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-   -   The Book of Shadow Thief (https://www.heroscapers.com/community/showthread.php?t=33464)

tcglkn November 10th, 2010 05:53 PM

The Book of Shadow Thief
 
The Book of Shadow Thief

C3G DC PUBLIC EXCLUSIVE COLLECTION 3
THE YOUNG AND THE RESTLESS


http://heroscapers.com/c3g/released/...hief_comic.png
Comic PDF

http://heroscapers.com/c3g/released/...Thief_mini.png
Mini PDF

The figure used for this unit is a Heroclix figure from the Origins set.
Its model number and name are is #025, #027 / Shadow Thief.
_________________________________________________________________

Character Bio - Carl Sands was a career criminal who was conducting experiments on shadow projection while in jail, which allows him to make contact with an alien explorer named Thar Dan from the Xarapion dimension. In return for saving the creature's life, Sands was given a device known as a Dimensiometer and a pair of ebony gloves that allows him to hold objects while in shadow form.
________________________________________________________________


-Rulings and Clarifications-
  • Q: If Shadow Thief is the only figure you control on the battlefield, can he still use Dimensiometer?
  • A: No, if you do, you will have no figures left on the battlefield and will lose.
  • Q: Can I steal an Equipment Glyph without using Dimensiometer first?
  • A: No, the only way you can steal an Equipment Glyph is by placing Shadow Thief adjacent to the figure when he is coming off of his card.
  • Q: Can Shadow Thief use Dimensiometer to place a glyph on his Army Card he could not normally equip?
  • A: No, he is equipping the glyphs when he steals them. - Margloth
  • Q: If Shadow Thief is on his card, are glyphs on his Army Card active?
  • A: Maybe. What is "active"? If "active" to you means that the glyph is still in play and can affect the game, then your answer is: YES, it is still active. However, if there are specific restrictions on the glyph like its holder must have Clear Line of Sight, must be on a water space, etc., then the glyph is still in play but it is not affecting the game. Your question can really only be answered depending on which Equipment Glyph is in question. An example of how an Equipment Glyph can still be "active" or affect the game while Shadow Thief is holding it and on his card (not destroyed) could be a Equipment Glyph of Probability that adds +5 to your initiative roll. - Griffin
  • Q: Can Shadow Thief use Dimensiometer even when he is affected by another special power that prevents him from moving?
  • A: Yes. The Dimensionmeter special power removes Shadow Thief from the battlefield and is NOT considered moving.
_________________________________________________________________

-Combinations and Synergies-

Incoming Synergy:Outgoing Synergy:
  • N/A
_________________________________________________________________

-Immunities, Benefits, and Weaknesses-

Immunities
  • N/A
Benefits
  • As a figure with the Tricky personality, Trapster subtracts 1 from his roll for Paste Pot special power against Shadow Thief.
Weaknesses
  • N/A
_________________________________________________________________

-Strategy, Tactics and Tips-
  • Quote:

    Originally Posted by SirGalahad (Post 1284551)
    You could drop him adjacent to your opponent's Wonder Woman to free up one of your lassoed figures.

  • Quote:

    Originally Posted by Griffin (Post 1284557)
    You could drop him in your opponent's start zone on their turn, then on your next turn, hope to bring back Grundy in their start zone.

-Heroscapers Community Contributions-

Lord Pyre November 10th, 2010 05:57 PM

Re: C3G Sidekick Design: Shadow Thief - Design Phase
 
NAME = SHADOW THIEF
SECRET IDENTITY = CARL SANDS

SPECIES = HUMAN
UNIQUENESS =- UNIQUE HERO
CLASS = THIEF
PERSONALITY = TRICKY

SIZE/HEIGHT = 5

LIFE = 4

MOVE = 5
RANGE = 1
ATTACK = 3
DEFENSE = 4

POINTS = 70


DIMENSIOMETER
After taking a turn with Shadow Thief, if no opponent’s figures were destroyed or received any wounds this turn, you may immediately place Shadow Thief on this card. Order Markers may still be placed and revealed on this card normally. When Shadow Thief uses Dimensiometer, he will not take any leaving engagement attacks.

SHADOW THEFT
Whenever you or an opponent reveals an Order Marker, if Shadow Thief is on this card and not destroyed, you may immediately place Shadow Thief on any empty space on the battlefield. After placing Shadow Thief on the battlefield, if Shadow Thief does not have an equipment glyph on this card, you may choose any adjacent Unique Hero that has an equipment glyph on its card and place that equipment glyph on this card.



Spoiler Alert!

Chardar November 10th, 2010 06:01 PM

Re: C3G Sidekick Design: Shadow Thief - Design Phase
 
Quote:

Originally Posted by Lord Pyre (Post 1257650)
I'm excited for this guy!

Few things though, does he really need 5 attack? I don't know the character much, but he doesn't seem that beefy to me.
Also, for Demensiometer, can he be place on glyphs and such? I know he's meant to be a glpyh grabber guy, but that'd make him the ultimate glyph grabber guy! And also, if he's on his card, do you automatically lose if he's the last figure in your army? I assume yes, but I don't know the official ruling on stuff like that.

I don't think you'd need to make so that if he's the last figure in your army you automatically lose. He can still be destroyed, it's just much harder. Technically you could stall the game indefinitely by not attacking, but you'd never win either, so there would be no point. He still wants to attack, even if he is the last figure in your army.

tcglkn November 10th, 2010 06:02 PM

Re: C3G Sidekick Design: Shadow Thief - Design Phase
 
Well the 5 attack was to represent his martial arts training.

