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-   -   Hexscape 3D Heroscape (new thread) (https://www.heroscapers.com/community/showthread.php?t=55269)

White Knight December 5th, 2018 04:20 PM

Re: Hexscape 3D Heroscape (new thread)
 
Quote:

Originally Posted by capsocrates (Post 2240231)
Is a 3d scanner required or are there other means to generate a 3d scan?

All you need is a camera.


Basic Instructions for Capturing an Image
1) Place the figure on a flat table with some sort of background underneath (a map, or a picture, or newspaper print). You don't want something with colors that match the figure--you want the figure to stand out clearly. Sometimes I'll try two or three different backgrounds to see which produces the best scan. I have a bluish map of Valhalla and a brown map of Valhalla that I normally use.

2) Set up diffuse bright lighting around the figure. Shiny spots on the figure mess up the rendering. Shadows on the figure mess up the rendering.

3) Set the aperture of the camera to the deepest depth of field (I used f/22)

4) Set the focus to a fixed value

5) Take about 50 pictures as you move around the figure 360 degrees, keeping the figure in the center and focused. You can use two or three different heights, but I usually use a single height. You can keep the camera fixed and rotate the figure instead, but you must rotate the background as well. Do not take more than 50 photos because the free version of 3DF Zephyr only accepts 50.

6) Upload the pictures and provide a link. If want you want process the scan yourself, download 3DF Zephyr free version and import your pictures.

White Knight December 5th, 2018 04:23 PM

Re: Hexscape 3D Heroscape (new thread)
 
About my setup
I have a turntable attached to a motor. The camera and the motor are both hooked up to a microcontroller. By pressing a start button, it automatically rotates the figure and takes 40 pictures. That way I can put the figure onto the turntable, start the capture, and walk away and do something else.

Camera settings:
Field of view 22

Overall Setup
http://i795.photobucket.com/albums/y...pskkqtjnyk.jpg

Side View
http://i795.photobucket.com/albums/y...psx7hdtzjw.jpg

Two Cameras Pointing Straight-On
http://i795.photobucket.com/albums/y...pszekqykom.jpg

Custom Controller Board
http://i795.photobucket.com/albums/y...psxpq7ohri.jpg

Front View
http://i795.photobucket.com/albums/y...psswuiafwt.jpg

Note that I've switched to lighter, less "busy" background for most of my scans. Maps work well, especially pastel colored maps.

caps December 5th, 2018 05:48 PM

Re: Hexscape 3D Heroscape (new thread)
 
Oof, I really want to help, but I don't know if I have the time + means to do this.

White Knight December 5th, 2018 05:54 PM

Re: Hexscape 3D Heroscape (new thread)
 
Quote:

Originally Posted by capsocrates (Post 2240285)
Oof, I really want to help, but I don't know if I have the time + means to do this.

You don't need a fancy setup. Just put the figure on a magazine on a table and move around it taking about 40-50 pictures. Kinseth used his cell phone.

Typhon2222 December 27th, 2018 01:32 AM

Re: Hexscape 3D Heroscape (new thread)
 
Quote:

Originally Posted by White Knight (Post 2233623)
Quote:

Originally Posted by superfrog (Post 2233619)
Here's a good link to Typhon's maps:

https://www.dropbox.com/sh/b37nfjfaz...nOYSkZl2g3Ti7a

OP updated. Thanks!

@White Knight , THANKS for consolidating and organizing all this material!

I recently experienced some computer troubles that resulted in my Dropbox breaking. So if any of you clicked on the link above (to my Dropbox folder containing the .HSC files for many of my maps), you may have seen only an empty folder. :oops:

The problem has been solved, however! They're all back. :D

I have also added the .HSC files to another four of my maps: to Hoarfrost, and to the Vulcan trilogy (Vulcan's Anvil, Vulcan's Cross, and Vulcan's Hammer).

the1whoknoxx February 6th, 2019 11:25 AM

Re: Hexscape 3D Heroscape (new thread)
 
Anybody got an update list of server names? or is the original one still good?

Zarqueam April 4th, 2019 01:32 PM

Re: Hexscape 3D Heroscape (new thread)
 
I would also like to know about the servers. I can't seem to get it to connect to the server. How does one create their own server?

Coolio June 30th, 2019 12:49 PM

Re: Hexscape 3D Heroscape (new thread)
 
So is this incompatible with Apple due to VirtualScape?

Looks pretty cool to use but I have an Apple computer and the previous comments make it seem like it may only work with Windows.

White Knight June 30th, 2019 07:18 PM

Re: Hexscape 3D Heroscape (new thread)
 
Quote:

Originally Posted by Coolio (Post 2292150)
So is this incompatible with Apple due to VirtualScape?

Looks pretty cool to use but I have an Apple computer and the previous comments make it seem like it may only work with Windows.

I've no idea--I didn't do the programming. But if you try it, let us know if it works.

DanieLoche July 19th, 2019 11:29 AM

Re: Hexscape 3D Heroscape (new thread)
 
It should work.
If I'm correct, HexScape uses Java.

It is not based on VirtualScape, it only understands Virtualscape file format to open maps, but as long as you have some maps from virtualscape, you don't need the software to open them with HexScape. ;)

the1whoknoxx July 12th, 2020 05:31 PM

Re: Hexscape 3D Heroscape (new thread)
 
Still cannot connect to the server. Does anybody know what is going wrong? I can set up solo games all I want but I can't get the online game to fire.

White Knight July 12th, 2020 06:16 PM

Re: Hexscape 3D Heroscape (new thread)
 
Quote:

Originally Posted by the1whoknoxx (Post 2404329)
Still cannot connect to the server. Does anybody know what is going wrong? I can set up solo games all I want but I can't get the online game to fire.

Have you tried to download and install the server file?

You can find it here:


Link to the latest Hexscape server file


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