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IAmBatman March 23rd, 2019 08:20 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Quote:

Originally Posted by quozl (Post 2266595)
What if we just put the steering wheel on the card and had you place the driver there and then not worry about where all the passengers are? They're just all considered adjacent to the driver and each other. That way we're just adding a symbol to the card instead of a bunch of hexes.

I like that idea.

Quote:

Originally Posted by Lazy Orang (Post 2266596)
We could also try doing internal maps as separate from the card itself.

That would be the other direction I'd support, though it's definitely higher maintenance. Still, two cards per vehicle wouldn't be terrible, and would let us do things very clearly.

A3n March 24th, 2019 08:14 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
I'm still concerned that this is going too far in the simulation realm & is detracting from the straight forward HS rules. When we started adding rules we said that they should all only be a "light" touch in addition to standard rules.

Margloth March 24th, 2019 08:26 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Quote:

Originally Posted by A3n (Post 2266813)
I'm still concerned that this is going too far in the simulation realm & is detracting from the straight forward HS rules. When we started adding rules we said that they should all only be a "light" touch in addition to standard rules.

At this point, I think C3G is enough of a separate identity, and Heroscape (unfortunately) is 'dead' enough, that all players are somewhat advanced and appreciate more complex additions.

You could argue that Heroscape would never have introduced something so complex, but then again Heroscape never did much more than dip its toe in the Superscape world. If, for instance, the Marvel license had allowed the game to survive, I think they would definitely consider increasing the complexity.

Long and short of it is, yes, Heroscape official might not have ever added vehicles of this complexity, but they also probably wouldn't have churned out hundreds of Superhero designs either.

Margloth March 24th, 2019 08:32 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Quote:

Originally Posted by IAmBatman (Post 2266600)
Quote:

Originally Posted by quozl (Post 2266595)
What if we just put the steering wheel on the card and had you place the driver there and then not worry about where all the passengers are? They're just all considered adjacent to the driver and each other. That way we're just adding a symbol to the card instead of a bunch of hexes.

I like that idea.

Quote:

Originally Posted by Lazy Orang (Post 2266596)
We could also try doing internal maps as separate from the card itself.

That would be the other direction I'd support, though it's definitely higher maintenance. Still, two cards per vehicle wouldn't be terrible, and would let us do things very clearly.

You could probably just have 2-3 basic 'vehicle interiors' anyway, since the layout of most vehicles should be pretty generic. Then you could just add a line like glyphs, that's an instruction line and not a special power, that says something like: "This vehicle requires a 4 passenger vehicle interior card. For rules concerning vehicle interior layouts, see page blah blah of the vehicle blah blah ruleset."


And then certainly if the vehicle was abnormal, you could have a custom interior card. Like, a the X-Jet with lots of seats or a quinjet with an area in the back to put a two space vehicle inside of it. Vehicle-ception!

IAmBatman March 24th, 2019 08:47 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Well vehicles already list occupancy, so we're covered on who all can be there. And the rules set covers they're all adjacent.

So, really, I think quozl's suggestion of just having a spot to indicate the driver should be fine and non-invasive and easy to add.

As for rules complexity, I believe in practice that this will actually feel simpler and less intrusive. The problem with the current VDO rules is they basically make it feel like when you get in the card, your Hero is no longer themselves and can no longer do anything. This set should more or less make it so they can do what they currently do, but inside a car.

I think it'll work just fine, but we'll see. As always, testing will show!

Tornado March 24th, 2019 09:01 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Sounds good so far.

Ronin May 19th, 2019 11:18 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Setting up, open to army suggestions.

IAmBatman May 19th, 2019 11:27 PM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Hmm ... Lady Blackhawk, any ranged figures that you want to shoot and run, and anybody good at dodging attacks from range?

Tornado May 20th, 2019 11:56 AM

Re: Draftable Vehicles - Waiting for new Initial Test
 
I think I am going to try this next. What are drafting the Sports Car at currently?

I certainly will try an F4 build with Lady Blackhawk. Anything else to try? X-Men maybe for double drivers?

I think these new rules will allow me to design the Lawmaster as a VDO, which will be really cool.

Ronin May 21st, 2019 01:02 AM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Quote:

Originally Posted by Tornado (Post 2282575)
I think I am going to try this next. What are drafting the Sports Car at currently?

I certainly will try an F4 build with Lady Blackhawk. Anything else to try? X-Men maybe for double drivers?

I think these new rules will allow me to design the Lawmaster as a VDO, which will be really cool.

We don't really have a point cost figured out yet - we need an initial. Which you're welcome to run if you'd like! I'm not feeling possessive here.

Tornado May 21st, 2019 07:05 AM

Re: Draftable Vehicles - Waiting for new Initial Test
 
Any guess on a point value?
Leaving for a short vacation Thursday so I am running out of time to get a test in this week.

A figure like Invisible Woman would be safe from attack in a Car correct?
You would have to destroy the card first?
Are we doing damage transfer?

IAmBatman May 21st, 2019 07:28 AM

Re: Draftable Vehicles - Waiting for new Initial Test
 
I believe the link in the OP is current.

Figures outside the car cannot engage figures inside the car, so Invisible Woman would be safe in that regard (and also invisible, so no ranged attacks). That said, another figure could enter the car and attack her that way, unless the car is at maximum occupancy.

I don't believe we have damage transfer planned currently, since you can (other than with someone like Invisible Woman) ranged attack an occupant from outside the vehicle.

She does seem like a good choice, though. Get Mister Fantastic behind the wheel with her riding shotgun and that seems like a pretty solid use of the car. That or maybe Thing in the car with her, since he's slow moving.


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