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Forum: AotV Customs Today, 02:22 PM
Replies: 192
Views: 5,121
Posted By NecroBlade
Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing

Interestingly they can take glyphs with Blink, but I'm less worried about that since the opponent has some control over it and that figure is about to be attacked anyway. I think the only time they...
Forum: AotV Customs Today, 02:17 PM
Replies: 139
Views: 4,208
Posted By NecroBlade
Re: [AotV] Pre-Brainstorming Thread

Personally I'd love to create a terrain rule for the sand tiles, but that's a fair point about it being the only hexes with height in this set. Either way I think I'll house rule them. :)

And I'd...
Forum: AotV Customs Today, 02:14 PM
Replies: 213
Views: 5,729
Posted By NecroBlade
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Editing

OP is up to date. Looks like we didn't break anything in editing. :)
Forum: AotV Customs Today, 02:07 PM
Replies: 53
Views: 1,376
Posted By NecroBlade
Re: [Pod 0] Glyph of Recall - Testing

Glad to see relatively low impact on bread & butter squads. As long as nothing breaks with things like Krav, B-11s, or Grax I think we're looking good.
Forum: AotV Customs Today, 02:04 PM
Replies: 178
Views: 5,114
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Agreed. Repeated Gravity Pulls is likely to already be enough "you can't escape" (plus we should have few if any 3-power cards in this set), though I do appreciate the creativity of the extended...
Forum: AotV Customs Today, 01:54 PM
Replies: 46
Views: 1,259
Posted By NecroBlade
Re: [Pod 0] Glyph of Knowledge - Testing

Even with other armies, Knowledge will probably often be underwhelming in 1v1s. And that's OK. That makes the occasional usefulness that much more exciting, but more importantly means we have...
Forum: AotV Customs Today, 01:45 PM
Replies: 94
Views: 2,560
Posted By NecroBlade
Forum: AotV Customs Today, 01:44 PM
Replies: 23
Views: 619
Posted By NecroBlade
Re: [Pod 0] Pod 0 (Main Thread)

Having a thread for each glyph (including the ones we aren't designing) is a fine idea for completeness' sake. The Q9/Nilfheim problem is one reason I suggested:

[Temporary] When one of your...
Forum: Events Today, 01:12 PM
Replies: 257
Views: 15,637
Posted By NecroBlade
Re: Louisville, KY Events: 465 points 9/28

Thanks to Phantom's list of pretty much every Heroscape event run in Louisville, we have the following options for each round:


Heat of Battle (armies start scattered around the map)
Chaos...
Forum: AotV Customs November 8th, 2019, 11:11 AM
Replies: 23
Views: 619
Posted By NecroBlade
Re: [Pod 0] Pod 0 (Main Thread)

That was my original position as well, and I won't lose sleep over that, but for variety's sake we could do something like "remove 1 wound from each of your wounded Heroes" instead.
Forum: AotV Customs November 8th, 2019, 10:02 AM
Replies: 23
Views: 619
Posted By NecroBlade
Re: [Pod 0] Pod 0 (Main Thread)

Did we want to throw the Glyph of Healing in here at some point?
Forum: AotV Customs November 8th, 2019, 10:00 AM
Replies: 170
Views: 4,167
Posted By NecroBlade
Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design

I'll have to try to remember to maybe take them to our next local event and see what people think.

EDIT: FWIW, it seems the C3V would (currently) potentially allow replacing a Medium Acolyte...
Forum: AotV Customs November 8th, 2019, 09:55 AM
Replies: 213
Views: 5,729
Posted By NecroBlade
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Editing

My bad, guys. OP still says Editing, though.
Forum: AotV Customs November 8th, 2019, 09:53 AM
Replies: 178
Views: 5,114
Posted By NecroBlade
Forum: AotV Customs November 8th, 2019, 09:48 AM
Replies: 94
Views: 2,560
Posted By NecroBlade
Re: [Pod 0] Pillar of Hár (Crypolith) - Design

Small wording suggestion for clarity:

UNSTABLE
When this crypolith receives a wound or is destroyed, a figure on top of it must be placed by its controller on a space adjacent to the cryptolith...
Forum: HeroScape General Discussion November 8th, 2019, 09:41 AM
Replies: 98
Views: 3,788
Posted By NecroBlade
Re: Casters of Valhalla

Great to have a 'scape podcast! Enjoyed it so far. One major complaint, though: OrcElfArmyOne severely mispronounced his own name at the beginning. ;)
Forum: Events November 8th, 2019, 09:37 AM
Replies: 257
Views: 15,637
Posted By NecroBlade
Re: Louisville, KY Events: 465 points 9/28

That is a bummer.

Looks like 11/30 is our date this year. For format, we've got Phantom's suggestion of +100 points over the last event to 565. Or I was thinking maybe a one-of-everything, where...
Forum: AotV Customs November 8th, 2019, 09:32 AM
Replies: 192
Views: 5,121
Posted By NecroBlade
Re: [Pod 0] Velnesh Alphas (Leyline Phantoms) - Editing

Welcome to editing.

Always enjoy seeing that other's are interested in and following this project. We hope the final product is exciting!
Forum: Custom Units & Army Cards November 8th, 2019, 09:17 AM
Replies: 26
Views: 2,581
Posted By NecroBlade
Re: Zetsubo's Customs

I love Krakens and this one is really well executed. I agree that the tentacles seem cheap, but it's always tricky to price things that essentially require another card to be drafted as well. This...
Forum: AotV Customs October 27th, 2019, 09:59 AM
Replies: 170
Views: 4,167
Posted By NecroBlade
Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design

I get that there are strong Large/Huge figures, like Dragons, but do we want to test that first before limiting Last Will to Small/Medium? Plus it would be fun to bring Ozuul back to surprise **** up...
Forum: AotV Customs October 27th, 2019, 09:52 AM
Replies: 178
Views: 5,114
Posted By NecroBlade
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Editing

Before it goes in the OP, do we want to keep it limited to Small or Medium figures? That caveat seems to have gotten lost.
Forum: AotV Customs October 27th, 2019, 09:49 AM
Replies: 213
Views: 5,729
Posted By NecroBlade
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Editing

It's in.


If this is a vote, I'm a yea.
Forum: AotV Customs October 27th, 2019, 09:43 AM
Replies: 192
Views: 5,121
Posted By NecroBlade
Re: [Pod 0] Project Velnesh (Leyline Phantoms) - Design

I've come around to Velnesh Alphas with a class of Experiments and bio telling the story.

The problem with Blink/Shift is the names really can work both ways. :lol: Interesting that both powers...
Forum: Architects of the Realms of Valhalla October 19th, 2019, 03:54 PM
Replies: 13
Views: 1,092
Posted By NecroBlade
Re: Perspectives From Tournament Directors

Great stuff from a good list of names. I'll have to come back and give it a full read.
Forum: AotV Customs October 19th, 2019, 03:46 PM
Replies: 192
Views: 5,121
Posted By NecroBlade
Re: [Pod 0] Project Velnesh (Leyline Phantoms) - Design

"Project Velnesh" does read kinda weird in the powers... maybe "Project Velnesh Alphas" or "Velnesh Alphas" would be better...
Showing results 1 to 25 of 2000

 

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