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Forum: Custom Units & Army Cards Today, 12:10 PM
Replies: 3,573
Views: 195,916
Posted By Astroking112
Re: The Pre-SoV Workshop

Rebellious Lawman did give me pause initially as well (namely because it seems especially contradictory to have a lawman rebelling), but the bio does a decent job of explaining it. It doesn't come...
Forum: AotV Customs August 23rd, 2019, 01:42 PM
Replies: 152
Views: 3,264
Posted By Astroking112
Re: [Pod 0] Tetsuo Tyrell (Jace, Investigator) - Design

I'm not so sure that he won't be worth using. 5 attack dice at range (even at just 4) is still good, and his low defense and cost ensures that you won't be expecting him to last long in any case (to...
Forum: AotV Customs August 22nd, 2019, 03:41 PM
Replies: 16
Views: 497
Posted By Astroking112
Re: [AotV] Unit Mechanics

I'd also like to see an Ullar Unique squad for more variety in generals, but I'm not sure how realistic it is for our main set. The two squads that immediately came to mind for Ullar were the elves,...
Forum: AotV Customs August 22nd, 2019, 03:31 PM
Replies: 104
Views: 2,706
Posted By Astroking112
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Design

Both Pyria and Tetsuo Tyrell have a low defense already. I'm fine with heroes being the counter to Ozuul in general; in theory, he can tie down a lot of commons and deal damage before falling. I'd...
Forum: Custom Units & Army Cards August 22nd, 2019, 03:24 PM
Replies: 15
Views: 358
Posted By Astroking112
Re: Kolakoskiís Pre-SoV Custom Corner

I am fine with a Reach and Whirlwind Assault combo if it makes sense. I just do not think that the proposed sculpt makes sense for Whirlwind Assault, and it'll be difficult to find one that does...
Forum: C3V and SoV Customs August 21st, 2019, 11:49 PM
Replies: 6,389
Views: 835,696
Posted By Astroking112
Re: Soldiers of Valhalla - nominations and discussion

Thematically, I'd like to see centaurs being double-spaced like the various cavalry squads. A single-spaced centaur doesn't feel quite right to me.
Forum: AotV Customs August 21st, 2019, 11:12 PM
Replies: 104
Views: 2,706
Posted By Astroking112
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Design

Gravituum doesn't sound quite right to me because it's so close to gravity. It feels a little too on the nose.
Forum: C3V and SoV Customs August 21st, 2019, 11:11 PM
Replies: 6,389
Views: 835,696
Posted By Astroking112
Re: Soldiers of Valhalla - nominations and discussion

I like Swaysil quite a bit. She looks like a fun and aggressive clean-up unit, and centaurs are one of the few things that I've felt is "missing" from HeroScape (plus, they're a perfect fit for...
Forum: AotV Customs August 21st, 2019, 07:25 PM
Replies: 100
Views: 2,283
Posted By Astroking112
Re: [Pod 0] HONORED SOUL-GUIDES (Lantern Geists) - Design

It's not a big deal, but hopefully the pings in the other threads have worked.

We have the majority to send the Honored Soul-Guides to editing now, so it's time for Scytale to run them through the...
Forum: Custom Units & Army Cards August 21st, 2019, 01:00 PM
Replies: 141
Views: 10,637
Posted By Astroking112
Re: Maklar the Silver Prince's Customs

I like both of those changes to Swaysil. I would suggest going with Run Down 13 for the power name, because even if the power never gets used again (or is only used with the same number) having the...
Forum: AotV Customs August 21st, 2019, 12:55 PM
Replies: 11
Views: 274
Posted By Astroking112
Re: [AotV] Theme, Lore, and Thormun's Journal

Hmm. I'm hesitant to add in a mysterious figure such as the Gamesman. To do so in a Master Set implies that he is very important to the story--much like the Marro invasion or emergence of the...
Forum: AotV Customs August 21st, 2019, 12:41 PM
Replies: 104
Views: 2,706
Posted By Astroking112
Re: [Pod 0] Ozuul (Eldrazi Ruiner) - Design

I like Nihilistic as the personality still. Inscrutable is interesting, but it feels more like an Eldritch theme than something out of a black hole to me.

