Forum: Heroscape Strategy Articles
April 9th, 2011, 01:05 PM
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Replies: 55
Views: 10,199
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Forum: Competitive Armies Discussion
March 16th, 2010, 10:11 PM
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Replies: 4,174
Views: 287,473
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Forum: Heroscape Strategy Articles
March 14th, 2010, 03:33 PM
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Replies: 1,057
Views: 114,038
Re: 100% Theoryscape
thanks for clarifying it...:roll:
I was commenting on your "sometimes they pay off and sometimes they don't" I think there's a little more to it than luck. :2cents:
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Forum: Heroscape Strategy Articles
March 14th, 2010, 03:29 PM
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Replies: 1,057
Views: 114,038
Re: 100% Theoryscape
Jexik, whether I win or lose I examine both strategy and luck and I do examine those freaky die roles (one example is where I put 3 wound on Q9 in 1 turn with concan, killing him. Did I think it was...
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Forum: Competitive Armies Discussion
March 14th, 2010, 03:18 PM
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Replies: 4,174
Views: 287,473
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Forum: Official Units
March 14th, 2010, 03:14 PM
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Replies: 145
Views: 17,012
Re: Sharwin Wildborn Pre-Release Discussion
ummm.....she's rolling the same amount of defense dice even against a special attack. she just doesn't get a counterstrike if the attacker horribly whiffs the way she does on normal attacks. She'll...
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Forum: Heroscape Strategy Articles
March 14th, 2010, 03:04 PM
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Replies: 1,057
Views: 114,038
Re: 100% Theoryscape
Heroscape is not equal to roulette. strategy and minimizing the chance of getting solely amazingly poor roles (i.e. commons, multi-attacks, and non-DW units are popular in tournament while units like...
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Forum: Competitive Armies Discussion
March 4th, 2010, 05:38 PM
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Replies: 4,174
Views: 287,473
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Forum: Competitive Armies Discussion
March 3rd, 2010, 08:19 PM
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Replies: 4,174
Views: 287,473
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Forum: Official Units
March 3rd, 2010, 08:13 PM
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Replies: 87
Views: 11,720
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Forum: Official Units
March 3rd, 2010, 08:09 PM
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Replies: 145
Views: 17,012
Re: Sharwin Wildborn Pre-Release Discussion
I guess Runa is way overpowered to! Her power has the potential to take out, like, twenty figures at once! Man oh man is she broken!
And don't forget about Deathwalker 8000, either! His attacks...
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Forum: Official Units
March 3rd, 2010, 06:54 PM
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Replies: 145
Views: 17,012
Re: Sharwin Wildborn Pre-Release Discussion
She seems to be a decent niche hero:
Crappy Rapid Fire- decent and nice range, not great
Counterstrike AND EED-good, but only 3 defence. She needs to be used with rae...
Attacking Tough- excelent!...
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Forum: Official Units
March 3rd, 2010, 06:46 PM
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Replies: 65
Views: 10,013
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Forum: Competitive Armies Discussion
March 1st, 2010, 01:22 AM
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Replies: 4,174
Views: 287,473
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Forum: Official Units
February 28th, 2010, 10:03 PM
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Replies: 235
Views: 24,828
Re: Most useless special ability award
I'd have to disagree with the darklord bonding. I don't always pounce when I use the wolves...
As for the otonashi thing...that's not a dislike of the ability, just her stats, right?
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Forum: Official Units
February 28th, 2010, 08:18 PM
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Replies: 235
Views: 24,828
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Forum: Official Units
February 28th, 2010, 07:25 PM
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Replies: 235
Views: 24,828
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Forum: Competitive Armies Discussion
February 28th, 2010, 07:20 PM
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Replies: 4,174
Views: 287,473
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Forum: Competitive Armies Discussion
February 28th, 2010, 06:49 PM
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Replies: 4,174
Views: 287,473
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Forum: Competitive Armies Discussion
February 28th, 2010, 11:13 AM
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Replies: 4,174
Views: 287,473
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Forum: Official Units
February 27th, 2010, 12:06 PM
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Replies: 123
Views: 15,468
Re: Brandis Skyhunter Pre-Release Discussion
Oh, I definitely see the usefulness of 5+ Attack dice against flying figures, but let's face it: if he's too effective, there are usually ways for an opponent to avoid Brandis's best-case or...
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Forum: Competitive Armies Discussion
February 27th, 2010, 10:30 AM
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Replies: 4,174
Views: 287,473
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Forum: Official Units
February 25th, 2010, 06:46 PM
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Replies: 83
Views: 9,277
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Forum: Official Units
February 25th, 2010, 06:43 PM
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Replies: 122
Views: 16,136
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Forum: Competitive Armies Discussion
February 25th, 2010, 06:01 PM
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Replies: 124
Views: 14,658
Re: Phantom Knights- What's your army idea?
3x PK 210
Concan 80
Sir Dupuis 150
...something.... 60
Hmm...those last 60 points are tricky. I'm thinking Eldgrim+Guilty (to boost concan's move) 2x Air Elemental or the Izumi samurai for...
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