudo-bond. You would move six zombies forward and have three zombie in...
Forum: Competitive Armies Discussion July 19th, 2009, 01:55 PM
Replies: 4,174
Views: 287,337
Posted By zcythe
Re: "I could beat that army!" Theoryscape Challenge

Ashigaru Yari x2
Ashigaru Harquebus x2
Kato katsuro
Kozuke Samurai

The Ashigaru army spreads out over 2 turns, making zelrig near useless. then the Kozuke proceed to kill Q10. The rest of your...
Forum: Competitive Armies Discussion July 19th, 2009, 10:28 AM
Replies: 4,174
Views: 287,337
Posted By zcythe
Re: "I could beat that army!" Theoryscape Challenge

Gladiatrons x3 (Lock down Cyprien)
Theracus (To carry a Gladiatron next to Cyprien)
Braxas (To kill everything)
Marcu (Just incase)
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Forum: Official Units July 6th, 2009, 08:37 AM
Replies: 65
Views: 8,056
Posted By zcythe
Re: Unit Debate #4 -- Brave Arrow Vs. Migol Ironwill

No offense but I see Raelin and the Krav as helping the Mohican army far more than Kaemon helps the Dwarves. What the Dwarves need to help them is someone who is good against small and medium figures...
Forum: Official Units July 3rd, 2009, 08:59 PM
Replies: 65
Views: 8,056
Posted By zcythe
Re: Unit Debate #4 -- Brave Arrow Vs. Migol Ironwill

1. Yes, but he has to be adjacent. Most of the scouts have move range than him and for him to keep up he can't attack. And if he is on the front lines with the scouts it puts him where he is most...
Forum: Competitive Armies Discussion June 26th, 2009, 09:14 PM
Replies: 347
Views: 35,182
Posted By zcythe
Re: 600 Point Competitive Armies

I think I heard an army like this on these fourms so I'm not taking full credit for it.

Rats x3 - 120
Taelord - 300
Blade gruts x2 380
Ornak - 480
Tornak - 580
Marcu - 600

Use Ornak to...
Forum: Competitive Armies Discussion June 24th, 2009, 10:06 AM
Replies: 94
Views: 14,094
Posted By zcythe
Re: NEW AND IMPROVED -- Unit Debate #2 -- Minutemen Vs. Mili

Currently the metagame is range, range rips through low defence figures, the 10th are considered low defence unless they are being attacked by melee. On the other hand, the 4th are average defence...
Forum: Heroscape Strategy Articles June 21st, 2009, 11:35 AM
Replies: 55
Views: 6,385
Posted By zcythe
Re: Jokerism, the art of mindgames

Yup he lost. Though IF I was Batman I would let him drop and die. There is ZERO reason why to leave murderous maniac alive for any reason. Same if I was one of thsoe SWAT guys at the end who got him...
Forum: Heroscape Strategy Articles June 20th, 2009, 10:13 AM
Replies: 282
Views: 22,134
Posted By zcythe
Re: Strategy puzzles NEW ON JUNE 19!

Mimring use fireline to break the door giving him LoS on the figure on the glyph, then his fire line hit the figure on the glyph.
Forum: Heroscape Strategy Articles June 20th, 2009, 09:51 AM
Replies: 26
Views: 3,142
Posted By zcythe
Re: Using Deathreavers for Offence?

Braxas, Zelrig, and counter strike destroy rats, but the rest of the figures listed dont. I think they could do well in tourneys, because every figure you mentioned that could beat offencive rats...
Forum: Heroscape Strategy Articles June 19th, 2009, 06:15 PM
Replies: 26
Views: 3,142
Posted By zcythe
Using Deathreavers for Offence?

I was playing a friendly game a couple nights ago against one of my friends. He was using the "Vydar range pod" and I felt like using a different type of army. I was using Rats x5, Krug, Kaemon Awa,...
Forum: Official Units June 18th, 2009, 09:28 PM
Replies: 157
Views: 60,165
Posted By zcythe
Re: The Book of Deathreavers

I was playing a friendly game a couple nights ago against one of my friends. He was using the "Vydar range pod" and I felt like using a different type of army. I was using Rats x5, Krug, Kaemon Awa,...
Showing results 1 to 25 of 71

 

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