Forum: Other Customization & HS Additions
June 25th, 2008, 02:15 AM
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Replies: 42
Views: 3,865
Re: breakable fortress wall
Here is a proper card for the Trebuchet I mentioned at the start of this thread:
http://www.heroscapers.com/community/showthread.php?p=596617#post596617
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Forum: Custom Units & Army Cards
June 25th, 2008, 02:12 AM
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Replies: 3
Views: 1,135
Siege Engines - Trebuchet
Destroy those indestructible Walls -
http://www.srdarts.com/heroscape/Trebuchet.jpg
NOTE: For keeping track of hits on a wall section, I use a piece of masking tape (painted grey with a black crack...
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Forum: Other Customization & HS Additions
June 19th, 2008, 03:16 PM
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Replies: 2,073
Views: 472,356
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Forum: Other Customization & HS Additions
June 19th, 2008, 11:26 AM
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Replies: 2,073
Views: 472,356
Re: Cool figures from other games to use in HS
Here are some great Russian manufactured figures I recently found at a local store.
I was somewhat disappointed to see that the scale is a bit off -- they all average around same height as...
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Forum: HeroScape General Discussion
June 19th, 2008, 11:16 AM
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Replies: 25
Views: 3,253
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Forum: Other Customization & HS Additions
June 19th, 2008, 10:51 AM
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Replies: 1
Views: 2,397
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Forum: Custom Units & Army Cards
June 19th, 2008, 10:28 AM
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Replies: 16
Views: 1,937
Re: How do you integrate size 7 "humans"
Here they finaly are:
This is all four squads together - I have added separate pictures for each "squad" to the first post of the thread.
I think the store has more (including four other teams -...
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Forum: HeroScape General Discussion
June 6th, 2008, 01:58 PM
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Replies: 25
Views: 3,253
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Forum: Other Customization & HS Additions
June 2nd, 2008, 04:11 PM
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Replies: 13
Views: 2,651
Re: Cthulu Scape!
??????
Get yourself double quick to a library or bookstore and get a nice big collection of H.P. Lovecraft
!!!!!!
If you've ever seen any horror movie or read any horror book (and probably...
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Forum: Custom Units & Army Cards
May 29th, 2008, 09:34 AM
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Replies: 19
Views: 2,612
Re: A&W's Customs
Thanks, but i use paint program for the last part[/quote]
You can (and probably should) type everything in Word or WordPerfect (or whatever word processor you have) and then copy/paste to the art...
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Forum: Custom Units & Army Cards
May 23rd, 2008, 01:01 AM
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Replies: 18
Views: 4,342
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Forum: HeroScape News
May 22nd, 2008, 10:31 AM
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Replies: 64
Views: 6,037
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Forum: Official Units
May 21st, 2008, 03:32 PM
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Replies: 184
Views: 36,632
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Forum: Official Units
May 20th, 2008, 11:41 AM
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Replies: 184
Views: 36,632
Re: Civil war units for Heroscape
Doesn't increase the comfort level much for your average person of East European or Jewish origin.
First the Teutonic Knights, then WWII Germans ...perhaps Hasbro should add the Klan too?
IMO, the...
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Forum: Custom Units & Army Cards
May 12th, 2008, 11:03 AM
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Replies: 29
Views: 6,910
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Forum: Custom Units & Army Cards
May 12th, 2008, 08:26 AM
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Replies: 16
Views: 1,937
Re: How do you integrate size 7 "humans"
Guys,
Thanks for all the input.
It is all helpful.
I was, however, most interested in two things --
1) utilizing/ accounting-for the larger size in the basic abilities.
My main thought was to...
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Forum: Custom Units & Army Cards
May 12th, 2008, 08:19 AM
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Replies: 558
Views: 69,482
Re: NecroBlade's Customs-Izumi Cavalry 05/06
Kinda like this:
http://www.srdarts.com/heroscape/Bulan.jpg
I think if you fiddle with KaemonAwa, you could probably mount him up
(or that Samurai Archer squad ...forgot their name)
When...
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Forum: Custom Units & Army Cards
May 8th, 2008, 12:59 PM
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Replies: 16
Views: 1,937
Re: How do you integrate size 7 "humans"
Well,
The Samurai are size-4, Finn is size-5 and there is a substantial difference between them.
If size-4 is assumed to be on the tall size of Japanese average (a bit over 5 and a half feet), Finn...
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Forum: Custom Units & Army Cards
May 8th, 2008, 11:17 AM
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Replies: 16
Views: 1,937
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Forum: Custom Units & Army Cards
May 4th, 2008, 01:29 AM
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Replies: 11
Views: 1,390
Re: Looking for advice about a custom.
I don't know if you've read the original stories.
While the movies were great, alot of Conan's personality does not come across in them.
He is strong - but that strength is not what does the...
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Forum: Custom Units & Army Cards
May 1st, 2008, 02:37 PM
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Replies: 11
Views: 1,576
Re: Advanced Swordfighting in HS
Ah!
Now there's actual discussion.
First to the broad picture
Okay.
Let's call it Swordsman Abilities.
(mainly, this is what I was thinking -- generic abilities that can apply to any...
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Forum: Other Customization & HS Additions
April 29th, 2008, 02:44 PM
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Replies: 1
Views: 2,397
Norman's Mods, Repaints and original miniatures
As I waste more of my time loitering here, I've noticed that maybe I've misunderstood the jargon and classed as "Customs" stuff that largely more belongs here.
So - I've moved that one here and will...
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Forum: Custom Units & Army Cards
April 28th, 2008, 03:16 PM
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Replies: 2
Views: 1,451
Re: Spy Abilities
Why?
I'm thinking in a real situation, militaries are not usualy very good at reforming their own people who've fallen prey to foreign blandishments.
More likely, when a deserter/spy/"fifth...
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Forum: Custom Units & Army Cards
April 28th, 2008, 02:58 PM
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Replies: 11
Views: 1,576
Re: Advanced Swordfighting in HS
Thanks for the repaints complement.
I'm confused.
How are my proposed custom swordsman moves any more complex than any of the other custom abilities discussed here?
(BTW - I tweeked the opening...
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Forum: Custom Units & Army Cards
April 24th, 2008, 04:24 PM
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Replies: 2
Views: 1,451
Spy Abilities
http://www.srdarts.com/heroscape/mossad.jpghttp://www.srdarts.com/heroscape/KGB.jpg
So, repainting my Krav Maga groups and thinking about what spies realy do, I came up with these couple of ideas.
...
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