He can only be placed on Empty Spaces, as far as I know a space with a glyph is not considered empty.

And if he is on his card, and is the last person, I assume he is dead. Kinda like the AE.

Lord Pyre November 10th, 2010 06:10 PM

Re: C3G Sidekick Design: Shadow Thief - Design Phase
 
Ugh, database error killed my entire post :p

Quote:

Originally Posted by tcglkn (Post 1257661)
Well the 5 attack was to represent his martial arts training.

I think it was brought up in Cyclops' thread that everyone has martial arts training, so I don't think it'd be necessary. He'd be more of an assassin that way, then just a thief.

And from the looks of him, I'd totally be able to take him, and I doubt *I* have 5 attack. ;)

Quote:

He can only be placed on Empty Spaces, as far as I know a space with a glyph is not considered empty.
Whoops, yeah, that's true!

Quote:

And if he is on his card, and is the last person, I assume he is dead. Kinda like the AE.
That's what I assumed, but I don't know if it'd have to be clarified, considering he's the only figure in the game that goes back and forth between the board and his card without being destroyed.

tcglkn November 10th, 2010 06:12 PM

Re: C3G Sidekick Design: Shadow Thief - Design Phase
 
Quote:

Originally Posted by Lord Pyre (Post 1257673)
That's what I assumed, but I don't know if it'd have to be clarified, considering he's the only figure in the game that goes back and forth between the board and his card without being destroyed.

Not the only one. The only released one. 8) There was a very fun unit that I playtested with a similar mechanic.

I will drop his attack to 4.

IAmBatman November 10th, 2010 06:13 PM

Re: C3G Sidekick Design: Shadow Thief - Design Phase
 
Quote:

Originally Posted by Lord Pyre (Post 1257650)
I'm excited for this guy!

Few things though, does he really need 5 attack? I don't know the character much, but he doesn't seem that beefy to me.
Also, for Demensiometer, can he be place on glyphs and such? I know he's meant to be a glpyh grabber guy, but that'd make him the ultimate glyph grabber guy! And also, if he's on his card, do you automatically lose if he's the last figure in your army? I assume yes, but I don't know the official ruling on stuff like that.

I agree that attack of 5 is too high. I'd prefer an attack of 4 here.
With Dimensiometer, he has to be placed on an empty space, Lord Pyre.
If you're playing a typical battle scenario for Heroscape, you lose when you no longer have any figures you control on the battlefield. These are the rules of the game.
Some notes below in red:

SHADOW THEFT
After placing Shadow Thief back on the battlefield with Dimensiometer, you may choose any equipment glyph on any card whose figure is within 3 spaces of Shadow Thief. Place the chosen equipment glyph on this card.

Hidicul November 10th, 2010 06:14 PM

Re: C3G Sidekick Design: Shadow Thief - Design Phase
 
Quote:

Originally Posted by Lord Pyre (Post 1257673)
Quote:

And if he is on his card, and is the last person, I assume he is dead. Kinda like the AE.
That's what I assumed, but I don't know if it'd have to be clarified, considering he's the only figure in the game that goes back and forth between the board and his card without being destroyed.

He actually isn't the only figure to do this. Chronos also does the same thiong and when Karat was playtesting him it was decided that if he is the only figure left and he goes to his card the game is over and he loses. I think the same thing would apply here.

A3n November 10th, 2010 06:19 PM

Re: C3G Sidekick Design: Shadow Thief - Design Phase
 
i also think 5 might be too high for this guy, the samurai have martial arts training also. :shrug:

I think the reveal wording in densiometer should be with the Shadow Theif power as it's all part of the same turn.

& for the start of Densiometer I think this would suffice:
Quote:

After taking a turn with Shadow Thief, if he did not inflict any wounds, ...
Everything else looks good, although I am a little concerned that he doesn't have much in the way of defensive power. In the comics he is damn hard to hit. He is usually only dispersed by some bright light source & rarely is he actually hit. :shrug:

Oh yeah, the official rules are that if you don't have any controlled players on the battlefield you loose. But we decided to include that in the Rulings and Clarification section for Chronos, so you might want to do the same.


Cheers

IAmBatman November 10th, 2010 06:20 PM

Re: C3G Sidekick Design: Shadow Thief - Design Phase
 
Man, I got hardcore ninja'd here! :-) Looks like we're all on the same page here.
And, yeah, like Lord Pyre says, frickin everyone has martial arts training these days. With someone like Elektra or Connor Hawke, they're established bad arses due to this, so I'm OK with it being reflected on their cards, but we don't need it everywhere.

tcglkn November 10th, 2010 06:20 PM

Re: C3G Sidekick Design: Shadow Thief - Design Phase
 
How about adding Stealth Dodge? A nice simple defensive power.

And how does everyone feel about what A3n has for Dimensiometer?

IAmBatman November 10th, 2010 06:22 PM

Re: C3G Sidekick Design: Shadow Thief - Design Phase
 
Quote:

Originally Posted by A3n (Post 1257698)
Everything else looks good, although I am a little concerned that he doesn't have much in the way of defensive power. In the comics he is damn hard to hit. He is usually only dispersed by some bright light source & rarely is he actually hit. :shrug:

Cheers

It's pretty hard to hit a guy when he's not on the battlefield ... that's what we were going for there ... :-P


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