Re: Engineers of Valhalla Workshop Thread
Quote:
|
Re: Engineers of Valhalla Workshop Thread
When I have a chance I’ll get a picture of an assembled portal on a hex board so you guys can easily see that it works.
|
Re: Engineers of Valhalla Workshop Thread
I guess I thought (hoped) the idea would be to discuss pros and cons and bring up any issues with form and/or function in order to shepherd designs through a refinement process — not unlike what happens in C3V and SoV. It sounds like your preference is to not really worry so much about form and try to get some functional pieces knocked out quickly, maybe relying more heavily on the author's preferences and less on a consensus process. I guess that can work too, but in that case I'm not sure why it needs a formalized process. Each designer can just post what their design is, somebody can add it to the list, and then the process can move on to the next one.
For me personally, I would want my own designs to go through the gauntlet of criticism and discussion. Usually we're all too close to our own creations to be truly objective about them. |
Re: Engineers of Valhalla Workshop Thread
Quote:
Edit: I’ve come again to a realization that team projects aren’t for me. It looks like you guys will still have a decent sized team and a great basis to get the project rolling. Go ahead a finish figuring out what you would like your process to be. There is a big demand for new terrain in scape and there is definitely a place for a group like this. Have a moderator or admin transfer the thread control to someone else interested in running them. |
Re: Engineers of Valhalla Workshop Thread
So did I overstep, or did I misunderstand the nature of the workshop?
|
Re: Engineers of Valhalla Workshop Thread
I think you are in charge now.
|
Re: Engineers of Valhalla Workshop Thread
Would seem so.
|
Re: Engineers of Valhalla Workshop Thread
I think in the thread launching EoV (love the logo by the way
@TREX
) we talked about a two phase system. The first was a workshop where we would collaboratively work on ideas, and the second phase was a review process (an engineering review board) for all designs (both those from the EoV member community, and those from individual creators). This would be a parallel to C3V as the workshop, and SoV as the review board. I think we still need to come into agreement on the process for this, but outlining that is in my agenda.
I appreciate that TREX recognizes the best way he works, and appreciate all the enthusiasm he has which has helped launch this initiative. I think an arcane portal is a great idea for some of the reasons mentioned above (being able to use heights of 10+ without flying figures, or even isolated parts of maps - imagine a glyph enclosed with LOS blockers only accessible via portal!), and hope that we can review as part of a more fleshed out review process so we can bring things like it to the masses. |
Re: Engineers of Valhalla Workshop Thread
Sorry for the double post, but I would also be okay with being the owner/organizer for these threads. I was just on vacation, so haven't weighed in as much since I left 5/26 but I remain very interested.
Here's my understanding of current "Ideas". -Hedrons (see here, planning on making official EoV thread for this) -Trex's Arcane Portal (maybe this is outside the Workshop? Let's flesh out the EoV plans) -Just_A_Bill's AotP tiles to be desert/quicksand (see here and here) -Muskie's Obelisk (see here) -S1R_A's Misc Ideas (see here for booster hexes, LOS (but not movement) blockers, and "inspirational" objects in the vein of jungle pieces) |
Re: Engineers of Valhalla Workshop Thread
If you can post a list of threads you want to take over in response to me here and then put up a throwaway post in each of the threads, I'd be happy to give you control of them.
|
Re: Engineers of Valhalla Workshop Thread
Quote:
|
Re: Engineers of Valhalla Workshop Thread
Quote:
|
All times are GMT -4. The time now is 10:35 PM. |
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
User Alert System provided by
Advanced User Tagging (Lite) -
vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.