If we don't like some variation of Kerr...
Forum: AotV Customs August 20th, 2019, 10:23 PM
Replies: 47
Views: 988
Posted By Astroking112
Re: [Pod 0] Glyph of Recall - Testing

I have no qualms with that.
Forum: AotV Customs August 20th, 2019, 03:41 PM
Replies: 76
Views: 1,688
Posted By Astroking112
Re: [Pod 1] UNIT NAME (Chandra Nalaar, Pyromancer) - Design

There aren't any concrete plans for the illusions to use any Archmage figure yet, so I'd be hesitant to encourage avoiding that route this early if that's the intended theme. If it proves to be...
Forum: AotV Customs August 20th, 2019, 02:19 PM
Replies: 7
Views: 689
Posted By Astroking112
Re: Welcome to AotV and FAQ! (Read this first!)

Here's the official development process for the project, so that everyone can see the steps:

Each Pod is expected to have 5 volunteers from the community and 2 assigned Pod Leaders to help guide...
Forum: AotV Customs August 20th, 2019, 01:53 PM
Replies: 4
Views: 69
Posted By Astroking112
Re: AotV Books of Index and Status Reports

That's the goal! :)

For archival purposes, here's the Project Snapshot from 8/4/19:
Forum: AotV Customs August 20th, 2019, 01:51 PM
Replies: 136
Views: 2,846
Posted By Astroking112
Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design

I'm also partial to the previous suggestion of letting them teleport directly adjacent, but I'm content with testing this version of Blink out first. If they do play too similarly to the Ninjas of...
Forum: AotV Customs August 20th, 2019, 01:47 PM
Replies: 4
Views: 69
Posted By Astroking112
Re: AotV Books of Index and Status Reports

superfrog, do you mind stickying this post for easy reference?
Forum: AotV Customs August 20th, 2019, 01:47 PM
Replies: 4
Views: 69
Posted By Astroking112
AotV Books of Index and Status Reports

Welcome to Arena of the Valkyrie, the community-driven Master Set project! Below is a list of all of the current threads for units that our pod members are making, along with the status of each...
Forum: AotV Customs August 20th, 2019, 01:12 PM
Replies: 136
Views: 2,846
Posted By Astroking112
Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design

Adding a D20 roll makes them even more similar to the Ninjas. My hope is that the guaranteed teleport that doesn't always get them out of trouble will be enough to set them apart. It still has some...
Forum: AotV Customs August 19th, 2019, 09:11 PM
Replies: 135
Views: 3,610
Posted By Astroking112
Re: [AotV] Pre-Brainstorming Thread

NecroBlade I'm a fan of giving the Space Shrimp some variation of Iron Tough for the indirect Ozuul synergy. I like it slightly more as a renamed Iron Tough that doesn't protect against normal...
Forum: AotV Customs August 19th, 2019, 07:16 PM
Replies: 136
Views: 2,846
Posted By Astroking112
Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design

If it's only movement, then I think that it can be workable with Special Attack targeting as well. Powers such as Isamu's Vanish can still let him move, albeit his only works after the attack was...
Forum: AotV Customs August 18th, 2019, 11:14 AM
Replies: 47
Views: 988
Posted By Astroking112
Re: [Pod 0] Glyph of Recall - Testing

If we wanted to make it very clear, then we could change the timing to be "after taking a turn with them" or "at the end of the round" or the like. I'm not a fan of this, though, because that adds...
Forum: AotV Customs August 18th, 2019, 11:09 AM
Replies: 136
Views: 2,846
Posted By Astroking112
Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design

I can get used to just Shift as a name paired with Blink.

I'm fine with saying that the Primadons were the ones to create them as well. It saves us from having to put too many of our Sci-Fi units...
Forum: AotV Customs August 16th, 2019, 04:33 PM
Replies: 136
Views: 2,846
Posted By Astroking112
Re: [Pod 0] UNIT NAME (Leyline Phantoms) - Design

This works fine for the second power for me as well. If they're underperforming or feeling too frustrating to play, we can add a more defensive aspect to the power later.

For alternative names to...
Showing results 1 to 25 of 1560

 

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