Forum: Gen Con
June 1st, 2008, 07:00 PM
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Replies: 91
Views: 8,376
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Forum: Gen Con
April 11th, 2008, 01:23 PM
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Replies: 138
Views: 11,944
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Forum: HeroScape General Discussion
November 11th, 2007, 04:42 PM
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Replies: 755
Views: 49,556
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Forum: HeroScape General Discussion
November 11th, 2007, 04:33 PM
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Replies: 257
Views: 23,561
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Forum: HeroScape General Discussion
November 11th, 2007, 04:21 PM
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Replies: 479
Views: 34,228
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Forum: HeroScape News
October 5th, 2007, 10:44 AM
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Replies: 135
Views: 16,524
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Forum: HeroScape General Discussion
September 20th, 2007, 10:47 AM
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Replies: 46
Views: 3,418
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Forum: Heroscape Strategy Articles
September 19th, 2007, 02:41 PM
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Replies: 15
Views: 4,338
When drafting, I tend to think of an army theme...
When drafting, I tend to think of an army theme first (usually built around 2 or 3 army cards), then try to fill it out with supporting units. The order I draft the units in depends on the liklihood...
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Forum: HeroScape General Discussion
August 21st, 2007, 08:03 PM
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Replies: 755
Views: 49,556
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Forum: HeroScape General Discussion
August 21st, 2007, 08:00 PM
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Replies: 479
Views: 34,228
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Forum: HeroScape General Discussion
August 21st, 2007, 07:54 PM
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Replies: 257
Views: 23,561
I am at 207/232 = 89.22%
I am only missing...
I am at 207/232 = 89.22%
I am only missing the Marvel master set (which I don't really plan to pick up), Sir Hawthorne, the Elite Onyx Vipers, the Knights Templar, and the Spearmen and Riflemen. ...
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Forum: HeroScape General Discussion
July 31st, 2007, 10:47 PM
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Replies: 191
Views: 16,802
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Forum: HeroScape General Discussion
July 31st, 2007, 10:16 PM
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Replies: 755
Views: 49,556
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Forum: HeroScape General Discussion
July 31st, 2007, 09:50 PM
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Replies: 479
Views: 34,228
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Forum: HeroScape News
July 26th, 2007, 01:32 AM
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Replies: 512
Views: 45,520
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Forum: HeroScape News
July 26th, 2007, 01:20 AM
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Replies: 602
Views: 49,217
The jungle stuff looks great! I like how the...
The jungle stuff looks great! I like how the shrubs (and maybe the trees? It's kind of hard to tell) are directly built into a normal hex. That way, we get both new LOS blockers and additional...
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Forum: HeroScape News
July 20th, 2007, 11:33 AM
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Replies: 30
Views: 5,299
I suspect that Swamp and Swamp Water tiles will...
I suspect that Swamp and Swamp Water tiles will be like Snow and Ice in that there will be "Deep Swamp" versus "Normal Swamp" and "Deep Swamp Water" versus "Shallow Swamp Water," each with different...
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Forum: HeroScape General Discussion
July 14th, 2007, 10:50 PM
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Replies: 479
Views: 34,228
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Forum: HeroScape News
July 6th, 2007, 04:01 PM
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Replies: 439
Views: 37,172
My Thoughts on Wave 7:
Ashigaru Yari- Their...
My Thoughts on Wave 7:
Ashigaru Yari- Their “Encircle” attack is an interesting variation on the Roman Archers and the Zombies. I like that one member of the squad can die and the attack isn’t...
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Forum: HeroScape News
July 6th, 2007, 01:42 PM
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Replies: 439
Views: 37,172
Sorry for having the audicity to quote myself,...
Sorry for having the audicity to quote myself, but if this DOES turn out to be a hoax, rather than a misprint, I thought of the possibility first!
The best part about being a cynic is that you're...
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Forum: HeroScape News
July 6th, 2007, 12:24 PM
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Replies: 439
Views: 37,172
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Forum: HeroScape General Discussion
July 3rd, 2007, 05:03 PM
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Replies: 36
Views: 3,364
Junge Roman-
The "quick and dirty" way to...
Junge Roman-
The "quick and dirty" way to calculate the odds of X number of attack dice versus Y number of defense dice to to calculate the average skulls versus shields. Since 3 of 6 sides of an...
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Forum: HeroScape General Discussion
July 3rd, 2007, 12:34 PM
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Replies: 755
Views: 49,556
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Forum: HeroScape General Discussion
July 3rd, 2007, 11:45 AM
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Replies: 14
Views: 1,776
Aldin, that's a really cool design for Julius...
Aldin, that's a really cool design for Julius Caesar. It both fits the character (yes, I know he actually existed, but since this is the "Shakespearescape" thread, we're talking about him as a...
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Forum: HeroScape General Discussion
July 2nd, 2007, 04:33 PM
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Replies: 36
Views: 3,364
Principle of favoring attackers
As everyone knows, Heroscape attack dice have three skulls, while defense dice have two shields. This means that if the dice rolled are equal, the attacker is more likely to win a given roll.
Two...
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