Forum: C3G Project
Today, 05:09 PM
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Replies: 29
Views: 784
Re: Soundwarp, le workshop public
I wilm say that “Beat Boy I, but more expensive” doesn’t sound like a solid recipe for success, but it could work if some of the animal forms were more specifically being keyed in on working together.
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Forum: Public Designs
Today, 04:00 PM
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Replies: 28
Views: 352
Re: The Book of Kree Accuser Corps - Breathing
So for strategy here, I’m definitely leaving Ronan and a single Accuser sitting in the SZ, then have the rest of my Kree army focus on taking down different Accused figures like dominos. The 3...
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Forum: C3G Project
Today, 03:51 PM
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Replies: 23,559
Views: 1,414,287
Re: Public Design Workshop
It’ll be incredibly powerful in many cases. That’s basically an average of 2 wounds per attack, which’ll absolutely crush big tanks like Supes or Thor, and rip through guys who count on rolling...
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Forum: C3G Project
Yesterday, 09:22 PM
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Replies: 299
Views: 1,557
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Forum: C3G Project
Yesterday, 04:39 PM
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Replies: 1,091
Views: 54,281
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Forum: Public Designs
February 24th, 2021, 05:31 PM
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Replies: 58
Views: 618
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Forum: C3G Library
February 24th, 2021, 02:54 PM
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Replies: 216
Views: 4,217
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Forum: C3G Library
February 24th, 2021, 02:39 PM
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Replies: 216
Views: 4,217
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Forum: C3G Library
February 24th, 2021, 02:19 AM
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Replies: 193
Views: 18,308
Re: The Book of Kang (II)
We voted to remove that text a while back. However, since it's not "essential" to gameplay (the design plays the same either way, because we updated how SIs work), we didn't bother the art team to...
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Forum: Public Designs
February 23rd, 2021, 12:42 AM
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Replies: 28
Views: 352
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Forum: C3G Project
February 22nd, 2021, 03:25 AM
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Replies: 8,696
Views: 441,951
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Forum: Public Designs
February 21st, 2021, 07:26 PM
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Replies: 58
Views: 618
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Forum: C3G Project
February 20th, 2021, 06:11 PM
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Replies: 8,696
Views: 441,951
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Forum: Public Designs
February 20th, 2021, 02:29 PM
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Replies: 58
Views: 618
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Forum: Public Designs
February 19th, 2021, 01:24 PM
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Replies: 58
Views: 618
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Forum: Public Designs
February 19th, 2021, 12:14 AM
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Replies: 172
Views: 2,957
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Forum: Public Designs
February 17th, 2021, 05:21 PM
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Replies: 160
Views: 2,600
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Forum: Public Designs
February 16th, 2021, 12:15 PM
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Replies: 172
Views: 2,957
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Forum: Public Designs
February 16th, 2021, 12:05 PM
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Replies: 78
Views: 1,104
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Forum: C3G Project
February 15th, 2021, 11:27 PM
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Replies: 8,696
Views: 441,951
Re: C3G Public Design Nominations - Final Round!
So just to be transparent, with tie-breaker rounds I tend to be strict with the 24 hour time limit - Give too much time to vote, and results will most likely be the same as the tie that was meant to...
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Forum: C3G Project
February 12th, 2021, 01:17 PM
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Replies: 8,696
Views: 441,951
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Forum: C3G Project
February 11th, 2021, 10:03 AM
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Replies: 8,696
Views: 441,951
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Forum: C3G Project
February 9th, 2021, 12:45 PM
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Replies: 16,763
Views: 840,325
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Forum: C3G Project
February 9th, 2021, 12:33 PM
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Replies: 23,559
Views: 1,414,287
Re: Public Design Workshop
This was where I left my Darkhawk draft. Very similar notes, so that's cool. Some thoughts though;
I wanted him to be Reckless to match with what the rest of the New Warriors are doing. He also...
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Forum: C3G Project
February 8th, 2021, 04:22 PM
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Replies: 23,559
Views: 1,414,287
Re: Public Design Workshop
Maybe use the current Doctor Strange as a model? He's one that had to get nerfed for being unfun, so I'd worry about applying a similar effect here.
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