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Forum: AotV Customs October 1st, 2019, 09:21 PM
Replies: 192
Views: 4,513
Posted By NecroBlade
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Editing

I'm not opposed to Neurostim either simply because it is a genre trope, but you had mentioned Enhancement in your post so I was making sure we were on the same page. :)
Forum: AotV Customs October 1st, 2019, 09:18 PM
Replies: 125
Views: 2,846
Posted By NecroBlade
Re: [Pod 1] UKUSHIA PRIDE (Blazing Firecats) - Design

Is there a possibility of reusing Elementar here?
Forum: AotV Customs October 1st, 2019, 09:16 PM
Replies: 148
Views: 3,954
Posted By NecroBlade
Re: [Pod 1] UNIT NAME (Ob Nixilis, Demon of Spite) - Design

FWIW, I agree with rob that having a Kyrie in a Master Set is nice, especially one called Arena of the Valkyrie, plus I have no doubt someone could come up with an interesting lore explanation for...
Forum: AotV Customs October 1st, 2019, 09:12 PM
Replies: 119
Views: 2,640
Posted By NecroBlade
Re: [Pod 1] PYRIA (Chandra Nalaar, Pyromancer) - Design

FWIW, the poor Knights of Blackgaard (https://www.heroscapers.com/community/showthread.php?t=50573) could really use a halfway decent Relentless Ranged figure.
Forum: AotV Customs October 1st, 2019, 09:08 PM
Replies: 192
Views: 4,513
Posted By NecroBlade
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Editing

IMO, Neural Enhancement doesn't necessarily imply drugs. It can just as easily and maybe even more likely be some kind of electrical stimulation, or cyborg parts, or something like that which taps...
Forum: AotV Customs October 1st, 2019, 09:03 PM
Replies: 167
Views: 3,734
Posted By NecroBlade
Re: [Pod 0] Project Velnesh (Leyline Phantoms) - Design

OP updated at 100 points.

In the interest of simplification, don't we think we ought to make Shift either before or after attacking, not a choice between both?
Forum: AotV Customs October 1st, 2019, 08:47 PM
Replies: 166
Views: 4,304
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Now that's something that hasn't been done. I like the theme and mechanics of the OP, but this makes sense, too. Maybe paired with a simplified SA?

GRAVITY REND SPECIAL ATTACK
Range Special....
Forum: AotV Customs October 1st, 2019, 08:40 PM
Replies: 155
Views: 3,534
Posted By NecroBlade
Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design

That does simplify things and somewhat helps with the "endgame" issue since you have to position them at some point or the revenant hero's turn will be useless way in the back.

Not sure how I feel...
Forum: Events October 1st, 2019, 08:37 PM
Replies: 251
Views: 14,890
Posted By NecroBlade
Re: Louisville, KY Events: 465 points 9/28

I would've put the odds of two players bringing Zettian Infantry/Deathbots at less than zero, LOL.

Ohio is holding their NHSD the 19th, so we can run an event the 12th in case anyone wants to...
Forum: AotV Customs September 25th, 2019, 06:48 PM
Replies: 166
Views: 4,304
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Yep. We were trying to accomplish the thematic intent behind the power - pulling figures directly to Ozuul - without letting it move them up to 4 spaces plus elevation changes.
Forum: Events September 25th, 2019, 06:27 PM
Replies: 251
Views: 14,890
Posted By NecroBlade
Re: Louisville, KY Events: Suggest-a-Format 9/28

Sorry I haven't gotten to log on in a while. We can double-check with BGM since they're running a Magic pre-release, too, but they still have the open boardgame event and we're usually only like...
Forum: AotV Customs September 25th, 2019, 06:14 PM
Replies: 167
Views: 3,734
Posted By NecroBlade
Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design

Either would probably work for me. Having the same name as their project is reasonable, and so is adding Alphas (because it's cool to imply there's more in the lore, and implying there could or...
Forum: AotV Customs September 25th, 2019, 06:09 PM
Replies: 192
Views: 4,513
Posted By NecroBlade
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Editing

Neural Enhancement doesn't bother me. I always thought it was kinda generic since it doesn't go into much detail to explain exactly what the enhancement is doing. But I do imagine it improving his...
Forum: AotV Customs September 25th, 2019, 06:02 PM
Replies: 166
Views: 4,304
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Design

That's 5/6 yea's and two weeks on the vote. Time to call it and move to Editing.
Forum: AotV Customs September 25th, 2019, 05:58 PM
Replies: 155
Views: 3,534
Posted By NecroBlade
Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design

Sorry it's been a minute since I've logged on. Thanks very much Scytale for running the checklist. I'll add my thoughts...


I think precedent has been presented for this one.


Stranded how?...
Forum: AotV Customs September 15th, 2019, 08:21 AM
Replies: 166
Views: 4,304
Posted By NecroBlade
Forum: AotV Customs September 15th, 2019, 08:19 AM
Replies: 167
Views: 3,734
Posted By NecroBlade
Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design

I like "Project Something Something".

"Velnesh" was kind of a cool species name. Do we want to go with that and something like "Project Velnesh Alphas"?
Forum: AotV Customs September 15th, 2019, 08:14 AM
Replies: 84
Views: 2,130
Posted By NecroBlade
Re: [Pod 0] UNIT NAME (Crypolith) - Design

No immediate objections to 4D/3L.
Forum: Events September 15th, 2019, 08:12 AM
Replies: 251
Views: 14,890
Posted By NecroBlade
Re: Louisville, KY Events: Suggest-a-Format 9/28

That has always worked for me. Any particular point total? I'm going to throw out 465 as a random number.

In other news, Viideosayg has talked to TTD...
Forum: AotV Customs September 11th, 2019, 06:57 PM
Replies: 166
Views: 4,304
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Design

I agree something like "Gravoid" is too on-the-nose. I don't have any specific objections to "Accretio", so I'll put that in the OP for now.
Forum: AotV Customs September 11th, 2019, 06:55 PM
Replies: 167
Views: 3,734
Posted By NecroBlade
Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design

Valid concerns. In fact, I need to change my vote. :lol: The system works!

Also swapped the power names, because I think that's what I had suggested but not updated in the OP.



I like it. Or...
Forum: AotV Customs September 11th, 2019, 06:48 PM
Replies: 84
Views: 2,130
Posted By NecroBlade
Re: [Pod 0] UNIT NAME (Crypolith) - Design

Pillar of Hár (or some other Norse word) seems like a reasonable approach.
Forum: Events September 11th, 2019, 06:45 PM
Replies: 251
Views: 14,890
Posted By NecroBlade
Re: Louisville, KY Events: Draft Format 8/24

Same!

Speaking of formats, any suggestions for 9/28? We could try a draft format again, but I'll be going to the Lou City soccer game that night and might have to duck out earlier than usual. Also...
Forum: AotV Customs September 11th, 2019, 06:44 PM
Replies: 42
Views: 1,101
Posted By NecroBlade
Re: [Pod 0] Glyph of Knowledge - Testing

Don't know if/when I'd be able to do it, but we definitely want multiplayer tests with this one.
Forum: AotV Customs September 1st, 2019, 12:53 PM
Replies: 166
Views: 4,304
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Design

"Kerr" is just too short to me. It doesn't really feel like it conveys anything.
Showing results 1 to 25 of 2000

 

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